for example, if im walking i would use 'next costume', however i also need dying costume, but i don't want that to be included when im walking and switching costumes.
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make variable Costume Switch set to 1
switch to first costume in sequence (whichever that happens to be)
every time you switch to next costume, change Costume Switch by 1
if Costume Switch > (# costumes used for this sequence) switch back to first costume
of course, you have to group costumes together logically but this way, you can have all your sequences in one sprite
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