idon12 wrote:
Working on a school project and was absent when this was taught, need an answer quick or my father is going to kill me.
Well, something you could do is this simple script (in your asteroid):
when gf clicked forever if (touching [Rocket v]?)//Senses if touching rocket... Explode! wait until <not(touching[Rocket v]?)>//Little add on so won't explode twice... end
Last edited by ErnieParke (2013-03-07 22:10:23)
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Ernie, you forgot one thing:
when gf clicked show forever if <touching [rocket v]?> place explode sequence here hide wait until <not <touching [rocket v]?>> end endYou forgot "hide" block... after exploding the remaining pieces would just keep on moving.
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