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#1 2013-02-28 16:08:17

danny2234
New Scratcher
Registered: 2013-02-28
Posts: 3

how to make levels harder with progression

Hi guys  big_smile  im fairly new to game programming and i am currently making a tower defense game and i know how to do the score and everything like that, its just that i need help with enemies, harder levels and also how to indicate in some way that you are on that level.

Thank you  smile

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#2 2013-02-28 16:15:35

StarscreamClone
Scratcher
Registered: 2012-05-19
Posts: 1000+

Re: how to make levels harder with progression

Enemies, I'm not sure as well as harder levels, but for the indicate levels, you could use a broadcast that changes a variable everytime a level has been completed.  How you go about that depends on how you want to approach it; you could have an outlying enemie that broadcasts it for one, or when you have a certain score.


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i1154.photobucket.com/albums/p522/lizzyhipo/Angelica101-1-1-1.jpg&link2=http://i46.tinypic.com/2elqwdy.png&link3=http://i1273.photobucket.com/albums/y404/Hulydooly/decepticon.jpg&link4=http://i44.tinypic.com/34rvb07.png

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#3 2013-02-28 16:19:14

danny2234
New Scratcher
Registered: 2013-02-28
Posts: 3

Re: how to make levels harder with progression

StarscreamClone wrote:

Enemies, I'm not sure as well as harder levels, but for the indicate levels, you could use a broadcast that changes a variable everytime a level has been completed.  How you go about that depends on how you want to approach it; you could have an outlying enemie that broadcasts it for one, or when you have a certain score.

Yes that is true but thing thing is i dont really know how to create enemies and how many hits they can take from me firing at them, also i kinda need a health bar for my tower... sorry i forgot to mention these things in my first post  sad

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#4 2013-02-28 16:28:09

StarscreamClone
Scratcher
Registered: 2012-05-19
Posts: 1000+

Re: how to make levels harder with progression

danny2234 wrote:

StarscreamClone wrote:

Enemies, I'm not sure as well as harder levels, but for the indicate levels, you could use a broadcast that changes a variable everytime a level has been completed.  How you go about that depends on how you want to approach it; you could have an outlying enemie that broadcasts it for one, or when you have a certain score.

Yes that is true but thing thing is i dont really know how to create enemies and how many hits they can take from me firing at them, also i kinda need a health bar for my tower... sorry i forgot to mention these things in my first post  sad

Ah it's fine.  I'm an experienced Scratcher, and I'm not very good at games myself!  lol   For the enemies, an idea for health would be to assign them each their own variable, and whatever you're using as a weapon can decrease that variable by however many you want, and when the variable hits zero, have it hide.


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i1154.photobucket.com/albums/p522/lizzyhipo/Angelica101-1-1-1.jpg&link2=http://i46.tinypic.com/2elqwdy.png&link3=http://i1273.photobucket.com/albums/y404/Hulydooly/decepticon.jpg&link4=http://i44.tinypic.com/34rvb07.png

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#5 2013-02-28 16:32:45

danny2234
New Scratcher
Registered: 2013-02-28
Posts: 3

Re: how to make levels harder with progression

StarscreamClone wrote:

danny2234 wrote:

StarscreamClone wrote:

Enemies, I'm not sure as well as harder levels, but for the indicate levels, you could use a broadcast that changes a variable everytime a level has been completed.  How you go about that depends on how you want to approach it; you could have an outlying enemie that broadcasts it for one, or when you have a certain score.

Yes that is true but thing thing is i dont really know how to create enemies and how many hits they can take from me firing at them, also i kinda need a health bar for my tower... sorry i forgot to mention these things in my first post  sad

Ah it's fine.  I'm an experienced Scratcher, and I'm not very good at games myself!  lol   For the enemies, an idea for health would be to assign them each their own variable, and whatever you're using as a weapon can decrease that variable by however many you want, and when the variable hits zero, have it hide.

OMG yes yes!  big_smile   big_smile  thankyou StarscreamClone now i get it  smile

thanks for the help

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#6 2013-02-28 16:58:02

StarscreamClone
Scratcher
Registered: 2012-05-19
Posts: 1000+

Re: how to make levels harder with progression

danny2234 wrote:

StarscreamClone wrote:

danny2234 wrote:


Yes that is true but thing thing is i dont really know how to create enemies and how many hits they can take from me firing at them, also i kinda need a health bar for my tower... sorry i forgot to mention these things in my first post  sad

Ah it's fine.  I'm an experienced Scratcher, and I'm not very good at games myself!  lol   For the enemies, an idea for health would be to assign them each their own variable, and whatever you're using as a weapon can decrease that variable by however many you want, and when the variable hits zero, have it hide.

OMG yes yes!  big_smile   big_smile  thankyou StarscreamClone now i get it  smile

thanks for the help

No problema!  big_smile


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i1154.photobucket.com/albums/p522/lizzyhipo/Angelica101-1-1-1.jpg&link2=http://i46.tinypic.com/2elqwdy.png&link3=http://i1273.photobucket.com/albums/y404/Hulydooly/decepticon.jpg&link4=http://i44.tinypic.com/34rvb07.png

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#7 2013-02-28 17:43:02

bob6
Scratcher
Registered: 2010-07-01
Posts: 100+

Re: how to make levels harder with progression

I believe that this game would be much more successful in Scratch 2.0, because you can clone in 2.0. Just saying.


http://i46.tinypic.com/3148ksz.gif

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