What about : <glide anywhere until < >>? I mean that it should go same speed, no like
<glide (blah) to x:(pick random (blah) to blah) y: (pick random (blah) to (blah)>.
And until < > is same type like <if < >>, if you know and get what I mean!?!
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Sorry ML1, I have no idea what you mean. could you give a script that your block would expand to?
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That sounds like a very specialized sort of action, but one that is fairly easily programmed with the current blocks. Why don't you try writing such a script? Then you would have it available for any of your future projects that needed it.
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if condition1 and condition2
is already available (that is what the "and" block on the numbers pane is for).
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In Scratch, if you want 2 actions at the same time, you have to put them in 2 scripts that run simultaneously:
broadcast glide_and_turn and wait
when I receive glide_and_turn
glide 3 secs to x: () y: ()
when I receive glide_and_turn
repeat 10 times
turn () degrees
wait 0.3 secs
There are languages that support parallel action in a single block by having a "do parallel" construct. Alice (http://www.alice.org) is probably the simplest example.
The scratch construct for parallelism is probably easier to understand, though a bit more verbose.
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DogDog: do you mean making Scratch online, multiplayer?
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On Microsoft Word, Publisher,and so on, have an auto save thing so when the computer has an error and it gets loked up or messed up the unsave document are saved, but when you open up word for example it would have a screen showing what has not been saved and it asks you if you want to save it. I think scratch should have that!
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I quite agree, and it has been proposed by people in this forum before, that being able to sense colors by their 'number' would open up some really great possibilites. I'm all for it!
I also find default sounds for each sprite annoying. The first thing I usually do is remove them. Sometimes I even save a completely empty project and use it as template for my new ones (until I spoil the template by forgetting to rename it first ).
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Yes, it would be quite nice to have the "size" block but also having a "Height" which only changes size the vertical and "Width" which only changes size on the horizontal (the sprites vert and hoz, not the screens).
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