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i am making a scratch game for a school project.
basically, the game is "escape from school" and the character moves througha series of levels.
however i am having trouble with a very simple aspect- could someone tell me how to make it so that my character cannot go through the desks? kinda like a wall. like, when he gets to it he cannot keep going in that direction, and he must go around.
thanks,
ECA
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depending on which type of movement you use, but i'm guessing you arent using velocities...
anyway, you can do it with something like
<forever if><touching[ desk
<change x by(-1 or <change y by(-1
or something in that manner
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well my good suggestion is how do you make a game on the scratch program i've made so many projects i haven't made a game yet also scratch is very educational thing thats why i signed up for something creative you can call me candy if you like or candygirl i am a girl what i don't lie to do is go to my babysitters house i also love doing scratch projects <move<say[ it's very wonderful to give someone a hand ]for( 5)secs> also i like everyone on scratch i love to have friends everyone does
your director candy0503
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http://scratch.mit.edu/projects/Paddle2SeeFixIt/188807 for rotating sprite
http://scratch.mit.edu/projects/Paddle2SeeFixIt/188825 for non rotating sprite
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Houndolon wrote:
depending on which type of movement you use, but i'm guessing you arent using velocities...
anyway, you can do it with something like
<forever if><touching[ desk
<change x by(-1 or <change y by(-1
or something in that manner
firstly, what do you mean by velocities? (im fairly new to scratch)
amd also, i basically want the character to appear to keep walking, but not go anywhere. for example like in mario games- he cant just keep walking in a straight line, he has to jump over certain objects. think like that, only without the jumping, since it's kinda in birdseye view.
sorry if im being really confusing, i just really need help- ITS DUE ON WEDNESDAY!
lol
ECA
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never mind, got it sorted!
thanks for your help everyone,
ECA
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