when [post v] clicked go to (Win)lol
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nibsy745 wrote:
Ideas for scripts pls
when gf clicked forever if <touching [mouse pointer v]?> set size to (100)% else set size to (80)% endthere ya go! Try that.
Last edited by Liamadams (2013-05-01 18:52:26)
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Does anyone know how to make a sprite point and move away from the mouse pointer?
This is what i have to work with...
when gf clicked forever point towards [mouse-pointer v] move (1) steps end
Last edited by MinecraftParty77 (2013-05-01 19:03:23)
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MinecraftParty77 wrote:
Does anyone know how to make a sprite point and move away from the mouse pointer?
This is what i have to work with...when gf clicked forever point towards [mouse-pointer v] move (1) steps end
Here is your solution:
when gf clicked forever point towards [mouse-pointer v] turn cw (180) degrees move (1) steps endI hope that I am helping you.
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Or you could do:
when gf clicked forever point towards [mouse-pointer v] move (-1) steps endFor less glitchy-ness.
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dracae wrote:
when gf clicked hide wait (10) secs show
Fixed.
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dracae wrote:
Or you could do:
when gf clicked forever point towards [mouse-pointer v] move (-1) stepsFor less glitchy-ness.
If you don't like the way the Sprite is point, go to your costume and flip it.
Hope this is what you want! : )
Fixed; there isn't supposed to be an "end" in the forever loop.
With regards,
ErnieParke
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dracae wrote:
set x to <<round <(mouse x) / (16)>> * (16)>
Fixed
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dracae wrote:
set x to ((round ((mouse x) / (16))) * (16))
fixed.
Also you can't edit because you are a new scratcher, i have no idea why, but thats how the scratch team created it.
Last edited by Liamadams (2013-05-01 22:15:12)
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Liamadams wrote:
dracae wrote:
set x to ((round ((mouse x) / (16))) * (16))fixed.
Also you can't edit because you are a new scratcher, i have no idea why, but thats how the scratch team created it.
oh wait, Flyboy alreay fixed it.
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when gf clicked aloadofrottenscratchblocksintherandomcorridoranditisintheattic//try to read this.lol
when gf clicked !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! check out mah projects//yay!
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line playing 1s1s1c:
when gf clicked point in direction (0 v) set [position v] to [75] set [size v] to [0] set [clones v] to [0] pen up hide forever clear if <(clones) = [1]> stamp go to x: (25) y:(-150) move (position) steps set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up go to x: (-25) y:(-150) move (position) steps set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up else go to x: (0) y:(-150) move (position) steps set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up set pen size to <(2) * (size)> set pen color to <(10) * (size)> pen down change y by (10) pen up endsorry it is long.
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lol
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