This is a place to show off project summaries.
...What's that? You've never heard of project summaries?! It's easy to get them. Just shift-click (yes, shift-click. don't think I'm saying that just because I'm on a Mac and can't right-click.) on the File menu in Scratch after opening a project. Then select "Get Project Summary". Save it wherever you like (I made a folder for them) and then open the document. Copy all the text, and you're ready to post it here!
Here's the summary for a project I never released. Enjoy!
Project: Art-O-Matic Author: big-bang Scratch: 1.3 (release of 2-Sep-08) Notes: History: 2008-12-20 09:32:07 save Art-O-Matic 2008-12-20 09:32:26 save Art-O-Matic 2008-12-20 09:32:54 save Art-O-Matic 2008-12-20 09:33:17 save Art-O-Matic 2008-12-20 09:34:24 save Art-O-Matic 2008-12-20 11:23:02 save Art-O-Matic 2009-3-5 09:11:37 save Art-O-Matic Totals: Sprites: 1 Stacks: 2 Unique costumes: 2 Unique sounds: 1 -------- Sprite: Stage Costumes (1): background1 (480x360) Sounds (1): pop (0:00:00) No stacks. -------- Sprite: Sprite1 Costumes (1): costume1 (1x1) Sounds (0): Stacks (2): when green flag clicked go to x: 0 y: 0 clear pen down forever repeat 25 turn (Degree) degrees move 2 steps change pen color by 1 if on edge, bounce repeat 25 turn (Degree) degrees move 2 steps change pen color by 1 if on edge, bounce end when green flag clicked forever set "Degree" to (pick random 2 to 10) wait 1 secs end --------
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Project: ScratchText 2.1.1 Author: The-Whiz Scratch: 1.4 of 30-Jun-09 Notes: ScratchText is back! Done in this version: Added > and < as booleans. Now tells what percent loaded it is. Thanks to Paddle2See, who let me use his Calculator. Without that, none of this would be possible. See http://scratch.mit.edu/forums/viewtopic.php?pid=181827#p181827 for commands. Also, you can type load Math (or) Names (or) Slots (enter) run (enter) To run a sample program. The slowness IS NOT lag, this requires so much processing power that it is hard for Scratch to run quickly. Don't be alarmed if it is very slow. History: 2009-6-28 14:54:41 save ScratchText 2.0.1 [Alpha] 2009-6-28 15:30:31 save ScratchText 2.0.1 [Alpha] 2009-6-28 15:42:47 save ScratchText 2.0.1 [Alpha] 2009-6-29 13:56:40 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:00:46 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:08:25 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:52:06 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:56:34 save ScratchText 2.0.1 [Alpha] 2009-7-10 17:02:55 share ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-10 17:03:10 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz The-Whiz 2009-7-10 17:04:22 share ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-10 17:08:07 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-10 17:35:09 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-10 18:26:58 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-10 22:07:38 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-10 22:07:42 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 07:44:31 share ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-11 07:49:18 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-11 08:56:32 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-11 12:15:48 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:00:44 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:07:26 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:07:48 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:18:14 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:37:32 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 15:05:35 save ScratchText 2.0.1 [Alpha 1.2] 2009-8-7 14:22:35 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 14:59:30 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 15:48:13 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 18:21:01 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 18:32:46 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 19:07:33 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 09:34:06 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 10:58:32 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 11:28:15 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 12:36:30 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:36:51 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:41:22 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:43:02 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:44:37 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:47:01 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:50:10 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:56:00 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:59:47 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 13:04:10 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:52:50 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:53:25 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:56:18 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:58:44 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:02:22 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:03:54 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:09:15 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:14:14 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:21:18 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:26:28 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:26:47 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 18:19:46 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 18:23:42 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 19:08:07 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 19:09:44 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-9 09:10:02 save ScratchText 2.1 [Alpha 1.0] 2009-8-9 09:41:52 save ScratchText 2.1 [Alpha 1.0] 2009-8-13 10:07:44 share ScratchText 2.1 [Alpha 1.1] The-Whiz 2009-8-13 10:08:03 save ScratchText 2.1 [Alpha 1.1] The-Whiz 2009-8-16 09:00:26 save ScratchText 2.1 [Alpha 1.2] 2009-8-16 09:44:21 share ScratchText 2.1 [Alpha 2] TEST The-Whiz 2009-8-16 09:46:00 share ScratchText 2.1 [Alpha 2] TEST The-Whiz 2009-8-16 12:14:08 share ScratchText 2.1 [Alpha 2] TEST The-Whiz 2009-8-16 14:05:24 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:09:36 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:19:11 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:22:23 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:25:20 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:29:32 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:32:26 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:34:39 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:38:21 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:39:12 save ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 16:52:46 save ScratchText 2.1 [Alpha 2] 2009-8-16 16:53:00 save ScratchText 2.1 [Alpha 2] 2009-8-16 16:54:41 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 17:03:17 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 17:03:57 save ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-23 19:11:51 save ScratchText 2.1 2009-8-23 19:25:46 save ScratchText 2.1 2009-8-23 19:27:04 share ScratchText 2.1 The-Whiz 2009-8-23 19:27:59 save ScratchText 2.1 The-Whiz 2009-8-27 17:09:33 save ScratchText 2.2 2009-8-27 17:16:09 share ScratchText 2.1.1 The-Whiz 2009-8-27 17:16:42 save ScratchText 2.1.1 The-Whiz 2009-8-27 18:28:37 share ScratchText 2.1.1 The-Whiz 2009-8-27 18:28:58 save ScratchText 2.1.1 The-Whiz 2009-8-28 16:19:55 save ScratchText 2.1.1 Totals: Sprites: 2 Stacks: 35 Unique costumes: 4 Unique sounds: 2 -------- Sprite: Stage Costumes (2): background1 (480x360) background2 (480x360) Sounds (1): pop (0:00:00) Stacks (25): when I receive "endif" set "Go?" to "1" end when I receive "else" set "ifs encountered" to "0" repeat until (((item (Line) of "Run_commands" ) = ">endif") and ((ifs encountered) = "0")) change "Line" by 1 repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script set "Go?" to "1" end when I receive "if_end" set "ifs encountered" to "0" if ((operator (=,<,>)) = "=") if ((Var) = (Var2)) else else repeat until (((item (Line) of "Run_commands" ) = ">else") and ((ifs encountered) = "0")) change "Line" by 1 set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script if ((operator (=,<,>)) = ">") if ((Var) < (Var2)) else else repeat until (((item (Line) of "Run_commands" ) = ">else") and ((ifs encountered) = "0")) change "Line" by 1 set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script if ((operator (=,<,>)) = "<") if ((Var) > (Var2)) else else repeat until (((item (Line) of "Run_commands" ) = ">else") and ((ifs encountered) = "0")) change "Line" by 1 set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script set "Go?" to "1" end when I receive "if2" if ((item "1" of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "if_end" stop script else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" set "done calculating" to "0" wait until ((done calculating) = "1") broadcast "if_end" end when I receive "if" if ((item "1" of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat until ((item 1 of "Command_running" ) = "=") if (not ((item 1 of "Command_running" ) = "=")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" delete 1 of "Command_running" set "Var2" to (Var) broadcast "if2" stop script else set "Var" to "" repeat until (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">"))) if (not (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">")))) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "operator (=,<,>)" to (item 1 of "Command_running" ) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" else set "Var" to "" repeat until (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">"))) if (not (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">")))) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "operator (=,<,>)" to (item 1 of "Command_running" ) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" set "done calculating" to "0" wait until ((done calculating) = "1") set "Var2" to (Var) broadcast "if2" end when I receive "set" set "Var2" to "" repeat until ((item 1 of "Command_running" ) = "=") if (not ((item 1 of "Command_running" ) = "=")) set "Var2" to (join (Var2) (item 1 of "Command_running" )) delete 1 of "Command_running" delete 1 of "Command_running" if ((item "1" of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "set_end" stop script else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" set "done calculating" to "0" wait until ((done calculating) = "1") broadcast "set_end" end when I receive "set2" add (Var2) to "Variables" add (Var) to "VarValues" set "Go?" to "1" end when I receive "input2" add (Var) to "Variables" add (answer) to "VarValues" set "Go?" to "1" end when I receive "set1" replace item (var4) of "VarValues" with (Var) set "Go?" to "1" end when I receive "input1" replace item (Var2) of "VarValues" with (answer) set "Go?" to "1" end when I receive "Run" set "if error?" to "0" set "joined" to "0" set "Line" to "0" forever change "Line" by 1 if ((Line) > (length of "Run_commands" )) broadcast "end error" stop script delete "all" of "Command_running" set "Var" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 add (letter (Var) of (item (Line) of "Run_commands" )) to "Command_running" delete 1 of "Command_running" if ((item "last" of "Command_running" ) = ";") delete "last" of "Command_running" if ((letter (length of (item ((Line) - 1) of "Run_commands" )) of (item ((Line) - 1) of "Run_commands" )) = ";") set "joined" to "1" set "Command" to "" if ( "Command_running" contains " ") else repeat until ((item 1 of "Command_running" ) = " ") set "Command" to (join (Command) (item 1 of "Command_running" )) delete 1 of "Command_running" delete 1 of "Command_running" else repeat until ((length of "Command_running" ) = "0") set "Command" to (join (Command) (item 1 of "Command_running" )) delete 1 of "Command_running" if ( "Valid_commands" contains (Command)) else broadcast (Command) set "Go?" to "0" wait until ((Go?) = "1") else broadcast "error" stop script if ((stop program?) = "1") broadcast "break" stop script if ((if error?) = "1") broadcast "if error" stop script if ((Running) = "0") stop script end when green flag clicked delete "all" of "Console" add "ScratchText 2.1.1" to "Console" add "Release Date of August 27,2009" to "Console" add "By The-Whiz" to "Console" ask "Press enter to continue..." and wait delete 1 of "Console" delete 1 of "Console" delete 1 of "Console" forever ask "Input command" and wait add (answer) to "Console" if ((answer) = "run") delete "all" of "real_program" delete "last" of "Console" repeat (length of "Console" ) add (item 1 of "Console" ) to "real_program" delete 1 of "Console" delete "all" of "Run_commands" set "Var" to "0" repeat (length of "real_program" ) change "Var" by 1 if ((letter 1 of (item (Var) of "real_program" )) = ">") add (item (Var) of "real_program" ) to "Run_commands" set "stop program?" to "0" broadcast "Run" set "Running" to "1" wait until ((Running) = "0") set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (answer)) change "Var" by 1 if (not ((letter (Var) of (answer)) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (answer))) if ((letter (Var) of (answer)) = " ") set "space?" to "1" if ( "Valid_commands" contains (edit_funtion)) if (((length of (answer)) - (length of (edit_funtion))) > "0") delete "all" of "Command_running" set "Var" to ((length of (edit_funtion)) + 1) repeat (((length of (answer)) - (length of (edit_funtion))) - 1) change "Var" by 1 add (letter (Var) of (answer)) to "Command_running" broadcast (edit_funtion) set "Go?" to "0" wait until ((Go?) = "1") if ((edit_funtion) = "new") ask "Sure? (Y/N)" and wait if ((answer) = "Y") delete "all" of "Console" if ((edit_funtion) = "save") set "Var" to "5" set "Var2" to "" repeat ((length of (answer)) - 5) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) delete "last" of "Console" if ( "Program" contains (Var2)) set "Var" to "0" repeat until (not ( "Program" contains (Var2))) if ((item (Var) of "Program" ) = (Var2)) else delete (Var) of "Program" delete (Var) of "ProgramCommand" else change "Var" by 1 set "Var" to "0" repeat (length of "Console" ) change "Var" by 1 add (Var2) to "Program" add (item (Var) of "Console" ) to "ProgramCommand" add (join (join "saved as "" (Var2)) """) to "Console" ask "Press enter to continue" and wait delete "last" of "Console" if ((edit_funtion) = "load") set "Var2" to "" set "Var" to "5" repeat ((length of (answer)) - 5) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) delete "all" of "Console" add "Loading" to "Console" if ( "Program" contains (Var2)) else set "Var" to "0" repeat until ((item (Var) of "Program" ) = (Var2)) change "Var" by 1 replace item 1 of "Console" with (join "Loading " (join ((round (((Var) / (length of "Program" )) * 10000)) / 100) "%")) repeat until ((Var) = ((length of "Program" ) + 1)) if ((item (Var) of "Program" ) = (Var2)) add (item (Var) of "ProgramCommand" ) to "Console" change "Var" by 1 replace item 1 of "Console" with (join "Loading " (join ((round (((Var) / (length of "Program" )) * 10000)) / 100) "%")) delete 1 of "Console" add (join (join """ (Var2)) "" has been loaded.") to "Console" ask "Press enter to continue" and wait delete "last" of "Console" else add "No such file." to "Console" ask "Press enter to continue" and wait delete "last" of "Console" if ((edit_funtion) = "delete") set "Var2" to "" set "Var" to "7" repeat ((length of (answer)) - 7) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) delete (Var2) of "Console" delete "last" of "Console" if ((edit_funtion) = "edit") set "Var2" to "" set "Var" to "5" repeat ((length of (answer)) - 5) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) ask (join (join "Editing " (Var2)) "; Input command. Enter "Undo" to null action.") and wait if (not ((answer) = "undo")) replace item (Var2) of "Console" with (answer) delete "last" of "Console" if ((edit_funtion) = "insert") set "Var2" to "" set "Var" to "7" repeat ((length of (answer)) - 7) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) ask (join (join "Inserting at " (Var2)) "; Input command. Enter "Undo" to null action.") and wait if (not ((answer) = "undo")) insert (answer) at (Var2) of "Console" delete "last" of "Console" end when I receive "print" if ((item 1 of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" if ((joined) = "1") else replace item "last" of "Console" with (join (item "last" of "Console" ) (Var)) else add (Var) to "Console" set "joined" to "0" set "Go?" to "1" else broadcast "print2" else broadcast "print2" end when I receive "error" add (join (join "Error in line " (Line)) ": Unrecognized command") to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end when I receive "print2" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "done calculating" to "0" broadcast "calculator (Thanks Paddle2See!)" wait until ((done calculating) = "1") if ((joined) = "1") else replace item "last" of "Console" with (join (item "last" of "Console" ) (Var)) else add (Var) to "Console" set "joined" to "0" set "Go?" to "1" end when I receive "wait" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" wait (Var) secs set "Go?" to "1" end when I receive "set_end" set "var4" to "0" forever if ((item (var4) of "Variables" ) = (Var2)) broadcast "set1" stop script if ((var4) = (length of "Variables" )) broadcast "set2" stop script change "var4" by 1 end when I receive "input" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" if ((joined) = "1") else replace item "last" of "Console" with (join (item "last" of "Console" ) "?") else add "?" to "Console" set "joined" to "0" ask "Enter input:" and wait set "Var2" to "0" forever if ((item (Var2) of "Variables" ) = (Var)) broadcast "input1" stop script if ((Var2) = (length of "Variables" )) broadcast "input2" stop script change "Var2" by 1 end when I receive "goto" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "done calculating" to "0" broadcast "calculator (Thanks Paddle2See!)" wait until ((done calculating) = "1") set "Line" to ((Var) - 1) set "Go?" to "1" end when green flag clicked forever if ((key "q" pressed?) and ((key "u" pressed?) and ((key "i" pressed?) and (key "t" pressed?)))) set "Go?" to "1" set "stop program?" to "1" end when I receive "break" add (join "Break in line " (Line)) to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end when I receive "clear" delete "all" of "Console" set "Go?" to "1" end when I receive "end" delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Running" to "0" set "Go?" to "1" end when I receive "if error" add "Uncomplete IF!" to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end when I receive "end error" add "Program end not specified!" to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end -------- Sprite: Calculator Costumes (1): costume1 (13x14) Sounds (0): Stacks (7): when I receive "calculator (Thanks Paddle2See!)" set "Input Line" to (Var) broadcast "Parse Line into Infix Fields" and wait broadcast "Substitute Constants" and wait broadcast "Translate Infix to Postfix" and wait broadcast "Evaluate Postfix Expression" and wait end when I receive "Evaluate Postfix Expression" repeat until ((length of "Postfix" ) < "2") set "I1" to "2" set "Field" to (item (I1) of "Postfix" ) repeat until ((( "Op High" contains (Field)) or ( "Op Medium" contains (Field))) or (( "Op Low" contains (Field)) or ( "Functions" contains (Field)))) change "I1" by 1 set "Field" to (item (I1) of "Postfix" ) if (not ( "Functions" contains (Field))) set "A" to (item ((I1) - 2) of "Postfix" ) set "B" to (item ((I1) - 1) of "Postfix" ) set "Op" to (item (I1) of "Postfix" ) if ((Op) = "+") else replace item ((I1) - 2) of "Postfix" with ((A) + (B)) else if ((Op) = "-") else replace item ((I1) - 2) of "Postfix" with ((A) - (B)) else if ((Op) = "*") else replace item ((I1) - 2) of "Postfix" with ((A) * (B)) else if ((Op) = "/") else replace item ((I1) - 2) of "Postfix" with ((A) / (B)) else if ((Op) = "^") else replace item ((I1) - 2) of "Postfix" with ( "10 ^" of ((B) * ( "log" of (A)))) else if ((Op) = "sin") else replace item ((I1) - 1) of "Postfix" with ( "sin" of (B)) else if ((Op) = "cos") else replace item ((I1) - 1) of "Postfix" with ( "cos" of (B)) else if ((Op) = "tan") else replace item ((I1) - 1) of "Postfix" with ( "tan" of (B)) else if ((Op) = "asin") else replace item ((I1) - 1) of "Postfix" with ( "asin" of (B)) else if ((Op) = "acos") else replace item ((I1) - 1) of "Postfix" with ( "acos" of (B)) else if ((Op) = "atan") else replace item ((I1) - 1) of "Postfix" with ( "atan" of (B)) else if ((Op) = "sqrt") else replace item ((I1) - 1) of "Postfix" with ( "sqrt" of (B)) else if ((Op) = "%") else replace item ((I1) - 1) of "Postfix" with (0 - (B)) else add (join (join "Unrecognized Operator '" (Op)) (join "' in line " (Line))) to "Console" if ( "Functions" contains (Field)) else delete (I1) of "Postfix" else delete ((I1) - 1) of "Postfix" delete ((I1) - 1) of "Postfix" set "Var" to (item 1 of "Postfix" ) set "done calculating" to "1" end when green flag clicked hide end when I receive "Parse Line into Infix Fields" delete "all" of "Infix" set "L1" to (length of (Input Line)) set "Unary Operator" to "1" set "Field" to "" set "I1" to "1" repeat (L1) set "Character" to (letter (I1) of (Input Line)) if (((( "Op High" contains (Character)) or ( "Op Medium" contains (Character))) or (( "Op Low" contains (Character)) or ( "Paren" contains (Character)))) or ((Character) = " ")) else if (((Unary Operator) = "1") and ((Character) = "-")) set "Character" to "%" if ((( "Op High" contains (Character)) or ( "Op Medium" contains (Character))) or (( "Op Low" contains (Character)) or ((Character) = "("))) else set "Unary Operator" to "1" else set "Unary Operator" to "0" if ((length of (Field)) > "0") add (Field) to "Infix" set "Field" to "" if (not ((Character) = " ")) add (Character) to "Infix" else if (not ((Character) = " ")) set "Unary Operator" to "0" set "Field" to (join (Field) (Character)) change "I1" by 1 if ((length of (Field)) > "0") add (Field) to "Infix" end when I receive "Translate Infix to Postfix" delete "all" of "Postfix" delete "all" of "Translation Stack" set "I1" to "1" repeat (length of "Infix" ) set "Field" to (item (I1) of "Infix" ) if (((( "Op High" contains (Field)) or ( "Op Medium" contains (Field))) or (( "Op Low" contains (Field)) or ( "Paren" contains (Field)))) or ( "Functions" contains (Field))) else broadcast "Process Operators and Functions" and wait else add (Field) to "Postfix" change "I1" by 1 repeat (length of "Translation Stack" ) add (item (length of "Translation Stack" ) of "Translation Stack" ) to "Postfix" delete "last" of "Translation Stack" end when I receive "Process Operators and Functions" if ((Field) = "(") else add (Field) to "Translation Stack" else if ((Field) = ")") else repeat until ((item (length of "Translation Stack" ) of "Translation Stack" ) = "(") add (item (length of "Translation Stack" ) of "Translation Stack" ) to "Postfix" delete "last" of "Translation Stack" delete "last" of "Translation Stack" else set "Move Required" to "1" repeat until ((Move Required) = "0") set "Top Op" to (item (length of "Translation Stack" ) of "Translation Stack" ) set "Move Required" to "0" if (( "Op Low" contains (Field)) and (( "Op Low" contains (Top Op)) or (( "Op Medium" contains (Top Op)) or ( "Op High" contains (Top Op))))) set "Move Required" to "1" if (( "Op Medium" contains (Field)) and (( "Op Medium" contains (Top Op)) or ( "Op High" contains (Top Op)))) set "Move Required" to "1" if (( "Op High" contains (Field)) and ( "Op High" contains (Top Op))) set "Move Required" to "1" if ((( "Op Low" contains (Field)) or (( "Op Medium" contains (Field)) or ( "Op High" contains (Field)))) and ( "Functions" contains (Top Op))) set "Move Required" to "1" if ((Move Required) = "1") add (Top Op) to "Postfix" delete "last" of "Translation Stack" if ((length of "Translation Stack" ) < "1") set "Move Required" to "0" add (Field) to "Translation Stack" end when I receive "Substitute Constants" replace item 1 of "VarValues" with (pick random (item 2 of "VarValues" ) to (item 3 of "VarValues" )) set "I1" to "1" repeat (length of "Infix" ) if ( "Variables" contains (item (I1) of "Infix" )) set "J1" to "1" repeat until ((item (I1) of "Infix" ) = (item (J1) of "Variables" )) change "J1" by 1 replace item (I1) of "Infix" with (item (J1) of "VarValues" ) change "I1" by 1 end -------- Sprite: Sprite1 Costumes (1): costume3 (480x360) Sounds (1): meow (0:00:01) Stacks (1): when green flag clicked go back 1 layers end --------
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The-Whiz wrote:
You seem to have found a text-based scratch...
Code:
Project: ScratchText 2.1.1 Author: The-Whiz Scratch: 1.4 of 30-Jun-09 Notes: ScratchText is back! Done in this version: Added > and < as booleans. Now tells what percent loaded it is. Thanks to Paddle2See, who let me use his Calculator. Without that, none of this would be possible. See http://scratch.mit.edu/forums/viewtopic.php?pid=181827#p181827 for commands. Also, you can type load Math (or) Names (or) Slots (enter) run (enter) To run a sample program. The slowness IS NOT lag, this requires so much processing power that it is hard for Scratch to run quickly. Don't be alarmed if it is very slow. History: 2009-6-28 14:54:41 save ScratchText 2.0.1 [Alpha] 2009-6-28 15:30:31 save ScratchText 2.0.1 [Alpha] 2009-6-28 15:42:47 save ScratchText 2.0.1 [Alpha] 2009-6-29 13:56:40 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:00:46 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:08:25 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:52:06 save ScratchText 2.0.1 [Alpha] 2009-6-30 08:56:34 save ScratchText 2.0.1 [Alpha] 2009-7-10 17:02:55 share ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-10 17:03:10 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz The-Whiz 2009-7-10 17:04:22 share ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-10 17:08:07 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-10 17:35:09 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-10 18:26:58 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-10 22:07:38 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-10 22:07:42 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 07:44:31 share ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-11 07:49:18 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-11 08:56:32 save ScratchText 2.0.1 [Alpha 1.0] The-Whiz 2009-7-11 12:15:48 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:00:44 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:07:26 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:07:48 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:18:14 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 13:37:32 save ScratchText 2.0.1 [Alpha 1.0] 2009-7-11 15:05:35 save ScratchText 2.0.1 [Alpha 1.2] 2009-8-7 14:22:35 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 14:59:30 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 15:48:13 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 18:21:01 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 18:32:46 save ScratchText 2.1 [Alpha 1.0] 2009-8-7 19:07:33 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 09:34:06 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 10:58:32 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 11:28:15 save ScratchText 2.1 [Alpha 1.0] 2009-8-8 12:36:30 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:36:51 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:41:22 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:43:02 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:44:37 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:47:01 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:50:10 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:56:00 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 12:59:47 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 13:04:10 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:52:50 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:53:25 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:56:18 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 15:58:44 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:02:22 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:03:54 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:09:15 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:14:14 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:21:18 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:26:28 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 16:26:47 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 18:19:46 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 18:23:42 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 19:08:07 share ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-8 19:09:44 save ScratchText 2.1 [Alpha 1.0] The-Whiz 2009-8-9 09:10:02 save ScratchText 2.1 [Alpha 1.0] 2009-8-9 09:41:52 save ScratchText 2.1 [Alpha 1.0] 2009-8-13 10:07:44 share ScratchText 2.1 [Alpha 1.1] The-Whiz 2009-8-13 10:08:03 save ScratchText 2.1 [Alpha 1.1] The-Whiz 2009-8-16 09:00:26 save ScratchText 2.1 [Alpha 1.2] 2009-8-16 09:44:21 share ScratchText 2.1 [Alpha 2] TEST The-Whiz 2009-8-16 09:46:00 share ScratchText 2.1 [Alpha 2] TEST The-Whiz 2009-8-16 12:14:08 share ScratchText 2.1 [Alpha 2] TEST The-Whiz 2009-8-16 14:05:24 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:09:36 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:19:11 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:22:23 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:25:20 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:29:32 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:32:26 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:34:39 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:38:21 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 14:39:12 save ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 16:52:46 save ScratchText 2.1 [Alpha 2] 2009-8-16 16:53:00 save ScratchText 2.1 [Alpha 2] 2009-8-16 16:54:41 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 17:03:17 share ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-16 17:03:57 save ScratchText 2.1 [Alpha 2] The-Whiz 2009-8-23 19:11:51 save ScratchText 2.1 2009-8-23 19:25:46 save ScratchText 2.1 2009-8-23 19:27:04 share ScratchText 2.1 The-Whiz 2009-8-23 19:27:59 save ScratchText 2.1 The-Whiz 2009-8-27 17:09:33 save ScratchText 2.2 2009-8-27 17:16:09 share ScratchText 2.1.1 The-Whiz 2009-8-27 17:16:42 save ScratchText 2.1.1 The-Whiz 2009-8-27 18:28:37 share ScratchText 2.1.1 The-Whiz 2009-8-27 18:28:58 save ScratchText 2.1.1 The-Whiz 2009-8-28 16:19:55 save ScratchText 2.1.1 Totals: Sprites: 2 Stacks: 35 Unique costumes: 4 Unique sounds: 2 -------- Sprite: Stage Costumes (2): background1 (480x360) background2 (480x360) Sounds (1): pop (0:00:00) Stacks (25): when I receive "endif" set "Go?" to "1" end when I receive "else" set "ifs encountered" to "0" repeat until (((item (Line) of "Run_commands" ) = ">endif") and ((ifs encountered) = "0")) change "Line" by 1 repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script set "Go?" to "1" end when I receive "if_end" set "ifs encountered" to "0" if ((operator (=,<,>)) = "=") if ((Var) = (Var2)) else else repeat until (((item (Line) of "Run_commands" ) = ">else") and ((ifs encountered) = "0")) change "Line" by 1 set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script if ((operator (=,<,>)) = ">") if ((Var) < (Var2)) else else repeat until (((item (Line) of "Run_commands" ) = ">else") and ((ifs encountered) = "0")) change "Line" by 1 set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script if ((operator (=,<,>)) = "<") if ((Var) > (Var2)) else else repeat until (((item (Line) of "Run_commands" ) = ">else") and ((ifs encountered) = "0")) change "Line" by 1 set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 if (not ((letter (Var) of (item (Line) of "Run_commands" )) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (item (Line) of "Run_commands" ))) if ((letter (Var) of (item (Line) of "Run_commands" )) = " ") set "space?" to "1" if ((edit_funtion) = ">if") change "ifs encountered" by 1 if ((edit_funtion) = ">endif") change "ifs encountered" by -1 if ((Line) > (length of "Run_commands" )) set "if error?" to "1" set "Go?" to "1" stop script set "Go?" to "1" end when I receive "if2" if ((item "1" of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "if_end" stop script else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" set "done calculating" to "0" wait until ((done calculating) = "1") broadcast "if_end" end when I receive "if" if ((item "1" of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat until ((item 1 of "Command_running" ) = "=") if (not ((item 1 of "Command_running" ) = "=")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" delete 1 of "Command_running" set "Var2" to (Var) broadcast "if2" stop script else set "Var" to "" repeat until (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">"))) if (not (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">")))) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "operator (=,<,>)" to (item 1 of "Command_running" ) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" else set "Var" to "" repeat until (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">"))) if (not (((item 1 of "Command_running" ) = "=") or (((item 1 of "Command_running" ) = "<") or ((item 1 of "Command_running" ) = ">")))) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "operator (=,<,>)" to (item 1 of "Command_running" ) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" set "done calculating" to "0" wait until ((done calculating) = "1") set "Var2" to (Var) broadcast "if2" end when I receive "set" set "Var2" to "" repeat until ((item 1 of "Command_running" ) = "=") if (not ((item 1 of "Command_running" ) = "=")) set "Var2" to (join (Var2) (item 1 of "Command_running" )) delete 1 of "Command_running" delete 1 of "Command_running" if ((item "1" of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "set_end" stop script else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" else set "Var" to "" repeat until ((length of "Command_running" ) = "0") if (not ((length of "Command_running" ) = "0")) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" broadcast "calculator (Thanks Paddle2See!)" set "done calculating" to "0" wait until ((done calculating) = "1") broadcast "set_end" end when I receive "set2" add (Var2) to "Variables" add (Var) to "VarValues" set "Go?" to "1" end when I receive "input2" add (Var) to "Variables" add (answer) to "VarValues" set "Go?" to "1" end when I receive "set1" replace item (var4) of "VarValues" with (Var) set "Go?" to "1" end when I receive "input1" replace item (Var2) of "VarValues" with (answer) set "Go?" to "1" end when I receive "Run" set "if error?" to "0" set "joined" to "0" set "Line" to "0" forever change "Line" by 1 if ((Line) > (length of "Run_commands" )) broadcast "end error" stop script delete "all" of "Command_running" set "Var" to "0" repeat (length of (item (Line) of "Run_commands" )) change "Var" by 1 add (letter (Var) of (item (Line) of "Run_commands" )) to "Command_running" delete 1 of "Command_running" if ((item "last" of "Command_running" ) = ";") delete "last" of "Command_running" if ((letter (length of (item ((Line) - 1) of "Run_commands" )) of (item ((Line) - 1) of "Run_commands" )) = ";") set "joined" to "1" set "Command" to "" if ( "Command_running" contains " ") else repeat until ((item 1 of "Command_running" ) = " ") set "Command" to (join (Command) (item 1 of "Command_running" )) delete 1 of "Command_running" delete 1 of "Command_running" else repeat until ((length of "Command_running" ) = "0") set "Command" to (join (Command) (item 1 of "Command_running" )) delete 1 of "Command_running" if ( "Valid_commands" contains (Command)) else broadcast (Command) set "Go?" to "0" wait until ((Go?) = "1") else broadcast "error" stop script if ((stop program?) = "1") broadcast "break" stop script if ((if error?) = "1") broadcast "if error" stop script if ((Running) = "0") stop script end when green flag clicked delete "all" of "Console" add "ScratchText 2.1.1" to "Console" add "Release Date of August 27,2009" to "Console" add "By The-Whiz" to "Console" ask "Press enter to continue..." and wait delete 1 of "Console" delete 1 of "Console" delete 1 of "Console" forever ask "Input command" and wait add (answer) to "Console" if ((answer) = "run") delete "all" of "real_program" delete "last" of "Console" repeat (length of "Console" ) add (item 1 of "Console" ) to "real_program" delete 1 of "Console" delete "all" of "Run_commands" set "Var" to "0" repeat (length of "real_program" ) change "Var" by 1 if ((letter 1 of (item (Var) of "real_program" )) = ">") add (item (Var) of "real_program" ) to "Run_commands" set "stop program?" to "0" broadcast "Run" set "Running" to "1" wait until ((Running) = "0") set "Var" to "0" set "edit_funtion" to "" set "space?" to "0" repeat (length of (answer)) change "Var" by 1 if (not ((letter (Var) of (answer)) = " ")) if ((space?) = "0") set "edit_funtion" to (join (edit_funtion) (letter (Var) of (answer))) if ((letter (Var) of (answer)) = " ") set "space?" to "1" if ( "Valid_commands" contains (edit_funtion)) if (((length of (answer)) - (length of (edit_funtion))) > "0") delete "all" of "Command_running" set "Var" to ((length of (edit_funtion)) + 1) repeat (((length of (answer)) - (length of (edit_funtion))) - 1) change "Var" by 1 add (letter (Var) of (answer)) to "Command_running" broadcast (edit_funtion) set "Go?" to "0" wait until ((Go?) = "1") if ((edit_funtion) = "new") ask "Sure? (Y/N)" and wait if ((answer) = "Y") delete "all" of "Console" if ((edit_funtion) = "save") set "Var" to "5" set "Var2" to "" repeat ((length of (answer)) - 5) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) delete "last" of "Console" if ( "Program" contains (Var2)) set "Var" to "0" repeat until (not ( "Program" contains (Var2))) if ((item (Var) of "Program" ) = (Var2)) else delete (Var) of "Program" delete (Var) of "ProgramCommand" else change "Var" by 1 set "Var" to "0" repeat (length of "Console" ) change "Var" by 1 add (Var2) to "Program" add (item (Var) of "Console" ) to "ProgramCommand" add (join (join "saved as "" (Var2)) """) to "Console" ask "Press enter to continue" and wait delete "last" of "Console" if ((edit_funtion) = "load") set "Var2" to "" set "Var" to "5" repeat ((length of (answer)) - 5) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) delete "all" of "Console" add "Loading" to "Console" if ( "Program" contains (Var2)) else set "Var" to "0" repeat until ((item (Var) of "Program" ) = (Var2)) change "Var" by 1 replace item 1 of "Console" with (join "Loading " (join ((round (((Var) / (length of "Program" )) * 10000)) / 100) "%")) repeat until ((Var) = ((length of "Program" ) + 1)) if ((item (Var) of "Program" ) = (Var2)) add (item (Var) of "ProgramCommand" ) to "Console" change "Var" by 1 replace item 1 of "Console" with (join "Loading " (join ((round (((Var) / (length of "Program" )) * 10000)) / 100) "%")) delete 1 of "Console" add (join (join """ (Var2)) "" has been loaded.") to "Console" ask "Press enter to continue" and wait delete "last" of "Console" else add "No such file." to "Console" ask "Press enter to continue" and wait delete "last" of "Console" if ((edit_funtion) = "delete") set "Var2" to "" set "Var" to "7" repeat ((length of (answer)) - 7) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) delete (Var2) of "Console" delete "last" of "Console" if ((edit_funtion) = "edit") set "Var2" to "" set "Var" to "5" repeat ((length of (answer)) - 5) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) ask (join (join "Editing " (Var2)) "; Input command. Enter "Undo" to null action.") and wait if (not ((answer) = "undo")) replace item (Var2) of "Console" with (answer) delete "last" of "Console" if ((edit_funtion) = "insert") set "Var2" to "" set "Var" to "7" repeat ((length of (answer)) - 7) change "Var" by 1 set "Var2" to (join (Var2) (letter (Var) of (answer))) ask (join (join "Inserting at " (Var2)) "; Input command. Enter "Undo" to null action.") and wait if (not ((answer) = "undo")) insert (answer) at (Var2) of "Console" delete "last" of "Console" end when I receive "print" if ((item 1 of "Command_running" ) = """) else if ((item "last" of "Command_running" ) = """) else delete 1 of "Command_running" delete "last" of "Command_running" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" if ((joined) = "1") else replace item "last" of "Console" with (join (item "last" of "Console" ) (Var)) else add (Var) to "Console" set "joined" to "0" set "Go?" to "1" else broadcast "print2" else broadcast "print2" end when I receive "error" add (join (join "Error in line " (Line)) ": Unrecognized command") to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end when I receive "print2" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "done calculating" to "0" broadcast "calculator (Thanks Paddle2See!)" wait until ((done calculating) = "1") if ((joined) = "1") else replace item "last" of "Console" with (join (item "last" of "Console" ) (Var)) else add (Var) to "Console" set "joined" to "0" set "Go?" to "1" end when I receive "wait" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" wait (Var) secs set "Go?" to "1" end when I receive "set_end" set "var4" to "0" forever if ((item (var4) of "Variables" ) = (Var2)) broadcast "set1" stop script if ((var4) = (length of "Variables" )) broadcast "set2" stop script change "var4" by 1 end when I receive "input" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" if ((joined) = "1") else replace item "last" of "Console" with (join (item "last" of "Console" ) "?") else add "?" to "Console" set "joined" to "0" ask "Enter input:" and wait set "Var2" to "0" forever if ((item (Var2) of "Variables" ) = (Var)) broadcast "input1" stop script if ((Var2) = (length of "Variables" )) broadcast "input2" stop script change "Var2" by 1 end when I receive "goto" set "Var" to "" repeat (length of "Command_running" ) set "Var" to (join (Var) (item 1 of "Command_running" )) delete 1 of "Command_running" set "done calculating" to "0" broadcast "calculator (Thanks Paddle2See!)" wait until ((done calculating) = "1") set "Line" to ((Var) - 1) set "Go?" to "1" end when green flag clicked forever if ((key "q" pressed?) and ((key "u" pressed?) and ((key "i" pressed?) and (key "t" pressed?)))) set "Go?" to "1" set "stop program?" to "1" end when I receive "break" add (join "Break in line " (Line)) to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end when I receive "clear" delete "all" of "Console" set "Go?" to "1" end when I receive "end" delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Running" to "0" set "Go?" to "1" end when I receive "if error" add "Uncomplete IF!" to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end when I receive "end error" add "Program end not specified!" to "Console" ask "Press enter to continue." and wait delete "all" of "Console" repeat (length of "real_program" ) add (item 1 of "real_program" ) to "Console" delete 1 of "real_program" set "Go?" to "1" set "Running" to "0" end -------- Sprite: Calculator Costumes (1): costume1 (13x14) Sounds (0): Stacks (7): when I receive "calculator (Thanks Paddle2See!)" set "Input Line" to (Var) broadcast "Parse Line into Infix Fields" and wait broadcast "Substitute Constants" and wait broadcast "Translate Infix to Postfix" and wait broadcast "Evaluate Postfix Expression" and wait end when I receive "Evaluate Postfix Expression" repeat until ((length of "Postfix" ) < "2") set "I1" to "2" set "Field" to (item (I1) of "Postfix" ) repeat until ((( "Op High" contains (Field)) or ( "Op Medium" contains (Field))) or (( "Op Low" contains (Field)) or ( "Functions" contains (Field)))) change "I1" by 1 set "Field" to (item (I1) of "Postfix" ) if (not ( "Functions" contains (Field))) set "A" to (item ((I1) - 2) of "Postfix" ) set "B" to (item ((I1) - 1) of "Postfix" ) set "Op" to (item (I1) of "Postfix" ) if ((Op) = "+") else replace item ((I1) - 2) of "Postfix" with ((A) + (B)) else if ((Op) = "-") else replace item ((I1) - 2) of "Postfix" with ((A) - (B)) else if ((Op) = "*") else replace item ((I1) - 2) of "Postfix" with ((A) * (B)) else if ((Op) = "/") else replace item ((I1) - 2) of "Postfix" with ((A) / (B)) else if ((Op) = "^") else replace item ((I1) - 2) of "Postfix" with ( "10 ^" of ((B) * ( "log" of (A)))) else if ((Op) = "sin") else replace item ((I1) - 1) of "Postfix" with ( "sin" of (B)) else if ((Op) = "cos") else replace item ((I1) - 1) of "Postfix" with ( "cos" of (B)) else if ((Op) = "tan") else replace item ((I1) - 1) of "Postfix" with ( "tan" of (B)) else if ((Op) = "asin") else replace item ((I1) - 1) of "Postfix" with ( "asin" of (B)) else if ((Op) = "acos") else replace item ((I1) - 1) of "Postfix" with ( "acos" of (B)) else if ((Op) = "atan") else replace item ((I1) - 1) of "Postfix" with ( "atan" of (B)) else if ((Op) = "sqrt") else replace item ((I1) - 1) of "Postfix" with ( "sqrt" of (B)) else if ((Op) = "%") else replace item ((I1) - 1) of "Postfix" with (0 - (B)) else add (join (join "Unrecognized Operator '" (Op)) (join "' in line " (Line))) to "Console" if ( "Functions" contains (Field)) else delete (I1) of "Postfix" else delete ((I1) - 1) of "Postfix" delete ((I1) - 1) of "Postfix" set "Var" to (item 1 of "Postfix" ) set "done calculating" to "1" end when green flag clicked hide end when I receive "Parse Line into Infix Fields" delete "all" of "Infix" set "L1" to (length of (Input Line)) set "Unary Operator" to "1" set "Field" to "" set "I1" to "1" repeat (L1) set "Character" to (letter (I1) of (Input Line)) if (((( "Op High" contains (Character)) or ( "Op Medium" contains (Character))) or (( "Op Low" contains (Character)) or ( "Paren" contains (Character)))) or ((Character) = " ")) else if (((Unary Operator) = "1") and ((Character) = "-")) set "Character" to "%" if ((( "Op High" contains (Character)) or ( "Op Medium" contains (Character))) or (( "Op Low" contains (Character)) or ((Character) = "("))) else set "Unary Operator" to "1" else set "Unary Operator" to "0" if ((length of (Field)) > "0") add (Field) to "Infix" set "Field" to "" if (not ((Character) = " ")) add (Character) to "Infix" else if (not ((Character) = " ")) set "Unary Operator" to "0" set "Field" to (join (Field) (Character)) change "I1" by 1 if ((length of (Field)) > "0") add (Field) to "Infix" end when I receive "Translate Infix to Postfix" delete "all" of "Postfix" delete "all" of "Translation Stack" set "I1" to "1" repeat (length of "Infix" ) set "Field" to (item (I1) of "Infix" ) if (((( "Op High" contains (Field)) or ( "Op Medium" contains (Field))) or (( "Op Low" contains (Field)) or ( "Paren" contains (Field)))) or ( "Functions" contains (Field))) else broadcast "Process Operators and Functions" and wait else add (Field) to "Postfix" change "I1" by 1 repeat (length of "Translation Stack" ) add (item (length of "Translation Stack" ) of "Translation Stack" ) to "Postfix" delete "last" of "Translation Stack" end when I receive "Process Operators and Functions" if ((Field) = "(") else add (Field) to "Translation Stack" else if ((Field) = ")") else repeat until ((item (length of "Translation Stack" ) of "Translation Stack" ) = "(") add (item (length of "Translation Stack" ) of "Translation Stack" ) to "Postfix" delete "last" of "Translation Stack" delete "last" of "Translation Stack" else set "Move Required" to "1" repeat until ((Move Required) = "0") set "Top Op" to (item (length of "Translation Stack" ) of "Translation Stack" ) set "Move Required" to "0" if (( "Op Low" contains (Field)) and (( "Op Low" contains (Top Op)) or (( "Op Medium" contains (Top Op)) or ( "Op High" contains (Top Op))))) set "Move Required" to "1" if (( "Op Medium" contains (Field)) and (( "Op Medium" contains (Top Op)) or ( "Op High" contains (Top Op)))) set "Move Required" to "1" if (( "Op High" contains (Field)) and ( "Op High" contains (Top Op))) set "Move Required" to "1" if ((( "Op Low" contains (Field)) or (( "Op Medium" contains (Field)) or ( "Op High" contains (Field)))) and ( "Functions" contains (Top Op))) set "Move Required" to "1" if ((Move Required) = "1") add (Top Op) to "Postfix" delete "last" of "Translation Stack" if ((length of "Translation Stack" ) < "1") set "Move Required" to "0" add (Field) to "Translation Stack" end when I receive "Substitute Constants" replace item 1 of "VarValues" with (pick random (item 2 of "VarValues" ) to (item 3 of "VarValues" )) set "I1" to "1" repeat (length of "Infix" ) if ( "Variables" contains (item (I1) of "Infix" )) set "J1" to "1" repeat until ((item (I1) of "Infix" ) = (item (J1) of "Variables" )) change "J1" by 1 replace item (I1) of "Infix" with (item (J1) of "VarValues" ) change "I1" by 1 end -------- Sprite: Sprite1 Costumes (1): costume3 (480x360) Sounds (1): meow (0:00:01) Stacks (1): when green flag clicked go back 1 layers end --------
A bit easier than my code...
Offline
This is awesome (how do you do that "code" thing?)
weswesrock wrote:
Project: Find the Door!
Author: weswesrock
Scratch: 1.4 of 30-Jun-09
Notes:
~~~*STORY*~~~
You are a robot, and you're trying to escape the factory you were built in so the company can't sell you.
+++ INSTRUCTIONS +++
Use the arrow keys to move in every direction (you'll scroll in every direction also) and find the door.
On your way, you will reach fake doors, water (you're water proof, it just slows you down), and padlocks with keys (there are fake keys as well).
There are ten levels and I used lists to save your progress so when you press the green flag (or have saved it on your computer), You will return to the level you were last in.
I know it's laggy, but that's because all the actions are in one script (the second script is just the music, if you don't believe me download it).
*LOVE IT IF YOU WANT MORE LEVELS!*
I'd REALLY appreciate input for future levels because this is NOT the final version.
===REMIX NOTES===
Ask in a comment if you want to remix.
History:
2009-9-6 09:52:01 save Find the Door! weswesrock
2009-9-6 13:08:46 save Find the Door!
2009-9-6 13:14:50 save Find the Door!
2009-9-6 13:59:04 save Find the Door!
2009-9-6 13:59:10 save Find the Door!
2009-9-6 16:32:30 save Find the Door!
2009-9-6 16:32:34 save Find the Door!
2009-9-6 19:51:57 save Find the Door!
2009-9-6 20:27:33 save Find the Door!
2009-9-6 20:27:44 save Find the Door!
2009-9-7 09:42:09 save Find the Door!
2009-9-7 09:59:44 save Find the Door!
2009-9-7 10:08:37 save Find the Door!
2009-9-7 10:08:52 save Find the Door!
2009-9-7 11:11:24 save Find the Door!
2009-9-7 11:21:54 save Find the Door!
2009-9-7 11:35:35 save Find the Door!
2009-9-7 11:42:18 save Find the Door!
2009-9-7 11:44:57 save Find the Door!
2009-9-7 11:46:28 save Find the Door!
2009-9-7 11:46:45 save Find the Door!
2009-9-7 11:47:02 save Find the Door!
2009-9-7 13:00:37 save Find the Door!
2009-9-7 13:09:59 save Find the Door!
2009-9-7 13:10:11 save Find the Door!
2009-9-7 16:25:54 share Find the Door! weswesrock
2009-9-7 16:26:41 save Find the Door! weswesrock
2009-9-7 18:43:47 save Find the Door!
Totals:
Sprites: 1
Stacks: 3
Unique costumes: 18
Unique sounds: 4
--------
Sprite: Stage
Costumes (1):
robot (480x360)
Sounds (0):
No stacks.
--------
Sprite: terrain
Costumes (17):
Title (480x360)
terrain1 (480x360)
terrain2 (480x360)
terrain3 (480x360)
terrain4 (480x360)
terrain5 (480x360)
terrain6 (480x360)
terrain6unlocked (480x360)
terrain7 (480x360)
terrain7unlocked (480x360)
terrain8 (480x360)
terrain8unlocked (480x360)
terrain9 (480x360)
terrain10 (480x360)
terrain10unlocked (480x360)
WIN!!! (480x360)
LOVE IT (496x374)
Sounds (4):
Techno1 (0:00:15)
ComputerBeeps1 (0:00:01)
Techno (0:00:08)
Chord (0:00:02)
Stacks (2):
when green flag clicked
hide variable "TIME:"
switch to costume "Title"
set size to 100%
go to x: 0 y: 0
play drum 37 for 0.2 beats
wait 3 secs
play sound "ComputerBeeps1"
set "pixelate" effect to 100
repeat 10
change "pixelate" effect by -10
set size to 200%
set "ghost" effect to 15
if ((length of "savelevel" ) = "0") else
switch to costume "terrain1"
else
switch to costume (savelevel)
go to x: 15 y: 0
show variable "TIME:"
reset timer
forever
set "TIME:" to (timer)
if (key "up arrow" pressed?)
if (color c[00FFFF] is touching c[636363]?) else
change y by -7
else
change y by -10
set "TIME:" to (timer)
if (color c[000008] is touching c[FF9400]?)
if (color c[00FFFF] is touching c[636363]?) else
change y by 7
else
change y by 10
set "TIME:" to (timer)
if (key "down arrow" pressed?)
if (color c[00FFFF] is touching c[636363]?) else
change y by 15
else
change y by 10
set "TIME:" to (timer)
if (color c[000008] is touching c[00FF52]?)
if (color c[00FFFF] is touching c[636363]?) else
change y by -15
else
change y by -10
set "TIME:" to (timer)
if (key "right arrow" pressed?)
if (color c[00FFFF] is touching c[636363]?) else
change x by -7
else
change x by -10
set "TIME:" to (timer)
if (color c[000008] is touching c[FFFF00]?)
if (color c[00FFFF] is touching c[636363]?) else
change x by 7
else
change x by 10
set "TIME:" to (timer)
if (key "left arrow" pressed?)
if (color c[00FFFF] is touching c[636363]?) else
change x by 7
else
change x by 10
set "TIME:" to (timer)
if (color c[000008] is touching c[FF0000]?)
if (color c[00FFFF] is touching c[636363]?) else
change x by -7
else
if (color c[000008] is touching c[FF0000]?)
change x by -10
set "TIME:" to (timer)
if (color c[FFFF9C] is touching c[636363]?)
next costume
play sound "Chord"
set "TIME:" to (timer)
if (color c[633900] is touching c[636363]?)
if ((costume #) = "15") else
go to x: 0 y: 0
switch to costume "WIN!!!"
set size to 100%
wait 3 secs
switch to costume "LOVE IT"
stop all
else
next costume
if ((length of "savelevel" ) = "0") else
insert (costume #) at "1" of "savelevel"
else
replace item 1 of "savelevel" with (costume #)
go to x: 15 y: 0
play sound "ComputerBeeps1"
set "pixelate" effect to 100
repeat 10
change "pixelate" effect by -10
set "TIME:" to (timer)
end
when green flag clicked
forever
repeat 3
play sound "Techno1" until done
set instrument to 120
play note 64 for 0.5 beats
repeat 2
play sound "Techno" until done
end
--------
Last edited by weswesrock (2009-09-07 21:49:57)
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What incredibly useful information to have! This is the first I've heard of it. Up to this point I've had to make screen captures of crucial scripts and print them out. Not very efficient. And now we have the creation dates, name changes for the projects, all sorts of things that are valuable. ---- Thanks for telling us how to find this information!!
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Thank you for your awesome topic big-bang! This is really cool!
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Here's the summary for my newest project In swedish Scratch
Project: Simple 3D extruder V2 Author: jacool Scratch: 1.4 of 30-Jun-09 Notes: Instructions: 1 First place out the first vertex. 2 Then click to place out more. 3 Press space to extrude NOTE: You don't have to make the last line to the first vertex, it will be done automaticly. When it's extruded you can make another one, go to step 1. Toggle between draw mode and single vertex mode by pressing the D button. Change the length of the current mesh with the up/down arrows. Change the color with right/left arrows. Hope you enjoy :) History: 2009-9-4 15:05:04 save 3dextruder 2009-9-4 15:07:58 share Simple 3D extruder jacool 2009-9-4 15:53:25 save Simple 3D extruder jacool jacool 2009-9-7 15:51:09 save Simple 3D extruder2 2009-9-7 15:51:18 save Simple 3D extruder2 2009-9-7 15:57:40 share Simple 3D extruder V2 jacool 2009-9-7 16:00:08 save Simple 3D extruder V2 jacool jacool 2009-9-7 16:00:33 share Simple 3D extruder V2 jacool jacool 2009-9-7 16:10:11 share Simple 3D extruder V2 jacool jacool 2009-9-7 16:17:14 save Simple 3D extruder V2 jacool jacool 2009-9-7 16:18:14 share Simple 3D extruder V2 jacool jacool 2009-9-7 16:27:47 save Simple 3D extruder V2 jacool jacool 2009-9-7 16:28:11 save Simple 3D extruder V2 jacool jacool 2009-9-7 16:28:19 share Simple 3D extruder V2 jacool jacool 2009-9-7 17:00:21 save Simple 3D extruder V2 jacool jacool 2009-9-7 17:00:26 save Simple 3D extruder V2 jacool jacool Totals: Sprites: 4 Stacks: 16 Unique costumes: 4 Unique sounds: 1 -------- Sprite: Scen Costumes (1): bakgrund1 (480x360) Sounds (1): pop (0:00:00) Stacks (4): when down arrow key pressed ändra "Length" med -1 end when up arrow key pressed ändra "Length" med 1 end when d key pressed om ((Draw) = "1") annars sätt "Draw" till "0" else sätt "Draw" till "1" end when green flag clicked för alltid om ( "pil höger" nedtryckt?) ändra "Color value" med 1 om ( "pil vänster" nedtryckt?) ändra "Color value" med -1 end -------- Sprite: Sprite2 Costumes (1): klädsel1 (1x1) Sounds (0): Stacks (4): when I receive "end" göm sätt "Color value" till "0" sätt "Vertex" till "1" penna upp vänta tills (musknappen?) vänta 0.1 sekunder gå till x: ("1" i "X" ) y: ("1" i "Y" ) penna ned för alltid gå till x: ("last" i "X" ) y: ("last" i "Y" ) end when space key pressed penna ned gå till x: (1 i "X" ) y: (1 i "Y" ) lägg till (x-läge) till "X" lägg till (y-läge) till "Y" end when green flag clicked radera för alltid sätt pennans färg till (Color value) end when green flag clicked sända "end" end -------- Sprite: Sprite4 Costumes (1): klädsel1 (39x36) Sounds (0): Stacks (1): when green flag clicked för alltid sätt "färg" effekten till (Color value) end -------- Sprite: Sprite1 Costumes (1): klädsel1 (5x5) Sounds (0): Stacks (4): when I receive "end" sätt "Draw" till "0" sätt "Length" till "50" ta bort "all" i "X" ta bort "all" i "Y" för alltid gå till s[musmarkör] end when green flag clicked sända "end" end when I receive "end" vänta 0.1 sekunder för alltid om (musknappen?) stämpla lägg till (x-läge) till "X" lägg till (y-läge) till "Y" om ((Draw) = "0") vänta tills (inte (musknappen?)) vänta 0.1 sekunder end when green flag clicked end -------- Sprite: Sprite3 Costumes (1): klädsel1 (1x1) Sounds (0): Stacks (3): when green flag clicked göm för alltid sätt pennans färg till (Color value) end when space key pressed repetera (längd på "X" ) penna upp gå till x: ((Vertex) i "X" ) y: ((Vertex) i "Y" ) penna ned gå till x: (((Vertex) i "X" ) + (Length)) y: (((Vertex) i "Y" ) + (Length)) lägg till (x-läge) till "X" lägg till (y-läge) till "Y" penna upp ändra "Vertex" med 1 sända "end" end when green flag clicked sända "end" end --------
Last edited by jacool (2009-09-08 12:01:30)
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