BOUNCE - this sound plays when the ball touches the wall or the paddle.
Button - (OPTIONAL/DO NOT ADD) plays when going through a menu.
DEMO_INTRO (OPTIONAL/DO NOT ADD) plays when the tutorial pops up.
GEM_BREAK - Plays when the ball touches the gem.
GROUP_DROP - Plays when the ball touches a gem that is linked to others. (ONLY HAPPENS WHEN A LINE OF GEM IS BROKEN, BUT A LINE OF GEMS IS UNDER IT AND THE GEMS FALL AND DISAPPEAR.)
LINE_DROP - Plays when a line of gems appear at the top of the screen. (ALSO HAPPENS WHEN THE BALL TOUCHES THE BOTTOM OF THE SCREEN, AND 3 ROWS OF GEMS APPEAR, AT LEAST 1.5 SECONDS MUST PASS BEFORE THE 2ND AND 3RD LINE OF GEMS APPEAR.)
LINE_DROP_PENALTY - Plays when the paddle misses the ball, the ball touches the bottom, and makes 3 lines drop, the 1st line must drop when this sound stops playing.
Press_start - Plays when you press the SPACEBAR at the main menu.
Select - Plays when you press the Z key when "Play" is showing.
Taito_intro - Plays when the player clicks the green flag (IF THE PROJECT CAN BE UPLOADED TO SCRATCH WEBSITE) or when the project finishes loading.
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