when gf clicked (rawr)
Last edited by Nomolos (2013-04-28 22:42:04)
Offline
Nomolos wrote:
when gf clicked (rawr)[/quote]
Last edited by Nomolos (2013-04-28 22:44:04)
Offline
Nomolos wrote:
Nomolos wrote:
when gf clicked (rawr)[/quote]
Uh oh...
Last edited by OrcaCat (2013-04-29 00:39:42)
Offline
when gf clicked forever if <(Suparing) = (thinks this is awesome)> broadcast [party] until done
Offline
{scratchblocks}
When gf clicked
[v]
Offline
WabbaHarry wrote:
{scratchblocks}
When gf clicked
[v]
Whoops
when gf clicked [lick] say [Did you see that above] for (0.0001) secs
Offline
I use this a lot. lol
when I receive [1 v] Forever if <<touching [mouse-pointer v] ?> and < not <mouse down?>>> set [color v] effect to (0) set [brightness v] effect to (20) if < not <touching [mouse-pointer v] ?>> set [color v] effect to (0) set [brightness v] effect to (0) if <<touching [mouse-pointer v] ?> and <mouse down?>> set [color v] effect to (20) set [brightness v] effect to (0) end
Offline
Kyle2Death wrote:
I use this a lot. lol
when I receive [1 v] Forever if <<touching [mouse-pointer v] ?> and < not <mouse down?>>> set [color v] effect to (0) set [brightness v] effect to (20) end if < not <touching [mouse-pointer v] ?>> set [color v] effect to (0) set [brightness v] effect to (0) end if <<touching [mouse-pointer v] ?> and <mouse down?>> set [color v] effect to (20) set [brightness v] effect to (0) end
Fixed; you left of the "end"s in your if statements.
With regards,
ErnieParke
Offline
Thinks!
Offline
Kyle2Death wrote:
Thinks!
You're welcome! By the way, hello Kyle2Death and welcome to Scratch! I hope that you'll have a fun time here! :)
With regards,
ErnieParke
Last edited by ErnieParke (2013-04-30 21:46:06)
Offline
[scratchblocks]
when Answer1 clicked
wait until < not <mouse down?>>
if < touching [mouse-pointer v] ?>
if < (Stage) = [1] >
play sound [AlienCreak v]
change [Lives: v] by [-1]
end
if < (Stage) = [2] >
play sound [AlienCreak v]
change [Lives: v] by [-1]
end
end
stop script
when I receive [That^ v]
say [This goes on to Stage 38]
stop all
Offline
when Answer1 clicked wait until < not <mouse down?>> if < touching [mouse-pointer v] ?> if < (Stage) = [1] > play sound [AlienCreak v] change [Lives: v] by [-1] end if < (Stage) = [2] > play sound [AlienCreak v] change [Lives: v] by [-1] end end stop script when I receive [That^ v] say [This goes on to Stage 38] stop allForgot scratchblocks.
Offline
Kyle2Death wrote:
when [Answer1] clicked wait until < not <mouse down?>> if <touching [mouse-pointer v]?> if < (Stage) = [1] > play sound [AlienCreak v] change [Lives: v] by (-1) end if < (Stage) = [2] > play sound [AlienCreak v] change [Lives: v] by (-1) end end stop script when I receive [That^ v] say [This goes on to Stage 38] stop allfixed.
Forgot scratchblocks.
Last edited by Liamadams (2013-05-01 08:20:15)
Offline
WabbaHarry wrote:
when gf clicked
fixed.
Last edited by PresidentialNyan (2013-05-01 08:28:06)
Offline
when gf clicked hide when i recieve [Klasky v]// Csupo. show stop all sounds set volume to 100 play sound [GameOver1 v] forever glide
Offline