StarscreamClone wrote:
Okay, got it. Thanks!
Great. Tell me if you understand.
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iaoumeur wrote:
Ok thanks! I might start on a new game...
Okay, cool. It can be more complex if its going to be unlockable. I will make at least one unlockable one after My current Game, Shooting Match.
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CAA14 wrote:
IMPORTANT:
You need to put this on the front post to:
{
You must use broadcasting to set variables. So, after each broadcast name, like "Set Score", put "_(Initials of your project here)". So, for CAA14's Project, Shooting Match, It would be "Set Score_SM".
}
Sorry i haven't yet finished my 1st one... I do not own the computer i use...
I will try to almost finish it today, but i will probably have to do it Sunday...
Also, i will be offline on March 20th through April 1st.
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CAA14 wrote:
CAA14 wrote:
IMPORTANT:
You need to put this on the front post to:
{
You must use broadcasting to set variables. So, after each broadcast name, like "Set Score", put "_(Initials of your project here)". So, for CAA14's Project, Shooting Match, It would be "Set Score_SM".
}Sorry i haven't yet finished my 1st one... I do not own the computer i use...
I will try to almost finish it today, but i will probably have to do it Sunday...
Also, i will be offline on March 20th through April 1st.
Aw, man!
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funnymee323 wrote:
Oh no! CAA14! thats like a week! :0
I know... But i have no choice. Any how, you guys can just work on games and funnymee can work on the main menu and intro while i am gone. I would kind of like to oversee the music engine and the "select game" menu, but if you get to that point and i am gone, then just go ahead with it.
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iaoumeur wrote:
K, good luck with whatever you're doing in that week XD
Thank you.
Hey, guys, the project i am working on could serve as a great example of how to make the minigames, because you see, when we compile it, all the sprites from all
the games are going to be in there, so, please put this on the front post:
}
You must use broadcasting to set variables. So, after each broadcast name, like "Set Score", put "_(Initials of your project here)". So, for CAA14's Project, Shooting Match, It would be "Set Score_SM".
Also, please put your game's initials after every sprite name, like "Bad Guy_SM".
}
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I know this is super uber basic... but, how do you make something bounce of another thing?
Like, let's say i put a black line, and then i have a fish. If the fish touches the black line, it should bounce back. You know?
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funnymee323 wrote:
I know this is super uber basic... but, how do you make something bounce of another thing?
Like, let's say i put a black line, and then i have a fish. If the fish touches the black line, it should bounce back. You know?
Umm.... Well, i do not know how to "correctly" do that, but you could just have the fish point into the direction of the object it just fit.
I don't know trigonometry, so i do not know the correct way.
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Soundwave Defense is almost done! You may need to check it, though if it will be okay. Extended version will come out after the arcade game.
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humhumgames wrote:
What'd I miss?
Nothing much; CAA14 won't be here from March 20 to April 1, and right now, we're just working on our minigames. Funnymee had a problem up above, if you want to look.
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humhumgames wrote:
What'd I miss?
Nothing much; CAA14 won't be here from March 20 to April 1, and right now, we're just working on our minigames. Funnymee had a problem up above, if you want to look.
I'm so bad at scri[ting. DX
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funnymee323 wrote:
I know this is super uber basic... but, how do you make something bounce of another thing?
Like, let's say i put a black line, and then i have a fish. If the fish touches the black line, it should bounce back. You know?
Well, just a quick question, is the line tilted, horizontal, or vertical?
With regards,
ErnieParke
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funnymee323 wrote:
Vertical
Ahhh... that should be easy. I have to go now, though tomorrow, I'll return with a script.
With regards,
ErnieParke
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I belive I have a projectstashed somewhere with the script you want. It's called bounce test or something.
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I have a pretty cool menu idea! Can I try my hand at designing or not? >.>
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StarscreamClone wrote:
humhumgames wrote:
What'd I miss?
Nothing much; CAA14 won't be here from March 20 to April 1, and right now, we're just working on our minigames. Funnymee had a problem up above, if you want to look.
That's great, have you uploaded it?
Humhum: Let's not work on the menu right now, lets just focus on the mini games. Please
Follow the guidelines on the front.
Last edited by CAA14 (2013-03-15 23:33:50)
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Hey, um, funnymee....
You need to fix sonicfan12p's little online check box... His name isn't SonicFan12...
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Also, my project is almost finished, then I will move on to my unlockable one... I sure hope all this fits...
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CAA14 wrote:
Also, my project is almost finished, then I will move on to my unlockable one... I sure hope all this fits...
Compression certainly helps, and if the file size is still too big, we could import it on the 2.0 project editor and upload it there.
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