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#2901 2013-03-21 17:57:51

Paul123_yeah
Scratcher
Registered: 2013-02-22
Posts: 5

Re: Official [Scratchblocks] Testing Play Area

when i receive [eat your lunch]
hide

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#2902 2013-03-21 18:01:01

Paul123_yeah
Scratcher
Registered: 2013-02-22
Posts: 5

Re: Official [Scratchblocks] Testing Play Area

When I Leave the room
make a mess

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#2903 2013-03-21 18:06:24

Paul123_yeah
Scratcher
Registered: 2013-02-22
Posts: 5

Re: Official [Scratchblocks] Testing Play Area

they need a

<i receive [] >

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#2904 2013-03-21 19:43:24

bullelk12
Scratcher
Registered: 2012-05-26
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
forever
set x to (([x position v] of [sprite v]) - (20))
set y to (([y position v] of [sprite v]) - (20))

Last edited by bullelk12 (2013-03-21 19:46:11)


http://mag.racked.eu/cimage/i6000/Achievement++get%21/Scratcher+love+minecraft%21/mca.png

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#2905 2013-03-21 20:11:10

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

When gf clicked
Switch costume to [Zero v]
wait (1) seconds
broadcast [set off fire alarm v]
When I Recive [set off fire alarm v]
forever
Play Sound [Fire alarm v] Until Done

Last edited by Nicolascomputers (2013-03-23 09:54:24)

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#2906 2013-03-21 20:13:28

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

When Green Flag Clicked
forever
go crazy

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#2907 2013-03-21 20:19:47

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

This is what scratch should have:

(speed of [Sprite1 v])
smile

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#2908 2013-03-21 20:23:46

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

this block will hide a different sprite.  smile

hide [Sprite1 v]

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#2909 2013-03-21 20:26:51

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

this block makes a sprite fade.  smile

Fade (1) secs

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#2910 2013-03-21 20:29:21

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

this block goes to a part of a sound.  smile

go to position of sound [recording1 v] (1:50)

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#2911 2013-03-21 20:33:05

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

this block makes a sprite go to a color.  smile

Go to color [#F0000]

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#2912 2013-03-21 20:36:37

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

this block undos the the last pen line you drew.  smile

undo last pen line
redo last pen line undoed//this block redoes the last pen line undoed. :)

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#2913 2013-03-22 09:27:02

7734f
Scratcher
Registered: 2010-12-23
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

Nicolascomputers wrote:

this block undos the the last pen line you drew.  smile

undo last pen line
redo last pen line undoed//this block redoes the last pen line undoed. :)

This is a nice idea but how would it know what a pen line is?

Nicolascomputers wrote:

this block makes a sprite go to a color.  smile

Go to color [#F0000]

How would it know how to go to a certain location of that color?


http://internetometer.com/image/38992.png   http://i37.tinypic.com/2qixx6c.png

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#2914 2013-03-22 09:29:04

7734f
Scratcher
Registered: 2010-12-23
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

My idea for blocks in 2.0:

go to [var.1 v]
point towards [var.1 v]

Last edited by 7734f (2013-03-22 09:30:20)


http://internetometer.com/image/38992.png   http://i37.tinypic.com/2qixx6c.png

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#2915 2013-03-22 10:36:39

kristianmischke
Scratcher
Registered: 2010-05-24
Posts: 7

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
if < (player) = [squeak] >
  say [you are using scratch 1.4 or less download]
else
  if < (player) = [java] >
    say [you are using scratch 1.4 java player]
  else
    if < (player) = [flash] >
      say [you are using the flash player on either 1.4 or 2.0]
    else
      say [you are using the new HTML5 veiwer i think]
    end
  end
end

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#2916 2013-03-22 11:44:02

qwerts9000
Scratcher
Registered: 2011-02-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
Pie!

Last edited by qwerts9000 (2013-03-22 11:44:28)

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#2917 2013-03-22 17:44:14

Tiraesen
New Scratcher
Registered: 2013-03-22
Posts: 1

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
:D near [mouse-pointer v]

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#2918 2013-03-22 20:22:40

brianush1
Scratcher
Registered: 2011-11-27
Posts: 4

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
set [old broadcast v] to (☁ broadcast)
forever
if <not <(old broadcast) = (☁ broadcast)>>
  broadcast [cross-project message v]
set [old broadcast v] to (☁ broadcast)

when I receive [cross-project message v]
do stuff

when key [space v] pressed //This script will "broadcast"
set [☁ broadcast v] to [new message]

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#2919 2013-03-22 20:25:36

NoxSpooth
Scratcher
Registered: 2013-03-19
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

brianush1 wrote:

when gf clicked
set [old broadcast v] to (☁ broadcast)
forever
 if <not <(old broadcast) = (☁ broadcast)>>
  broadcast [cross-project message v]
 set [old broadcast v] to (☁ broadcast)

when I receive [cross-project message v]
do stuff

when key [space v] pressed //This script will "broadcast"
set [☁ broadcast v] to [new message]

Fixed, you forgot the [scratchblocks] tag.  wink


http://i1244.photobucket.com/albums/gg572/BLU_Spy/Best-Cry-Ever_zps3b2b857a.gif Goodbye, 1.4... We'll miss you...

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#2920 2013-03-22 23:25:19

qwerts9000
Scratcher
Registered: 2011-02-21
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
set [wrgsfhwbxvb v] to [bbvnbdfnv]

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#2921 2013-03-23 09:30:36

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

This block makes a sprite tell a sprite to do something.  smile

tell [Sprite1 v] to [go to x: (14) y: (0) v]

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#2922 2013-03-23 09:33:02

Nicolascomputers
Scratcher
Registered: 2012-12-19
Posts: 16

Re: Official [Scratchblocks] Testing Play Area

7734f wrote:

Nicolascomputers wrote:

this block undos the the last pen line you drew.  smile

undo last pen line
redo last pen line undoed//this block redoes the last pen line undoed. :)

This is a nice idea but how would it know what a pen line is?

Nicolascomputers wrote:

this block makes a sprite go to a color.  smile

Go to color [#F0000]

How would it know how to go to a certain location of that color?

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#2923 2013-03-23 10:45:26

piotrgrochowskiNew
Scratcher
Registered: 2013-03-05
Posts: 27

Re: Official [Scratchblocks] Testing Play Area

Nicolascomputers wrote:

this block makes a sprite go to a color.  smile

Go to color [#FFFF]

But why works if there is 2 places with color?

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#2924 2013-03-23 10:47:29

Chemi4001
Scratcher
Registered: 2013-01-12
Posts: 32

Re: Official [Scratchblocks] Testing Play Area

KAPPA KAPPA KAPPA KA
nuclearbang

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#2925 2013-03-23 10:52:09

piotrgrochowskiNew
Scratcher
Registered: 2013-03-05
Posts: 27

Re: Official [Scratchblocks] Testing Play Area

if < <move (.) steps> or <move (any numb v) steps> <move (-.) steps> >
If sprite is moving numb steps, reports true.
Numb is a short cut of number.

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