Thanks bullelk12.
CAA14
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BTW, the score display isn't working, and with scratch's set up being so "do it right the first time", it will be hard and time consuming for me to correct it.
CAA14
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Hi,
Thank you bullelk12, for such a desire to help me!
go to my name, and then click my only project. You are welcome to download it, though all the problems that i can think of are solved.
I think i want a different intro,
So here's a question for you; Can i make a project just for an intro and then put it in all the projects i make?
Regards,
CAA14
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To do that, make the intro project and then when you're making another project and you want to add the intro, go to "file" and click import project. Then select your intro project and there you go.
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Although bullelk12 is correct, you must be careful that the project that you're importing the intro into won't skip past the intro or wait too long. The way I like to avoid this is whenever I want the main part of the game to start, I just broadcast "Game Start", and then all of the game scripts would be attached to [when I receive [Game Start v]] hat blocks so that they start on time, though remember, you don't have to do this; it just can be helpful in a few situations.
Anyway, I'll come and look at your display right now.
Edit: I thought that you had added in the new display; looks like it wasn't.
Oh, and just to point out, you know how on your shop, you have a red sign? Well, if I'm correct, then someone could shoot and practically get free points because your current script can't tell the difference between the sign and the target's red center. So, you might want to change the sign's color, or alter the score script so that this won't happen.
Last edited by ErnieParke (2013-01-20 18:44:40)
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CAA14 wrote:
Hi,
What i mean by "scripts rearranging" is that in the sprite selection menu(Bottom Right), each time i reopen scratch and my project, they are in a different order.
I'm glad you've never had that problem... It's very frustrating.
Thanks again,
Regards,
CAA14
I have exactly the same problem. Except, when I upload a perfect project to scratch most of the sprites will be in completely different places.
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Hi,
Yeah, it's weird.
Ernie and bullelk12, let me finish commenting my final version and then i will upload the corrected one.
Thanks again for all the help, you guys are great.
Regards,
CAA14
P.S. I made sure that any color on the target was not used else were, thanks though. BTW, what shop?
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CAA14 wrote:
Hi,
Thank you bullelk12, for such a desire to help me!
go to my name, and then click my only project. You are welcome to download it, though all the problems that i can think of are solved.
I think i want a different intro,
So here's a question for you; Can i make a project just for an intro and then put it in all the projects i make?
Regards,
CAA14
Making a project that's just your intro can be helpful. Then, you can base your projects off it, and save under a new name. Very useful. As for replacing an existing intro, it's a bit more difficult to import that project ans set it up than it is to just remake it on that project.
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Hi,
Thanks again sonicfan,
I'm almost done with the final touches.
Thanks for y'all three's help!
I couldn't have done it without you.
Regards,
CAA14
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I'll be sure to check out the finished work! After you've uploaded it, you should get it reviewed. Getting your projects reviewed is a great way to find bugs, and get other people's opinions and ideas! There's plenty of reviewers on Scratch, (me included ) but try and find one that isn't too busy or overloaded with projects to review.
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CAA14 wrote:
Hi,
Yeah, it's weird.
Ernie and bullelk12, let me finish commenting my final version and then i will upload the corrected one.
Thanks again for all the help, you guys are great.
Regards,
CAA14
P.S. I made sure that any color on the target was not used else were, thanks though. BTW, what shop?
I was talking about the shop in the shooting range. Also, I'm pretty sure your reused the target's red color there because I just replayed your game and got 2500+ points from shooting it and nothing else, other than the occasional stray target, though that only got me ~300 points.
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Oh, the sign?
Regards,
CAA14
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CAA14 wrote:
Oh, the sign?
Regards,
CAA14
Yes, or in other words, your open_Sign sprite, or in different words, this:
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oh, okay.
Fixing now.
thanks again for all the help!
CAA14
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CAA14 wrote:
oh, okay.
Fixing now.
thanks again for all the help!
CAA14
Your welcome! Also, if you have any other questions, feel completely free to ask.
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Okay, i have the same problems again!
The multiplier isn't stopping if the level is over and the block isn't showing up at all now!
I have no idea why, i didn't change anything since we got it fixed.
And the sign is a different red, but it still registers as the bull's eye...Why?!
I just released another updated version, please download and if you can tell me what's wrong with it.
(You can get to it through my name.)
Regards,
CAA14
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Hi sonicfan,
Okay, well, i would love for you to review my project but i still haven't got it finished!
It seems like every time I fix a bug, it comes back the next day!
If you can help, please also download and review my project.
Regards,
CAA14
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I'll try to help more, but it'll have to be tommorrow sadly. I'll see what I can do!
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Hi,
Hey, that's no problem, thank you!
The subject of this thread has come back.... I saved the score variable with it showing where I wanted it... But it went back up.
You have no idea how frustrating this is... I feel like I've wasted my time and yours, It NEVER fixes permanently, and yes, i save it each time i update it.
Regards,
CAA14
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CAA14 wrote:
Okay, i have the same problems again!
The multiplier isn't stopping if the level is over and the block isn't showing up at all now!
I have no idea why, i didn't change anything since we got it fixed.
And the sign is a different red, but it still registers as the bull's eye...Why?!
I just released another updated version, please download and if you can tell me what's wrong with it.
(You can get to it through my name.)
Regards,
CAA14
Mmmm… interesting. I'll stop by when I can.
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ErnieParke wrote:
CAA14 wrote:
Okay, i have the same problems again!
The multiplier isn't stopping if the level is over and the block isn't showing up at all now!
I have no idea why, i didn't change anything since we got it fixed.
And the sign is a different red, but it still registers as the bull's eye...Why?!
I just released another updated version, please download and if you can tell me what's wrong with it.
(You can get to it through my name.)
Regards,
CAA14Mmmm… interesting. I'll stop by when I can.
Okay, I found out why the multiplier still doesn't hide. In the scripts containing show blocks, you have some variation of this:
when I receive [Level Start v] repeat (times_to_Repeat) if <(hide_Multiplier) = [Yes]> hide stop script else wait (pick random (1) to (7)) secs show Scripts... end end
if <(hide_Multiplier) = [yes]>//Updated variable. hide stop script else show end
Last edited by ErnieParke (2013-01-22 19:42:19)
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Okay, so I'm supposed to make it wait when?
I'll be honest, I only half understand what your saying, I think your saying I should get it to wait 1-7 secs before the "if" statement?
Regards,
CAA14
P.S. Another thing, the sign was not the same red as the target, but it still counted it as points... Very weird. So, reluctantly, I changed it to purple(So silly looking...).
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