That is easy to implement: just put a
when greenflag clicked
goto x y
script in each sprite.
If you prefer, you could use
when I receive reset
goto x y
and on the stage put
when greenflag clicked
broadcast reset and wait
which would allow reset to be done at arbitrary times in the program.
Offline
Here's a useful thing that I didn't notice at first: If you put a sprite in a position, and then go to the motion blocks, the "goto x y" block will already be filled in with the location the sprite is at. That makes it a lot easier to set up places for sprites to go.
<3
Offline