I have a bit in my game where the main sprite has to hide on level 3 but comeback on level 4. I know how to show it but the main sprite isn't moving. Is there a way of getting it moving without copying the motion script I made.
Thanks
Offline
When gf clicked Forever If <<(level) < [3]> or <(level) > [3]>> Show Else Hide Endhope that helps
Last edited by numberonegamers (2013-01-17 06:56:55)
Offline
Hi,
That ought to do it.
when clicked show wait 0.1 secs wait until level = 3 hide wait until level > 3 show
I also had a project were sprites needed to disappear at certain levels,
I used broadcasting like this:
when I receive (lvl_3_start v) wait (1) seconds go to x(0) y(0 show wait (3) secs hideHope all these posts give you plenty of options.
Offline
Edit:
The red "go to" block is suppose to be:
go to x(0) y(0)I hope it's right this time....
Offline
BLU_Spy wrote:
And also this one:
when gf clicked show wait (0.1) secs wait until <(level) = [3]> hide wait until <(level) > [3]> show
Thanks, I tried all of them and this one was the best.
Thanks
Offline
Gagamonster105 wrote:
BLU_Spy wrote:
And also this one:
when gf clicked show wait (0.1) secs wait until <(level) = [3]> hide wait until <(level) > [3]> showThanks, I tried all of them and this one was the best.
Thanks
You're welcome!
Offline