Hello! My idea is a block that says something like "I receive _____" block. This would be useful for an "If I receive______" situation. I have found myself needing this in many situations. Does anyone agree?
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Do you mean a block like this ?
Or do you mean this? ?
if you mean the second, you could simply use
if <(broadcast)=[1]> enter what you want to do here
When I receive [broadcast] set (broadcast) to [1]Or if you want it to reset every time you could add
when gf clicked set (broadcast) to [0]
Last edited by Blazingwave (2013-02-01 07:30:34)
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Mokat wrote:
This has been suggested and denied many times because of its ease of workaround...
What if I don't want to make a new variable?
I've always used the workaround - even before I really saw this complaint - and still get annoyed at having to use it. I was kind of shocked when I didn't see it in 2.0.
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soupoftomato wrote:
Mokat wrote:
This has been suggested and denied many times because of its ease of workaround...
What if I don't want to make a new variable?
I've always used the workaround - even before I really saw this complaint - and still get annoyed at having to use it. I was kind of shocked when I didn't see it in 2.0.
Then make a list.
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I support. I think that new Scratchers would really benefit from a "When I Receive" stack block because I think a lot of people won't find out about this workaround until they've been on Scratch for a lot longer. For example, I have a project called Penalty Kick which would of benefited from this block. Although I'm now going to use this workaround to fix a bug in the program I would have never had this bug in the first place if this block had existed.
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