I'm making a game with quite a few sprites in it but whenever I make a new background all my sprites are in every background HELP!!!!
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Every sprite we make is visible by default unless it's been told to hide and that hidden state is saved when you choose "save" when closing the project.
Every sprite you have should be hidden by default using:
when gf clicked hideAnd then include a broadcast "listener" that will show it:
when i receive [show_me] showAnd of course you will also want a method to make it hide itself again, unless it's always visible after a certain point:
when i receive [hide_me] hideFor projects with a large number of sprites those show_me and hide_me methods will need to have a "_#" in the listeners names, where #=the number of a particular sprite.
Last edited by dechan (2013-01-26 08:13:19)
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