iaoumeur wrote:
Hey thank you so much ErnieParke!
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I don't know about the doomsday thing because it's already past... And do you mean an animation or game?
It would've been a game with a few animations of objects in it. Also, even though Dooms Day has passed, it's still worth considering making a game on it, and if you want, you could set Dooms Day to the day that you release your project.
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jamiewinter wrote:
Black and white.have you heard about x and y
Oh, okay. Also, no, I haven't heard of x and y, unless your talking about math variables, in which case I do.
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Thescratch3 wrote:
ErnieParke wrote:
Thescratch3 wrote:
May I have some ideas for apps, a name, and a a layout for a new OS?
Okayc so here are some app ideas:
1). An ordinary clock.
2). An organized calendar.
3). A simple stopwatch.
4). A nice timer.
5). A helpful calculator.
6). A notes program (like Microsoft Word).
7). Settings.
8). Limited Internet with a few pages.
9). A collection of funny jokes.
10). A 15-Puzzle (Use Google if you don't know what this is.)
11). A nice platformer.
12). A paint editor.
13). An interactive map of the world.
14). A music player.
15). Desktop Destroyer. Here, you get to use various weapons to destroy your computer.
16). Pac-Man or a Tower Defense game.
17). A creative, music-composing program.
Here are some nice name ideas:
1). Primeir OS
2). OS Scratch
3). Deluxe Operating Systems
Also, here's a possible interface layout:
1). Basically have the screen full of the applications, though in the middle, there should be a space where a user can drag&drop apps that they want there, or they could be predetermined.
I hope that you like my ideas!The bad thing with the music player is that it takes too much space. In the OS's I've created in the past, it would have like 4-5 apps and go over the 10 MB limit because of the 4-5 songs.
Hmmm...that's a bit unfortunate, though at least the limit is being raised with Scratch 2.0. So instead of a music player, you could consider adding an option to play a background ambience.
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ErnieParke wrote:
iaoumeur wrote:
Hey thank you so much ErnieParke!
![]()
I don't know about the doomsday thing because it's already past... And do you mean an animation or game?It would've been a game with a few animations of objects in it. Also, even though Dooms Day has passed, it's still worth considering making a game on it, and if you want, you could set Dooms Day to the day that you release your project.
Oh wow, I just uploaded a game yesterday about Dooms Day.
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Thescratch3 wrote:
ErnieParke wrote:
iaoumeur wrote:
Hey thank you so much ErnieParke!
![]()
I don't know about the doomsday thing because it's already past... And do you mean an animation or game?It would've been a game with a few animations of objects in it. Also, even though Dooms Day has passed, it's still worth considering making a game on it, and if you want, you could set Dooms Day to the day that you release your project.
Oh wow, I just uploaded a game yesterday about Dooms Day.
Well it was a popular subject not too long ago.
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ErnieParke wrote:
Thescratch3 wrote:
ErnieParke wrote:
It would've been a game with a few animations of objects in it. Also, even though Dooms Day has passed, it's still worth considering making a game on it, and if you want, you could set Dooms Day to the day that you release your project.Oh wow, I just uploaded a game yesterday about Dooms Day.
Well it was a popular subject not too long ago.
I know, it was just a coincidence
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ntpockets wrote:
ErnieParke, why didn't you reply on my collab post? Sorry about that.
Oh yes, I can get a bit behind on some things; anyway, I just replied.
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jamiewinter wrote:
Ideas requested
Desc: I kinda need idea for quests in a Pokemon kind of zelda mix some main quests some side quests
It would be appreciated greatly
Sorry about the long wait, though your ideas have arrived!
Major quests:
1). One day, you were having a nice lunch and Pikachu spied something tasty in a bush nearby, so he went to get it. After a few rustles, lightning and fire catch the place on fire, and you work to extinguish it, but in the end, Pikachu is gone! Just then, a wall in the nearby mountain seems to shut, with nothing to tell that it was there. Now, you must find Pikachu again and survive the trials to come.
Basically, this is what's supposed to happen afterwards:
a). You find a cave system and explore it. Deep in it, you find a book which only the village Elder is able to read, so you take it to him.
b). The village elder reads the book and tells you a secret word that'll open a secret door in the mountain that you were in.
c). You go and find the secret door, open it, and fight Vinciti (the thief) to save Pikachu.
d). The moutain starts to collapse, so you have to rush out of the mountain.
2). The city of Valis was a prospering, healthy city that was the hub-bub of the talk everywhere. Just now, you happen to be traveling though the city when it gets laid siege to by a group of pirates! So now you must sabotage their plans and rescue the city from certain destruction.
Minor quests:
3). One day, in his youth, Mr. Velt had dreamed of having a Drillbur, but ever since then, he's never been able to have one, nor even see one. Now, hearing of your expertise, he asks you to complete his dream and to deliver to him a Drillbur.
4). Nearby, in the Pokéberry farm, Mrs. Cly was planning on going to vacation, except that'd mean that no one could tend her farm, so she didn't, till you came around. Now, if you accept, you'll be doing a few things around the farm and you'll even get paid in the end, if that;s what you like.
5). Professor Puchati was having a pleasant lunch one peaceful day when all of a sudden, a Tranquill stole his books! Now, Mr.Puchati asks you to retrieve his books as fast as you can.
If you want to, you could have multiple Tranduills, with only one of them having Mr.Puchati's books.
I hope that you like my ideas!
Last edited by ErnieParke (2013-02-14 19:15:54)
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That's r34lly g00d thanks!
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jamiewinter wrote:
That's r34lly g00d thanks!
Well, I'm glad to here that you like it.
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ErnieParke, in the comments I wrote that we are ready to start the collab. Just go to this post: Ntpockets And Friends: First Episode Ideas That's all.
Last edited by ntpockets (2013-02-16 08:05:28)

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funnymee323 wrote:
Hi there! DO you have an ideas for a game, not to complex to make, but kind of addicting and fun to play? Thanks!!!
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Sorry about the wait. Anyway, here are some ideas:
1). Ever hear that fish couldn't walk on land? Well now they can, and you're one of those fish. Now, this is going to be like a platformer, but with a few twists. First, you can't walk on land forever so you'll have to go into water occasionally or pickup an air bubble. Also, there are hungry pelicans over you, wanting to eat you... NOw, it's your job to get to the end and survive.
2). Every have a passion for mining? Have you ever looked into a gem and seen glory? Have you ever thought of all the possibilities and riches that lie in the Earth? Well no longer will you stare, glare, and fare with it. You've become a miner! Now, you must traverse the country side, the endless caves, and little fortresses for your hunt of minerals and you're bid to become rich.
No, this is not Minecraft. This is supposed to be more like a platformer with minerals sprouting out occasionally that also regenerate after awhile. In fact, it'd be close to Runescape. Also, don't forget to put the rarer minerals in harder spots, as well as include lava, some monsters to fight you, and other treats.
3). You were a lone archeologist in a mountain, having fun looking for fossils when suddenly, the mountain shakes a bit. You ignore the warning and continue digging. Now, the mountain violently rumbles, a crack appears in the floor, and you see that lava's coming out! Now you must climb out of the mountain as quick as you can while surviving.
If you want to, you could turn this into an endless survival run game like Temple Run.
4). Birds for countless ages have been hoarding objects of wealth in their nests, have been flying, and have been enjoying their lives. Now, an ambitious new bird plans to take everything to a whole new level. In this game, you're to fly along and collect the gems that come past you, as well as avoid the many dangers (clouds that'll fog your vision; planes that won't notice you; gusts that'll make you uncontrollable; and air whirl pools that are just like the planes). Also, if you want, after each time you fall out of the sky, you could have a miniature shop where you could buy some upgrades.
I hope that you like my ideas!
Last edited by ErnieParke (2013-02-17 12:12:40)
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iaoumeur wrote:
Hey thank you so much ErnieParke!
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I don't know about the doomsday thing because it's already past... And do you mean an animation or game?
Okay, about Bod III, how about having him go to a magician and having some fun there? Maybe, you could have Bod start off in a dessert and at some point, have a snail rocket past him. Also, in whatever episode you have Bod rescue Boddess, then you could maybe have Bot (Bodess's captor) say "I.... Am.... Your.... Tax Assistant!"
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iaoumeur wrote:
Thanks! I like the snail idea! I already have a plan to make him warp into Hyrule where Link is... Thanks for helping!
That sounds interesting! I'll definitely come by when you finish. Also, you're welcome!
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I need an idea for a new project.
# of ideas: As many or as little as you could think of:)
Ideas on: A new, simple game
Description: Something that involves programming on a simpler level (nothing really complicated), but more graphically enhanced with art as a main element to it. I would like it to end up to be really addicting and fun, like an arcade game
Anything else: No, not really. Thanks for looking at this post.
Last edited by humhumgames (2013-02-17 19:19:32)
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humhumgames wrote:
I need an idea for a new project.
# of ideas: As many or as little as you could think of:)
Ideas on: A new, simple game
Description: Something that involves programming on a simpler level (nothing really complicated), but more graphically enhanced with art as a main element to it. I would like it to end up to be really addicting and fun, like an arcade game
Anything else: No, not really. Thanks for looking at this post.
Okay, I'll be back to you with some ideas tomorrow.
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Wow Ernie! You are doing a marvelous job!
I am also a concept artist, so if you are ever overloaded with idea requests, then just let me know and I can help.
Keep up the fabulous work!
CAA14
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CAA14 wrote:
Wow Ernie! You are doing a marvelous job!
I am also a concept artist, so if you are ever overloaded with idea requests, then just let me know and I can help.![]()
Keep up the fabulous work!
CAA14
I'll keep that in mind. Also, thanks!
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ErnieParke wrote:
CAA14 wrote:
Wow Ernie! You are doing a marvelous job!
I am also a concept artist, so if you are ever overloaded with idea requests, then just let me know and I can help.![]()
Keep up the fabulous work!
CAA14I'll keep that in mind. Also, thanks!
![]()
No problem, I'll stop by when i can.
But if you need help and i do not seem to see it here, than you can always just comment on of my projects.
Regards,
CAA14
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humhumgames wrote:
I need an idea for a new project.
# of ideas: As many or as little as you could think of:)
Ideas on: A new, simple game
Description: Something that involves programming on a simpler level (nothing really complicated), but more graphically enhanced with art as a main element to it. I would like it to end up to be really addicting and fun, like an arcade game
Anything else: No, not really. Thanks for looking at this post.
Okay, so here are some ideas that you could consider:
1). One day, you were just exploring the calm jungle when suddenly, you find a piece of the idol of Shukabaski, who got lost 2 millennium ago. Rumors hold that whoever finds every piece will find a great, wonderful surprise once done, and that's exactly what you plan to do. Now, you must traverse the jungle and it's mysterious places (Caves, hidden huts, quick sand pools)to find those idol pieces and whatever else you'll need to get them.
For example, you might need a key to open a hut, a stone so that you can knock a machete out of a tree, ect...
2). From birth, you have been the "touch of creation", leaving behind joys and life wherever you go. Now, the problem is that you're home has been burned down, your city an utter wreck, and you left alone. Such a sad story, but you must silently bear it and find a new home. The good thing is that everywhere that you walk, small pants sprout up, and some of them can help you on your way to a new destination. The bad news, you might not make it, though let's not think of it that way.
3). This might be a bit hard for you. Anyway, it's Sunday! Sunday! Sunday! The races have started and the obstacles created. Now, as a peewee, you must complete the racing challenges, navigate the obstacle mazes (Look up "bike game" on Google Images and you'll see what I mean), and you'll become the racing king of all times.
If you want, challenges could give money which you could then use to upgrade or customize your ride.
4). This won't rely too heavily on scripts, though it's still a nice idea. So, for you're entire life of 2 seconds, you've been a sweet, kind person. Literally. You're candy mint. The problem is that when you were created, there was a malfunction in the factory and it's going to explode soon. Now, you must escape the place by jumping, running, and climbing on sticky walls to escape.
If you're wondering, sticky walls are walls coated with candy that you can climb on. Also, you could add in some machinery that looks perfectly fine, though when you're near it, or when you walk past it (later forcing you to have good timing), that it starts malfunctioning with parts flying all over the place. Oh, and if you want, you could add in special pieces of candy that are hard to get, though are nice to get.
Just out of curiosity, which idea did you like the best?
Anyhow, I hope that you like my ideas!
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That's amazing! I like all of your ideas, but I think I'll go with the candy one. It doesn't seem very hard to create, but I bet I'll have lots of fun embellishing the graphics!
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People should be getting ideas,and it shouldnt cost anything.
Please,next time put 'free'
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