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#1 2009-09-05 11:31:08

illusionist
Retired Community Moderator
Registered: 2008-07-02
Posts: 1000+

Scratch 1.4 does not read scripts correctly. D:<

http://img197.imageshack.us/img197/8972/problemqf.png
It broadcasts "resume", right when the flag is clicked.  sad  Help?


http://i.imgur.com/8LX1NrV.png

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#2 2009-09-05 11:53:47

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Scratch 1.4 does not read scripts correctly. D:<

Hm...

Weird...

How many sprites are there? Maybe one of them is setting "started?" to yes without you knowing it...

Last edited by The-Whiz (2009-09-05 11:55:00)

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#3 2009-09-05 12:16:39

illusionist
Retired Community Moderator
Registered: 2008-07-02
Posts: 1000+

Re: Scratch 1.4 does not read scripts correctly. D:<

The-Whiz wrote:

Hm...

Weird...

How many sprites are there? Maybe one of them is setting "started?" to yes without you knowing it...

I checked. "started?" is always set to "no".


http://i.imgur.com/8LX1NrV.png

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#4 2009-09-05 13:06:57

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Scratch 1.4 does not read scripts correctly. D:<

http://img197.imageshack.us/img197/8972/problemqf.png
Try putting the part in the "if" in the "else" and the part in the "else" in the if, then change the boolean to <not <(started?) = (no)>

Last edited by The-Whiz (2009-09-05 13:07:04)

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#5 2009-09-13 19:55:37

terminator68
Scratcher
Registered: 2008-02-26
Posts: 1000+

Re: Scratch 1.4 does not read scripts correctly. D:<

I had sort of the same problem with The Last Day of School 2. It was just a hidden script with the beta/debug code to start up the game early.


--------------------Scratcher since '08--------------------
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#6 2010-01-31 11:50:37

Fyxen
Scratcher
Registered: 2009-06-24
Posts: 12

Re: Scratch 1.4 does not read scripts correctly. D:<

Is it possible another script is broadcasting resume?

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