I had the idea to make an RPG-ish game. Each game would be titled "____ RPG Life." Inside that blank would be what you be in the game. (ex. "Archer RPG Life") In the game you would have multiple instructors, teaching you the basics. I have already decided that the currency is going to be called "Moolah," and a more harder-to-earn currency, "Cins."
Each game will have the following: Fighting enemies, quests, buying (and mabye selling) stuff, minigames, leveling up, and skills/abilities.
Each game will be unique in many ways. For example, an Archer's form of fighting is going to be different than a Farmer's style of fighting. And the minigames will vary, along with methods of earning Moolah and Cins.
Now that I have the basics thought out, I need suggestions. My biggest question is what class should I do first? Please post feedback, suggestions, ideas, and such.
Offline
B-b-b-bump.
Offline
At the moment, I think I'm just gonna do a Swordsman version, just to sort of get the hang of making these types of games. I still haven't made a final decision yet.
Offline
The engine and physics are done.
Offline