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Please post to let me know if there is! I'm kinda confused, and the project is due soon~
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Make a variable called:
(Lives)Then, at the beginning of the game, put:
Set [Lives v] to [3]//Or how many lives you want to start out with. Forever//always check for: If <touching [bad guy v]> Go to x: [0] y: [0] //Reset your position Change [Lives v] by -1 If <(Lives) = (0)> Broadcast [Game Over v] End End
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Alright, thank you very much!
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