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For example, while one series of script is running, how do i make it that you can't press any buttons to activate another series of script in the same sprite?
Thanks
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Bombguy2010 wrote:
For example, while one series of script is running, how do i make it that you can't press any buttons to activate another series of script in the same sprite?
Thanks
Well, one way is to use a variable that's 1 whenever your first script is running and 0 when it isn't. Then, in your second script, just use this if statement:
if <(Script 1 Running?) = (0)> Run script... end
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Where can i find "run script" ?
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