Coming soon: Orange Square!
Orange Square, as you may have guessed, is based on an orange square. This is a high-tech scrolling game. I didn't use infinite scrolling because in this case, sprites for each part of the level was easier.
The breakthough today was figuring out how to make a perfect scrolling enemy that actually moves correctly in relation to what direction the character is moving.
7/5/09 - Started game, got first level done.
7/6/09 - Levels 2, 3, 4, and 5 done, enemies programmed.
7/7/09 - Levels 6 to 9 done
EDIT: My 500th post!
Last edited by The-Whiz (2009-07-07 14:16:32)
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I really like The demo, good job
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ooopsies lets jsut say that thing about the apple is gone. I played I left a comment and I must say i was impressed
the boss should be moving brown squares, if thats not to complicated for you and if you dont want to do it. just my suggestiojn
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pinochio wrote:
ooopsies lets jsut say that thing about the apple is gone. I played I left a comment and I must say i was impressed
the boss should be moving brown squares, if thats not to complicated for you and if you dont want to do it. just my suggestiojn
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So randomly moving "pits"? That's a good idea, I think I wll use that...
greenflash wrote:
What about an apple? Nice demo
An apple really doesn't fit the style of the game.
Thank you!
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