I'm creating a game where the player is trying to out run a sprite. I want the game to be 'over' when sprite touches the player. If possible, I want the scratch to move to a different background/scene to say game over.
I have the movement already taken care of, however, I am stuck on how to create the 'END' of the game.
How would you go about making this script?
Offline
Using the <touching [sprite v]?> block in Sensing and a broadcast.
Offline