Lasting by fredmaster45:
Graphics 9/15
Enjoyability 10/40
Music 19/20
Bugs 24/25
Overall: 62/100
My Opinion: I'm sorry. I'm sure there are people that like this kind of game. I'm not one of them. Go in doors that you can't exit into an infinite house? Just not my thing. I did get a jump when the guy appeared, but it was just the music. Which, by the way, was actually pretty good. Good job, but I just didn't like it.
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SSOS 2.2 by Tierage27
Graphics 9/15
Workability 35/40
Interface 18/20
Bugs 22/25
Overall 83/100
My opinion: It needs a list of commands. Other than that, it works amazingly. Bug score went down a bit because the color toy glitches, but not that badly. Good job
Last edited by Programmer_112 (2013-01-19 15:10:32)
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Programmer_112 wrote:
SSOS 2.2 by Tierage27
Graphics 9/15
Workability 33/40
Interface 18/20
Bugs 23/25
Overall 83/100
My opinion: It needs a list of commands. Other than that, it works amazingly.
It does have commands. -.-
/help
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/help wasn't working. Still, how does a person know to type /help? It's still a good OS. Just could be better.
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Programmer_112 wrote:
/help wasn't working. Still, how does a person know to type /help? It's still a good OS. Just could be better.
There is a bar on top that says "Type /help for a list of commands."
Also, a window comes up when you type /help.
-.-
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That'll be good. Keep working on your great OS! Also, I won't be able to review any more today.
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Programmer_112 wrote:
That'll be good. Keep working on your great OS! Also, I won't be able to review any more today.
I'm starting to loose motivation when I see other OSes like NorthOS 2 because they are popular and good.
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The Dot by iaoumeur:
Graphics 11/15
Enjoyability 39/40
Music 16/20
Bugs 24/25
Overall: 90/100
My opinion: This game is . . . awesome. The graphics lost points just because they weren't difficult to make. They were fine. The musicc was good, but it was only on the last 3 levels. Everything was very good. Highest score yet!
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Spectrum 2. NO DOUBT.
http://scratch.mit.edu/projects/Wes64/2750956
EDIT: its a game
Last edited by omniscience (2013-01-20 20:28:47)
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Spectrum 2 by Wes64
Graphics 15/15
Enjoyability 38/40
Music 17/20
Bugs 25/25
Overall: 95/100
My opinion: Almost perfect. Great graphics, good sound effects (although almost no music), very fun to play, and no real bugs. (I thought the screen was a bug, but after looking at the code I found it wasn't). I felt there was a little too much dialogue at the start, but it leveled out. This is an awesome game.
Last edited by Programmer_112 (2013-01-21 21:50:00)
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Programmer_112 wrote:
Spectrum 2 by omniscience
Graphics 15/15
Enjoyability 38/40
Music 17/20
Bugs 23/25
Overall: 93/100
My opinion: Almost perfect. Great graphics, good sound effects (although almost no music), very fun to play, and no real bugs. (I thought the screen was a bug, but after looking at the code I found it wasn't). I felt there was a little too much dialogue at the start, but it leveled out. The reason bugs didn't get a great score was the lack of a back button on the menus. This is an awesome game.
1)
NOT MY GAME!!!
it's Wes64's. (although i wish it was mine)
2)press 'v' to exit the menu
almost all the letters are done with a single sprite writing based on an output, and that sprite already has an oversized script. it might have no 'back' part due to scratch crashing or huge lag
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1)
NOT MY GAME!!!
it's Wes64's. (although i wish it was mine)
2)press 'v' to exit the menu
almost all the letters are done with a single sprite writing based on an output, and that sprite already has an oversized script. it might have no 'back' part due to scratch crashing or huge lag
Oh. Must not have been paying attention. Fixed.
Last edited by Programmer_112 (2013-01-26 14:31:37)
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Snake v1.0 by coinman:
Graphics 14/15
Enjoyability 37/40
Music 13/20
Bugs 24/25
Overall: 88/100
My Opinion: This was actually a very well made game. The "snake" was a bit out of position, but otherwise the graphics were great. I really enjoyed playing. The music didn't score well because there was none, just sound effects. The only possible "bug" I saw was the strawberry spawning between rows so it could be picked up from either side, which could be pretty easily fixed, and wasn't really a problem.
Last edited by Programmer_112 (2013-01-30 08:59:28)
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