SFollis wrote:
powerpoint56 wrote:
SFollis wrote:
One idea (where movies are with looks):
here
(it includes sound, just doesn't show)
EDIT: this is an idea, i didn't program this yetThat's a good idea, but what if it had like 10000 frames? That would be crammed.
Oh, it would have a bar, like the vertical one, but horizontal
Ah. But still, wouldn't it be quite large? Wouldn't it make more sense to have something like a number selector, and the frame corresponding to that number would show up?
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Anyway, I think there should be a movie maker feature (with no frames showing) and an animation maker (with frames showing).
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I like the movie feature.
jvvg, can you help me with compiler? i am modifying the one from insanity. it compiles the game, but i do not know how to make the game open in presentation mode when i run the compiled project.
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Could I join? I have an idea for a program that launches Scratch projects from a web browser with the click of a button. It will use protocol handlers to launch a program from the browser. The program will download the project and open it in Scratch in full screen. I've started coding it for Mac, and could make it work with Branch.
Last edited by djdolphin (2013-02-19 15:49:04)
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djdolphin wrote:
Could I join? I have an idea for a program that launches Scratch projects from a web browser. It will use protocol handlers to launch a program from the browser. The program will download the project and open it in Scratch in full screen. I've started coding it for Mac, and could make it work with Branch.
Great! I'll add you on.
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powerpoint56 wrote:
SFollis wrote:
powerpoint56 wrote:
That's a good idea, but what if it had like 10000 frames? That would be crammed.Oh, it would have a bar, like the vertical one, but horizontal
Ah. But still, wouldn't it be quite large? Wouldn't it make more sense to have something like a number selector, and the frame corresponding to that number would show up?
How about a button that shows all of the frames or just 1?
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djdolphin wrote:
I could also make a Branch distribution for Mac.
That would be very helpful! It would make the "Sorry, a version of Branch for Mac users has not been released yet" message on the Downloads page of Branch Blocks way more friendlier and hopeful.
Last edited by powerpoint56 (2013-02-19 15:52:57)
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Here's Branch Version 1.1 for Mac: http://www.speedyshare.com/6DjYN/Branch-1.1-Mac.zip
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djdolphin wrote:
Here's Branch Version 1.1 for Mac: http://www.speedyshare.com/6DjYN/Branch-1.1-Mac.zip
Great! I put it on the Downloads page and will give credit in a moment.
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I have created a wiki page for it
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I am waiting for new blocks to add in 1.2
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FanMarioPL wrote:
I am waiting for new blocks to add in 1.2
I have some ideas here.
Also, let's add in the "Edit" tab the option to turn fill screen on/off.
And, can you add an "open file at []" block to the "File" category, and the blocks
(read url []) (read line () of url []) (lines of url [])These would read the HTML of a webpage.
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mythbusteranimator wrote:
How about a
"(color at x: [ ] y: [ ])"
block?
Yeah, I like that one.
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On your original ideas page, you list all of the new blocks, including the ones you copied. That is a bit misleading, as many of those blocks are copied, and the title "original ideas" suggests that you coded them yourselves.
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jvvg wrote:
On your original ideas page, you list all of the new blocks, including the ones you copied. That is a bit misleading, as many of those blocks are copied, and the title "original ideas" suggests that you coded them yourselves.
Hmm, maybe I'll rename it to "Features to Consider"
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On your wiki article, you said it's not open source.
However, according to the Scratch Source Code License, "you must make the source code for derivative works available".
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jvvg wrote:
On your wiki article, you said it's not open source.
However, according to the Scratch Source Code License, "you must make the source code for derivative works available".
Hmm. Maybe contact Developer123 about it. He made the article.
Last edited by powerpoint56 (2013-02-20 12:32:48)
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The mod IS open source. Shift-click File.
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FanMarioPL wrote:
The mod IS open source. Shift-click File.
Maybe that info should be clarified in the wiki article. When Developer123 comes back, I'll tell him.
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Now i must wait for jvvg, maybe he will help me with the compiler...
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I'm interested!
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I need the developer password
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