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#1 2009-07-12 15:51:45

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Project that if I could I'd upload ;)

Because of my uploading problem (see here) I can't upload this project, but atleast I can talk about it and what it does and what I'm going to update it with.

What I currently have is the beta of my upcoming game, "The Board of Many Scenes". Why? Because it is a board game, and there will be many backgrounds to choose, and you will be able to make your own (there will be a template). So what I exactly have right now is this:

What I have so far as my beta/demo:
-In the beggining there is an intro (Lucario621 presents..... *a quick piano tune I recorded myself*)
-The game starts with a quick few words and basically the game repeats with each player (there are four player chips) rolling each dice and moving however spaces it says on the dice.
-At the end whoever gets to the end first (you don't have to do the exact number of spaces) wins. And theres a "Player _ Wins!" screen.

Behind the scenes:
   The main interesting thing is how the main dice rolling and moving the player chip game works. The main instructions and broadcasting are all in the background. It broadcasts a message saying "P1 Turn" and then P1 Chip says "My Turn! Click the die to decide how many spaces....etc." then the sprite waits until the dice is clicked, which turns a variable on, and then off (it was off when it was started, and actually to 1 and then to 0) so that signals the background to broadcast "P1 Chip Move" so the the chip first moves to the next spaces (it moves to space 1 + Current place of X Xlist and Y Ylist (lists keeping track of where the chip is supposed to move to each space)) then it checks if its at the finish, (and if it is it stops moving and it says you win), and if thats false AND the number you rolled was greater than 1, than it moves another space. it checks the same things just it checks if the number you rolled was greater than 2, and this repeats. A bit complex, yes.

Now because I'm on vacation, and sometimes I have nothing to do, I'm thinking about what to add. So heres my list of things to add. I might add suggestions..... BUT don't get your hopes up:

What I will add
-(Menu Screen) It will show the Lucario621 Presents thing, and then it will show my menu.
-(Design of Main Menu) It will have the words "The Board of Many Scenes", (if anybody wants to do something snazzy for me it would be appreciated, a bold color and preferably italics and bold) Then it will show the different board themes, using the ghost feature to switch between them in a nice effect. Then it will have some buttons that I will probably make saying "Start", and "Credits" if there are going to be any.
-(Design of Second Menu) It may have the same background, or just some light color. There you will choose the board background, and maybe what style the actual board will be (ex. spiral board, from center-out). Then you will click an OK button
-(Game changes) There will be a cute dice guy (the mascot) that will say the following things:

"Welcome to The Board of Many Scenes! Here is a game where you can do many different boards with family and friends for lots of fun!"
"First of all how many players will be playing?" (enters answer)
"Next lets hear your names! Player 1, whats yours?" (enters answer)
"Unique name _____! What about Player 2's name?" (enters answer)
"Interesting name _____! What about Player 3's name?" (enters answer)
"Fine name _____! Lastly whats your name Player 4?" (enters answer)
"Great _____! Without further ado, lets get started!"

After that he turns into a big die and moves to the dice spot of the board. Then the Player 1 chip says the following:

"_____'s Turn!"
"Click on the die to decide how many spaces you will move!"

Then Player 2, and if theres 3 players Player 3, and if there are 4 players Player 4 will say that following their turns. Then after everybody has had one turn, the process will repeat, just the player chips won't remind you how to move, because I have that in my beta/demo and I should know, its annoying.

Now this is just about what I will most likely definately do. Though I forgot something. Music. Now I don't want to have this game get laggy, but currently I have one of the short loops that come with scratch (the drip drop one). If anybody has any ideas for calm but party mood music, sorta like the Mario Party games, than I'll take it. Though I'm trying to make everything in the project all made original, not copied from an MP3 site or from a place like Spriters-Resource, as I want this game to become a good example of what you can do with help form other Scratchers, while not copying sprite from other websites. I think its definately a good goal, don't you think?

-(End game changes) Nothing much to change, maybe a fancier ending screen, but also a quick happy sound that really feels like the game is saying "Congratulations, you won!". I could probably do that with my piano of course. I might also look at the sounds that come with Scratch.

What I may add/Suggestions
-(Minigame Every Round) Well I have Mario Party 8 and Mario Party DS, and I like those games a lot, so I don't want to copy many ideas, -but-, I just might include something so you play a minigame between each round. Though the next question is, what is the reward? Because you usually get some coins in the games, but this is a simple board game, so I'm puzzled indeed. If anybody has any ideas for what I should do it would be helpful ^^

In conclusion, hopefully when it comes out, it'll be featured or top viewed or something. After finishing it, I might make a Mario Party Scratch with the experience I have with this.

Scratch On!
-Lucario621

Last edited by Lucario621 (2009-07-13 05:15:38)


http://i.imgur.com/WBkM2QQ.png

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#2 2009-07-12 16:25:44

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Project that if I could I'd upload ;)

Yay! You're back!

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#3 2009-07-12 16:27:09

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Project that if I could I'd upload ;)

floatingmagictree wrote:

Yay! You're back!

Huh? Oh yeah  tongue  *blushes* U really cared about me that much??? XD  tongue  Refresh the page lol!

Last edited by Lucario621 (2009-07-12 16:27:39)


http://i.imgur.com/WBkM2QQ.png

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#4 2009-07-12 16:39:43

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Project that if I could I'd upload ;)

Lucario621 wrote:

floatingmagictree wrote:

Yay! You're back!

Huh? Oh yeah  tongue  *blushes* U really cared about me that much??? XD  tongue  Refresh the page lol!

No not really, but you've been gone for like forever and you were a big part of the first 30 pages of my SSBB forum.

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#5 2009-07-13 04:27:56

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Project that if I could I'd upload ;)

floatingmagictree wrote:

Lucario621 wrote:

floatingmagictree wrote:

Yay! You're back!

Huh? Oh yeah  tongue  *blushes* U really cared about me that much??? XD  tongue  Refresh the page lol!

No not really, but you've been gone for like forever and you were a big part of the first 30 pages of my SSBB forum.

Really? I'm a lil' suprised cuz I don't remember being there much. Thanks though ^^ Anyway I don't really play that game anymoer. I played Mario Kart Wii a lot  tongue  (addicted) but sadly my white gamestop gamecube controllers like don't work that well so yeah. It doesn't effect brawl because if the controller disconnects you on brawl (in my case for only a split second) nothing happens, though in MKW, you stop, and you have to reconnect, and it makes it terrible online. So I plan to buy different gamecube controllers.


http://i.imgur.com/WBkM2QQ.png

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#6 2009-07-13 05:16:01

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Project that if I could I'd upload ;)

For the most part I'm finished typing this. If I have any other ideas I'll post.


http://i.imgur.com/WBkM2QQ.png

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#7 2009-07-13 09:47:42

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Project that if I could I'd upload ;)

Lucario621 wrote:

floatingmagictree wrote:

Lucario621 wrote:


Huh? Oh yeah  tongue  *blushes* U really cared about me that much??? XD  tongue  Refresh the page lol!

No not really, but you've been gone for like forever and you were a big part of the first 30 pages of my SSBB forum.

Really? I'm a lil' suprised cuz I don't remember being there much. Thanks though ^^ Anyway I don't really play that game anymoer. I played Mario Kart Wii a lot  tongue  (addicted) but sadly my white gamestop gamecube controllers like don't work that well so yeah. It doesn't effect brawl because if the controller disconnects you on brawl (in my case for only a split second) nothing happens, though in MKW, you stop, and you have to reconnect, and it makes it terrible online. So I plan to buy different gamecube controllers.

You have the white ones?  I have two! A pelican and a regular one with the word GameStop on top.

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