This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#7751 2013-04-09 11:16:56

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Hardmath123 wrote:

Random request: can you erase my account?

Umm, no, not yet implemented.  But you can create a new account,
move your projects over, delete them from the old account, change
its password, and give it to your friend.


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#7752 2013-04-09 11:43:26

Hardmath123
Scratcher
Registered: 2010-02-19
Posts: 1000+

Re: BYOB 3 - Discussion Thread

But you can only have one account per email…


Hardmaths-MacBook-Pro:~ Hardmath$ sudo make $(whoami) a sandwich

Offline

 

#7753 2013-04-09 11:57:04

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

@xly: I've inspected your shared 'fillcirclenew' project and there is something fishy about its format, a part of it seems to be missing.

Can you open your 'fillcirclenew' project yourself and save it again (overwrite the stored version with a new one). I'd like to find out if that part still works for you, and whether the public URL works if you save it again (which should restore the missing part - I've been able to test this myself, so I'm in good hopes that it might work for you, too).

Thanks for your help in debugging this feature!

Last edited by Jens (2013-04-09 12:00:11)


Jens Mönig

Offline

 

#7754 2013-04-09 12:04:10

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Hardmath123 wrote:

But you can only have one account per email…

Oh yeah I forgot that.  Maybe you can get Jens to do it by hand.

And @Jens: maybe we need a "change email" option, like "change password," in the cloud menu.


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#7755 2013-04-09 12:20:00

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

@Xavier: I'd like your issue to be "on top", let's fix this!

Thanks.


Jens Mönig

Offline

 

#7756 2013-04-09 12:21:15

DigiTechs
Scratcher
Registered: 2011-04-30
Posts: 500+

Re: BYOB 3 - Discussion Thread

Jens the lawyer knows how to defend against things, lol.

Person: Can we have that?
Jens with lawyer voice: No. [insert legal stuff here]

xP

EDIT: Mysteriously the posts disappeared. Since they're gone, I'll delete the quote.

Because I'm me like that.

Last edited by DigiTechs (2013-04-09 12:22:12)


I'm back.
Maybe.

Offline

 

#7757 2013-04-09 12:55:36

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

Jens wrote:

@Xavier: I'd like your issue to be "on top", let's fix this!

Thanks.

I've still the same error.
I'm not sure that I'm doing the things correctly.
I've modified the version by "clearing" screen.
Eventually try It with the same link.
I'll try with another project.

Offline

 

#7758 2013-04-09 13:04:14

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

@Jens

I've tried this one.
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=ballshoot
The project is starting to load...and then turns, turns, turns a long time but finally It loads and ...WORKS.

Offline

 

#7759 2013-04-09 13:07:36

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

@Jens
Try this one.
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=19-filography
It works perfectly.

Offline

 

#7760 2013-04-09 13:23:44

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

@Jens
Try this one...It works although an oldish version

http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=fern

Offline

 

#7761 2013-04-09 13:36:26

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

@Jens
You know this one...
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=vee
Congratulations. You have overcome.
A new era is starting for Snap!

Offline

 

#7762 2013-04-09 14:40:41

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Thanks, Xavier!

I believe I've found the cause for your project's behavior, and there are other projects causing the same error. It's my fault and it'll be fixed tomorrow. Again sorry, and thanks for your patience.


Jens Mönig

Offline

 

#7763 2013-04-09 16:59:14

technoboy10
Scratcher
Registered: 2007-08-25
Posts: 1000+

Re: BYOB 3 - Discussion Thread

I figured out how to combine Snap! modules! There's a preliminary version here if y'all (yes, I did just use y'all  tongue ) want to combine two block modules.
https://github.com/Technoboy10/snap-module-combiner


So long, 1.4.
http://goo.gl/3JEV9

Offline

 

#7764 2013-04-09 18:09:49

Zygorithm
New Scratcher
Registered: 2012-08-17
Posts: 34

Re: BYOB 3 - Discussion Thread

Every time I try to import the new .xml into Snap!, the tab crashes (Aw snap X(). Is Snap incapable of handling 17MB files? Is there some kind of limit or is a fix coming soon?

Offline

 

#7765 2013-04-09 18:50:20

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

Jens wrote:

Thanks, Xavier!

I believe I've found the cause for your project's behavior, and there are other projects causing the same error. It's my fault and it'll be fixed tomorrow. Again sorry, and thanks for your patience.

Jens, try to find a minute to load my first Snap! Invader :
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=invadermove02

Offline

 

#7766 2013-04-09 19:54:35

blob8108
Scratcher
Registered: 2007-06-25
Posts: 1000+

Re: BYOB 3 - Discussion Thread

I've just put the Kurt 2 interface on read the docs. What are your thoughts so far?  smile

EDIT: this is the page you want!

Last edited by blob8108 (2013-04-09 19:55:11)


Things I've made: kurt | scratchblocks2 | this cake

Offline

 

#7767 2013-04-09 21:18:54

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

kurtDoc wrote:

Global variables and lists are stored on the stage.

Not in Snap!.

Whether the value of the list is persisted on the server.

!=English.

(EDIT:  Actually, all variable values are kept on the server, inside projects.  What you mean is, made available to other users.)

The shape of the block. Valid values:
...
'eblock'
    Like C blocks, but with two mouths (eg. the if/else block).
...

What do you do about >2 C-slots?

'boolean'
    Like reporter blocks, but return a true/false value. Appear hexagonal.

Of course this should be called "predicate"!

Otherwise looks great!

Last edited by bharvey (2013-04-09 23:33:05)


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#7768 2013-04-09 23:49:35

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Zygorithm wrote:

Is Snap incapable of handling 17MB files? Is there some kind of limit or is a fix coming soon?

There certainly isn't an intentional limit, and other large projects do load.  I suspect there's still something wrong with your project, although maybe you're experiencing the same problem that Jens is fixing tonight for xly.


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#7769 2013-04-10 00:43:44

Hardmath123
Scratcher
Registered: 2010-02-19
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Yeah, could be. I'm going to try and ignore costumes to bring down the size, so that we'll know if the error was because of a script mis-compilation.


Hardmaths-MacBook-Pro:~ Hardmath$ sudo make $(whoami) a sandwich

Offline

 

#7770 2013-04-10 03:16:43

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Okay, I've just updated Snap! and I can now load all your shared projects, including those which previously didn't load. Can you please try for yourselves again? Thanks!

The one remaining problem I'm bumping into is that Chrome on OS/X on a MacBook Air (and only on an Air) can't connect to the cloud via https. We're checking our backend proxy settings and will be working on resolving this issue. In the meantime you can connect to the cloud and also open shared cloud projects in Chrome on a MacBook Air in an anonymous tab/window.

@Zygorithm:

Snap! doesn't have any limit on the file size it can read. I have huge projects taking up more than 30 MB with lots of costumes (stop motion animation movies) and they load quickly. It's not the graphics or sounds, but the deserializing of scripts which is taking up most of the time when loading a project. Chrome is especially nervous about this, I've been able to open any project in Firefox. If it takes long Firefox will pop up a "Script not responding" notification (sometimes even a couple of times), which you just ignore by pressing "continue".

You could also just post you project somewhere, I'd like to have a look at it, and nXIII would like to examine it, too.

Thanks!

Last edited by Jens (2013-04-10 03:17:22)


Jens Mönig

Offline

 

#7771 2013-04-10 04:23:13

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

@Jens saying "You could also just post you project somewhere, I'd like to have a look at it, and nXIII would like to examine it, too."

You can try We transfer to share big files :
https://www.wetransfer.com/

Offline

 

#7772 2013-04-10 06:00:49

xly
Scratcher
Registered: 2010-04-17
Posts: 100+

Re: BYOB 3 - Discussion Thread

@Jens
My shared projects are available to an Url built with the string prefix :
http://snap.berkeley.edu/snapsource/snap.html#present:Username=xleroy&ProjectName=
followed by the name of any of following projects :
snakeclo ballshoot 19-filography fern gogocar colorwheel invadermove02 runtospring

Offline

 

#7773 2013-04-10 06:08:21

blob8108
Scratcher
Registered: 2007-06-25
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

kurtDoc wrote:

Global variables and lists are stored on the stage.

Not in Snap!.

Ew. Does Snap! have stage-specific variables & lists, too, then?

Whether the value of the list is persisted on the server.

!=English.

(EDIT:  Actually, all variable values are kept on the server, inside projects.  What you mean is, made available to other users.)

Aha, okay. How about "Whether the value of the variable is shared with other users"?

What do you do about >2 C-slots?

I don't, actually.  tongue  Is that a thing? What should I do about it?

'boolean'
    Like reporter blocks, but return a true/false value. Appear hexagonal.

Of course this should be called "predicate"!

Are you being serious? Can you rephrase it for me?  tongue

Otherwise looks great!

Thank!


Things I've made: kurt | scratchblocks2 | this cake

Offline

 

#7774 2013-04-10 06:26:03

blob8108
Scratcher
Registered: 2007-06-25
Posts: 1000+

Re: BYOB 3 - Discussion Thread

What do you do about >2 C-slots?

I don't, actually.  tongue  Is that a thing? What should I do about it?

Aha! Snap! lets you have as many as you want, of course: "bob %'a' %'b' %'c'"


Things I've made: kurt | scratchblocks2 | this cake

Offline

 

#7775 2013-04-10 06:27:10

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Yes, Snap has stage-local variables, too. Also, in Snap you can have blocks with any number of C-shaped slots in any order combined with or without other slots, and even have variadic C-slots. Therefore, trying to abstract block-shapes as in Scratch isn't going to work.

A predicate is a function returning a Boolean value (true or false). Scratch calls them "Boolean blocks" but the correct mathematical terminology is "predicate". Brian cares about these things, because he's a Mathematician  smile


Jens Mönig

Offline

 

Board footer