Does pixelate effect make a scratch project run faster?
For example, I made a game with a lot of heavy sprites(the costumes weight a lot of KB) and it runs slowly in flash.If i lower the graphics, makeing every sprite with pixelate effect=50 , would that make the game run faster?
thank you, thion
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It's kind of counterintuitive, but it will actually make your project slower. Every time the sprite changes Scratch has to apply the pixellate filter to the image again; even though the end result looks lower quality, it takes time to process the sprite's costume and generate a more "pixel-y" one.
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It's the same reason why Windows mostly uses .bmp files, because although they are a larger size, the fact that they are nearly uncompressed means they are a lot quicker to process and render.
Have you tried using turbo mode to make your project run faster?
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nXIII wrote:
It's kind of counterintuitive, but it will actually make your project slower. Every time the sprite changes Scratch has to apply the pixellate filter to the image again; even though the end result looks lower quality, it takes time to process the sprite's costume and generate a more "pixel-y" one.
ok, thank you
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What you can do is to compress the images, sounds, etc. to make them lower quality
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