If a costume consists purely of a number written using the text tool, Scratch will go to this number instead of the costume's index.
Costume #7 consist of a number '1' written with the text tool.
[Set (x) to 1]
[Switch to costume (x)]
The sprites costume is set to Costume #7 rather than Costume #1.
This is both annoying and useful. It's very useful that Scratch can look up the text inside the costume, but there should be a way to stop this from happening as it screws up some projects.
SB
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Neither did I, but it appears to in this instance. Very strange...
SB
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Really? Wow, I have to check this out...
Hmmm. I'm not getting that result. What are the costume names of the costumes you are working with? I have seen cases where the names get confused with the numbers. If you have costume names that are themselves numbers, that could lead to confusion.
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