Ok guys, im going to be working on this on my own, but i want to see other people try this. i figured that we're going about this 3d thing all wrong. maybe, rather than make a 3d object that we can move around in 3d space, why dont we start from the ground up. What i mean is, lets try making a signle point, and a way to look around, then lets work on moving, and then rendering last. sound like a plan? tell me what are your thoughts.
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I've thought of it. To be specific, I thought of a wireframe graphics engine with support for cameras and stuff.
But I'm lazy and can't quite wrap my head around trigonometry. Well, good luck!
Last edited by technoguyx (2013-01-11 17:08:38)
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yeah, pretty much razor. i feel like alot more will happen with cratch 2.0, because of cloning, so you dont have to edit every sprite individualy, and you wont be hindered by the extra cpu usage of multiple sprites
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