How long has it been since I posted here?
What is the latest thing you did?
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popopobob wrote:
Oink.
Oink?
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uglysquidward wrote:
How long has it been since I posted here?
What is the latest thing you did?
You're a member of the team?
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Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big company
Last edited by popopobob (2013-02-14 14:54:47)
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popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big company
We have the beta to toy around with the concept (when cloud variables come back)
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popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big company
A while ago, i started making a Pokemon Battling game, hoping to take it online. I was hoping to make it as a spin-off to Land and Sea :3
Also, I have an Art exam tommorow for 5 hours
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GameGuy64 wrote:
popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big companyA while ago, i started making a Pokemon Battling game, hoping to take it online. I was hoping to make it as a spin-off to Land and Sea :3
Also, I have an Art exam tommorow for 5 hours
Pokemon Scratch Battle Network. The downside of making one would be that to save a lot of time we have to use the fakemons we made instead of all 649 pokemon.
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maxdoss wrote:
GameGuy64 wrote:
popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big companyA while ago, i started making a Pokemon Battling game, hoping to take it online. I was hoping to make it as a spin-off to Land and Sea :3
Also, I have an Art exam tommorow for 5 hoursPokemon Scratch Battle Network. The downside of making one would be that to save a lot of time we have to use the fakemons we made instead of all 649 pokemon.
It would probably go with the game. I'll see if it would be easy to accomplish (programming wise).
Really wish that scratch 2.0 would full come out ):, then I could really test cloud variables
Last edited by popopobob (2013-02-14 18:59:04)
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popopobob wrote:
Here is the finished Map:
http://i50.tinypic.com/bdw187.jpg
http://i48.tinypic.com/oh7oec.jpg
Thats a unfinished part of it.
If you want it to be a city, it needs to have more, if its a route, we could prob just add a couple of things and say its a route.
There needs to be more parts of the city/route, so ill make more of it later.
BTW: all of this is made on the Scratch paint editor, its not on anything special, that just shows that anyone can make these maps
I am just wondering, how did you make several copies of the trees and stuff? Did you use the pen blocks?
Regards,
CAA14
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CAA14 wrote:
popopobob wrote:
Here is the finished Map:
http://i50.tinypic.com/bdw187.jpg
http://i48.tinypic.com/oh7oec.jpg
Thats a unfinished part of it.
If you want it to be a city, it needs to have more, if its a route, we could prob just add a couple of things and say its a route.
There needs to be more parts of the city/route, so ill make more of it later.
BTW: all of this is made on the Scratch paint editor, its not on anything special, that just shows that anyone can make these mapsI am just wondering, how did you make several copies of the trees and stuff? Did you use the pen blocks?
Regards,
CAA14
No, I just use the background editor to do it. You probably could use pen blocks, but I just copy and paste after I get 1 tree down.
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popopobob wrote:
CAA14 wrote:
popopobob wrote:
Here is the finished Map:
http://i50.tinypic.com/bdw187.jpg
http://i48.tinypic.com/oh7oec.jpg
Thats a unfinished part of it.
If you want it to be a city, it needs to have more, if its a route, we could prob just add a couple of things and say its a route.
There needs to be more parts of the city/route, so ill make more of it later.
BTW: all of this is made on the Scratch paint editor, its not on anything special, that just shows that anyone can make these mapsI am just wondering, how did you make several copies of the trees and stuff? Did you use the pen blocks?
Regards,
CAA14Oh, ok. Must of took a lot of time... Thanks for telling me. I didn't know the BG editor was different than the sprite editor... Or is it?
Regards,
CAA14
No, I just use the background editor to do it. You probably could use pen blocks, but I just copy and paste after I get 1 tree down.
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I've noticed that the new Pokemon Sylveon, is an evolved form of Eevee.
Quite interesting really, could provoke a few ideas once we're done with maps.
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popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big company
Chats aren't allowed...
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soniku3 wrote:
popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big companyChats aren't allowed...
Darn.
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popopobob wrote:
soniku3 wrote:
popopobob wrote:
Apparently, there is a way to make multiplayer in Scratch 2.0
I thought it would be cool if we could possibly impose a chat, once the Scratch 2.0 comes out, with the entire team. Also, we could make a World Wide trading Network with it, and a world wide battle simulator.
As for that chat, the moment that scratch 2.0 comes out, I'll start messing around with cloud variable so I can have that up and running. We could think of it as a conference for a big companyChats aren't allowed...
Darn.
But we can make the trade thingy :3
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I know I have nothing to do with the project what so ever, but being an on and off scratch member for about 5 years (I think), I just wanted to tell you how I admire the fact that this collab has being go on for so long. Good job, guys. Sorry, I'll go now.
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hello guys, I'm back. Sorry I haven't been on for a while. My computer time has been rather... limited. Also, good-no, bad,...well, just news. My parents are thinking of England. please wait while I read the last 5 pages.
EDIT:I read them. I have nothing much to say.
Last edited by bakumaster (2013-02-16 23:54:58)
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bakumaster wrote:
hello guys, I'm back. Sorry I haven't been on for a while. My computer time has been rather... limited. Also, good-no, bad,...well, just news. My parents are thinking of England. please wait while I read the last 5 pages.
EDIT:I read them. I have nothing much to say.
are you moving to england?
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soniku3 wrote:
bakumaster wrote:
hello guys, I'm back. Sorry I haven't been on for a while. My computer time has been rather... limited. Also, good-no, bad,...well, just news. My parents are thinking of England. please wait while I read the last 5 pages.
EDIT:I read them. I have nothing much to say.are you moving to england?
Thinking of. it is currently not likely.
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It seems we haven't been doing much lately. So I made this: http://scratch.mit.edu/projects/GameGuy65/3113407
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GameGuy64 wrote:
It seems we haven't been doing much lately. So I made this: http://scratch.mit.edu/projects/GameGuy65/3113407
Cool! I think its best that we ethier find a way to get the maps so there not blurry, or I post a project with all the maps in it.
Last edited by popopobob (2013-02-18 15:41:00)
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popopobob wrote:
GameGuy64 wrote:
It seems we haven't been doing much lately. So I made this: http://scratch.mit.edu/projects/GameGuy65/3113407
Cool! I think its best that we ethier find a way to get the maps so there not blurry, or I post a project with all the maps in it.
Advice:save it as a png and not a jpeg
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