Kyle2Death wrote:
Something for music...
Lol.whenclicked
go to x:-226y:170switch to costumeMusic1 ▼setMusic ▼to1repeat untilLives:=0ifMusic=1switch to costumeMusic1 ▼repeat untilMusic=0iftouchingmouse-pointer ▼?switch to costumeMusic2 ▼ifnottouchingmouse-pointer ▼?switch to costumeMusic1 ▼ifMusic=0stop all pinksswitch to costumeMusic Off1 ▼repeat untilMusic=1iftouchingmouse-pointer ▼?switch to costumeMusic Off2 ▼ifnottouchingmouse-pointer ▼?switch to costumeMusic Off1 ▼stop scriptwhenMusicclickedifMusic=1setMusic ▼to0elsesetMusic ▼to1stop scriptwhenclicked
showset volume to100%foreverrepeat untilMusic=0play soundGarlagan_Thundag ▼until done
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Fixed
now its fixed.
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On the Cash Register (Coin):
whenclicked
hide variableAmountsetAmountto 0
Same code as above made for hat and key too.When I receiveBall PriceshowbroadcastTillshow variableAmount
Each coin has a code like this one above for hat and key tooWhen I receiveBall Priceifhidechange Amount by 1go to x: -144 y:-120>elseif Amount =1broadcastPart 3>
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show video url :small mode ▼play ▼
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jevks wrote:
On the Cash Register (Coin):
whenclicked
hide variableAmount ▼setAmount ▼to0Same code as above made for hat and key too.When I receiveBall Price ▼showbroadcastTill ▼show variableAmount ▼
This code is made for each coin....Each coin has a code like this one above for hat and key tooWhen I receiveBall Price ▼iftouchingCoin ▼?hidechangeAmount ▼by1go to x:-144y:-120elseifAmount=1broadcastPart 3 ▼
Fixed.
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This is for a platforming game, make sure the ground is black:
Try itwhenclicked
foreveriftouching color ?change y by5ifnottouching color ?change y by-5ifkeyspace ▼pressed?repeat10change y by10ifkeyright arrow ▼pressed?point in direction90 ▼move6stepsifkeyleft arrow ▼pressed?point in direction-90 ▼move6stepsrepeat10change y by-10ifkeyright arrow ▼pressed?point in direction90 ▼move6stepsifkeyleft arrow ▼pressed?point in direction-90 ▼move6stepsifkeyright arrow ▼pressed?point in direction90 ▼move6stepsifkeyleft arrow ▼pressed?point in direction-90 ▼move6steps
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