When Go Flag clicked stop all say [Adding on the end of stop all!] for (3) secs
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sodaLA wrote:
pineapple6 wrote:
when gf clicked stop all say [Adding on the end of stop all!] for (3) secsfixed. you needed gf , not go flag.
darn it! Now i messed up! I needed only 1 click and i cant just edit it cause im new to this ccount! Well now its fixed.
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when gf clicked set [Distance v] to [100] set [Rotation v] to [0] forever repeat (360) go to x: ((([sin v] of (Rotation)) * (Distance)) + ([x position v] of [Sprite2 v])) y: ((([cos v] of (Rotation)) * (Distance)) + ([y position v] of [Sprite2 v])) end end when gf clicked forever if <[359] < (Rotation)> set [Rotation v] to [0] end if <[-359] > (Rotation)> set [Rotation v] to [0] end end when gf clicked forever point in direction (([direction v] of [Sprite2 v]) + (90)) end when gf clicked forever if <not <touching [Sprite2 v]?>> change [Distance v] by (-1.5) end
Last edited by radu4000 (2013-04-13 09:06:42)
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<arf<arf<arf<arf<arf<arf>arf>arf>arf>arf>arf> I haven't used scratchblocks for ages. think [hmmm] for (42) secs
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make two backgrounds one with play button one with your game. Then make this under background script.
when gf clicked switch to background [Play Button v]
when stage clicked switch to background [Game Stage v]
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mwg825 wrote:
make two backgrounds one with play button one with your game. Then make this under background script.
when gf clicked switch to background [Play Button v]when [stage] clicked switch to background [Game Stage v]
fixed.
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when gf clicked forever if <touching color [#000000]?> set [yvel v] to [0] end if <not <touching color [#000000]?>> change [yvel v] by [-1] end change x by (xvel) change y by (yvel) if <key [right arrow v] pressed?> change [xvel v] by [1] if <key [right arrow v] pressed?> change [xvel v] by [1] if <key [right arrow v] pressed?> change [xvel v] by [1] if <key [right arrow v] pressed?> change [xvel v] by [1] end end end if <key [left arrow v] pressed?> change [xvel v] by [-1] if <key [left arrow v] pressed?> change [xvel v] by [-1] if <key [left arrow v] pressed?> change [xvel v] by [-1] if <key [left arrow v] pressed?> change [xvel v] by [-1] end end end end end if <key [up arrow v] pressed?> change [yvel v] by [1] end
Last edited by Liamadams (2013-04-13 18:46:21)
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when gf clicked repeat until eternity say [AHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAAA!!!!!!!!] end say [Okay I'm done.]
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when gf clicked repeat until <eternity> say [AHAHAHAHAHAHAAAAAA!!!!!!!!] end say [Okay I'm done.] swag
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Introducing THE SWAG BLOCK!!!!!!!!!!!
swag
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change x by <(ScrollMoveTimes) * <(ScrollChange) + <(ScrollVelocity) + <(MoveX) - <(X) mod (ScrollMoveTimes)>>>>>
Last edited by qwerts9000 (2013-04-14 13:18:17)
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how do you make variables?
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when gf clicked if<(sandwich)=(delicious)> say [That was delicious!] for (101) secs else say [I need a new cook...] for (1337) secs end move (7331) steps stop all
Last edited by Flyboy (2013-04-14 21:25:30)
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when gf clicked ban others not includeing mmanplayer say [I WANT MY OWN SCRIPT TEST!] you say[OKAY LETS DELETE OURS!!] say[good.cuz you get any script on mine.] you say[good.]
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script talk only guys i like this BB code WOO! TROLL! lets troll talk i baked you a pie. you say da rest
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