They usually come in .dll form, and .dll files are compiled from code written in a programming language, using a library to work with digital audio. This library is Steinberg's VST SDK. You'll also need a decent knowledge of how digital audio works, and C++ programming.
Your best bet would be to look for tutorials and open source VSTs. Here's a waveshaping distortion whose source I more or less understand at a glance.
I'm doing my best to not tell you to Google it, but it's the best way to learn about anything. A quick search yields some very good links; check out the Stack Overflow one.
Last edited by technoguyx (2013-04-05 17:41:28)
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technoguyx wrote:
They usually come in .dll form, and .dll files are compiled from code written in a programming language, using a library to work with digital audio. This library is Steinberg's VST SDK. You'll also need a decent knowledge of how digital audio works, and C++ programming.
Your best bet would be to look for tutorials and open source VSTs. Here's a waveshaping distortion whose source I more or less understand at a glance.
I'm doing my best to not tell you to Google it, but it's the best way to learn about anything. A quick search yields some very good links; check out the Stack Overflow one.
THX!
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I would love to do this as well.
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I only just learned how to make music - so making a plugin is still a world away from me.
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http://stackoverflow.com/questions/1226 … or-corrupt
http://stackoverflow.com/questions/1088 … valid-or-c
Try to make Googling errors you get an habit.
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