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#1 2013-03-03 10:57:58

bob6
Scratcher
Registered: 2010-07-01
Posts: 100+

Collab with iaoumeur and Firedrake969

Ideas, roles, and all that stuff will be posted here. Guys, try and think of any ideas where we can all help out with our own respective skills.
I suggest a platformer.


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#2 2013-03-03 12:27:45

iaoumeur
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Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Ok I'm here, I know you wanted to do a platformer so maybe you could use this platformer base. You don't have to use the square or any of the art but it's a starting point!


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#3 2013-03-03 17:55:51

bob6
Scratcher
Registered: 2010-07-01
Posts: 100+

Re: Collab with iaoumeur and Firedrake969

ok, now let's wait for Firedrake, and then get this started!


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#4 2013-03-04 12:14:09

firedrake969_test
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Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

I say we use zubblewu's.  I'm really good at modding it to suit my needs.  It's also flawless, and can use multiple colors, and such.

var skillSet = ["programming", "modding programs", "tiny pixel art details", "ideas", 42]
So basically programming.


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#5 2013-03-04 12:23:59

iaoumeur
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Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Ok can you post a link?


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#6 2013-03-04 12:26:44

firedrake969_test
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Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

What are your skills, you guys?
I CANNOT do levels or graphics.

http://scratch.mit.edu/projects/zubblewu/2703276


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#7 2013-03-04 12:46:14

bob6
Scratcher
Registered: 2010-07-01
Posts: 100+

Re: Collab with iaoumeur and Firedrake969

Hmm... I can create levels, but graphics might be shaky (because I don't have Photoshop anymore and I don't know how to use GIMP)
So if needed, I'll learn how to use GIMP
I can also find good music. (Like on Bounce!) Except that anyone can find good music at Newgrounds  tongue


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#8 2013-03-04 12:49:22

firedrake969_test
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Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

I can also find music.  xD
I don't even have GIMP or phososhop.


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#9 2013-03-04 13:57:44

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

firedrake969_test wrote:

What are your skills, you guys?
I CANNOT do levels or graphics.

http://scratch.mit.edu/projects/zubblewu/2703276

Well I've done platformers before...


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#10 2013-03-04 19:45:29

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Collab with iaoumeur and Firedrake969

Yup.  I mod zubblewu's engine, so I'm best at using it.  I also understand the scripts, so I can explain them to you.  I've done platformers too, you know.   tongue

I saw zubblewu's, so we can mod it to our needs.  YOu didn't exactly mod it, but I'm working on many mods for it.


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#11 2013-03-05 10:52:09

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Ok, I like zubblewu's engine as well. bob6 was the one who wanted to make the platformer so what do you want the theme to be?


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#12 2013-03-05 12:13:06

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Time travel.

--You start out in the stone age, where there are evil dinos who want to kill you (yes, not realistic, I know...)
--Egyptian age:  Evil mummies
--Medieval Age:  knights
--MOdern age:  infantry from the military
--space age:  robots

thinking out loud here


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#13 2013-03-05 12:24:29

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Yeah it looks good! But I guess it was bob6 who wanted to make a platformer so I guess it's up to him...

I love the idea though!

Last edited by iaoumeur (2013-03-05 12:24:52)


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#14 2013-03-05 12:32:15

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

We're all equal in this, though.

I'm thinking that in the beginning of the game, we can choose for melee or range weapons.  THen, each stage, we choose one out of three of the weapon type we chose in the beginning.

For example:
Stone Age Melee:
Club--balanced
Hammer--strong and heavy (slow speed)
Knife--light and low damage (move faster)
Stone Age Ranged:
Slingshot--light and low damage
Rocks--strong and heavy
Sling--balanced

Like it?


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#15 2013-03-05 12:35:02

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

I like the idea of using weapons but is it going to be a kind of side-scrolling fighting game then?


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#16 2013-03-05 12:36:50

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Not side-scrolling ( I can't do that ), but a normal platformer with levels.
The enemies and weapons just are incorporated into it.


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#17 2013-03-05 12:45:12

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Ok I like the idea, I guess we should just check with bob6 then we can get on with it!


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#18 2013-03-05 12:48:04

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Will message him... one sec.


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#19 2013-03-06 12:14:51

firedrake969_test
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Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Bump


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#20 2013-03-06 12:43:57

iaoumeur
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Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Has he replied?


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#21 2013-03-06 12:45:35

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Nope... let's get started so we have something to do.


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#22 2013-03-06 12:49:51

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Ok so what should I do?


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#23 2013-03-06 12:50:54

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Sprites, if you can.  Or ideas.  Or the menu screen.


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#24 2013-03-06 12:54:31

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Collab with iaoumeur and Firedrake969

Yeah I'll start on the menu screen but what should we call it?


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#25 2013-03-06 17:28:29

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Collab with iaoumeur and Firedrake969

Hmmm....
It needs a good name; true.  Also, make it have good art.  This will be big.

Maybe Time Trapped?


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