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#1 2013-01-10 14:02:26

sonicbub
Scratcher
Registered: 2010-04-12
Posts: 4

Toki game idea.

So I had an idea for a toki game project, you start out with a toki egg and you have to carefully crack the egg open or you'll smash the eggs to pieces. If you succeeded you can colour and name your young toki. Then they have to survive in the wild for 356 toki days aka 356 seconds in our time. After that the toki will be grown up and you can socialize with other tokis to make friends or find a mate to have a child toki. You can then go 2 ways, a good toki and a bad toki. If you choose good you fight against evil and make tarati an overall better place. If bad then you do the exact opposite and destroy everything like a genocidal freak. After those paths have finished good= all evil on tarati erased evil= Tarati destroyed or tooken over by you, your toki becomes old and dies. It goes to heaven or the nether from minecraft depending on it's alignment and the rest gives you time to explore the places.
This could be done when scratch 2.0 comes out or if you get a save feature.
I hope this project can be done as I spent a good amount of time thinking about it.
See you later
Sonicbub


Look at my dragon, my dragon's amaziiiing!
http://dragcave.net/image/sLTYG.gif

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#2 2013-01-12 17:34:57

Maki-Tak
Scratcher
Registered: 2008-03-10
Posts: 100+

Re: Toki game idea.

This is very possible, in Scratch 1.4. The good and evil alignment could be defined by one variable.
However, it's been done before. There's no real "wow" factor here for me. None of it grabs my interest.


http://i.cubeupload.com/zZE0XJ.png

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