This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#76 2013-01-03 11:40:20

NeilWest
Scratcher
Registered: 2010-01-06
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

Codebreaker wrote:

People really hate shooters. I don't really like them that much, but it's becoming a stereotype now. I mean, a lot of them aren't really that bad. Some are horrible, but there are quite a few quality games on store shelves. Take Crysis, for example. Great plot, and really not that bad, when you think about it.

And XCOM too, which combines strategy and FPS really well to create a fluent and expansive game. The stereotype really on applies for CoD and other generic shooters.

Offline

 

#77 2013-01-03 11:53:49

sanddude
Scratcher
Registered: 2009-06-29
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

fillergames wrote:

ImagineIt wrote:

Cozyhut3 wrote:

I myself enjoy sandbox games. Why waste your money on one genre when you can theoretically have them all neatly wrapped up in one? And my least favorite would probably be FPS. I've never played one, but I don't plan on it either. It's nothing but violence, violence, blood, and violence. :c

How alike can we get?  yikes

Have you heard of an FPS called portal? You don't even shoot people! So not all FPS games are murder everything in sight.

If you don't shoot people how is it a first person shooter? That's like a platformer without jumping.


http://www.bronyland.com/images/quiz/banner_rainbowdash.jpg

Offline

 

#78 2013-01-03 12:22:41

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

Favorite: MMORPG

The second game I ever played was World of Warcraft, and I fell in love with the genre right there. I love "living" in a virtual persistent world full of quests, orcs, dragons, and pandas. Being able to play with other characters is amazing, completing dungeons, quests, raids, etc. Other MMOs that I like are Lord of the Rings Online, Guild Wars 2, and Dungeons and Dragons Online.

Least Favorite: First Person Shooter

Ugh, where to start. One: Every single FPS is the exact. Same. They don't bother with new game mechanics; it's completely ridiculous! Two: Most have almost no story (which I am big on) and three: it's all about SENSELESS KILLING AND VIOLENCE. "Ermagawd, I gotz like THREE HEADSHOTS IN A ROWZ newbiez!!1!11!21!" It's sickening.

Last edited by Necromaster (2013-01-03 12:23:31)

Offline

 

#79 2013-01-03 12:47:49

iaoumeur
Scratcher
Registered: 2012-11-24
Posts: 500+

Re: Favorite/Least Favorite Video Game Genres?

Necromaster wrote:

Favorite: MMORPG

The second game I ever played was World of Warcraft, and I fell in love with the genre right there. I love "living" in a virtual persistent world full of quests, orcs, dragons, and pandas. Being able to play with other characters is amazing, completing dungeons, quests, raids, etc. Other MMOs that I like are Lord of the Rings Online, Guild Wars 2, and Dungeons and Dragons Online.

Least Favorite: First Person Shooter

Ugh, where to start. One: Every single FPS is the exact. Same. They don't bother with new game mechanics; it's completely ridiculous! Two: Most have almost no story (which I am big on) and three: it's all about SENSELESS KILLING AND VIOLENCE. "Ermagawd, I gotz like THREE HEADSHOTS IN A ROWZ newbiez!!1!11!21!" It's sickening.

I agree in so many ways. My favorite games are adventure with a meaning like the legend of zelda. I HATE first person shooters.


The Dot 3 is out!!! Play it here!

Offline

 

#80 2013-01-03 12:55:00

resistance
Scratcher
Registered: 2011-10-30
Posts: 100+

Re: Favorite/Least Favorite Video Game Genres?

Necromaster wrote:

Least Favorite: First Person Shooter

Ugh, where to start. One: Every single FPS is the exact. Same. They don't bother with new game mechanics; it's completely ridiculous! Two: Most have almost no story (which I am big on) and three: it's all about SENSELESS KILLING AND VIOLENCE. "Ermagawd, I gotz like THREE HEADSHOTS IN A ROWZ newbiez!!1!11!21!" It's sickening.

maybe multiplayer first person shooters are without stories, but as an example look at halo, its got an absolutely amazing storyline, and an excellent game and physics engine. i'd say you should play more of it before writing it off on base of its stereotype.

i mean for christ's sake, half life is a FPS and is seen as having one of the best storylines in modern gaming. same goes for crysis, halo, bioshock, deus ex and a few more. today the FPS genre has being so much of a stereotype that it's disgusting seeing people judge it for what they've heard, not what they've seen.

i completely respect you're opinion, but frankly find it insulting that you say 'Every singly FPS is the exact same."

i mean you say they're all the same but I can't think of two games more different than Half-Life and Call of Duty.

FPS are also setting new grounds in terms of graphics and engine development.

I can't believe you're ridiculing an entire genre because of a stereotype!

you're saying they have no storylines, but look at these:

half life:
The Half-Life series begins in the 2000s, at the fictional Black Mesa Research Facility in New Mexico. Gordon Freeman, a recently employed theoretical physicist, is involved in an experiment analyzing an unknown crystalline artifact; however, when the anti-mass spectrometer beam contacts the crystal, it opens a dimensional rift between Black Mesa and another world called Xen, causing monsters to swarm Black Mesa and kill many of the facility's personnel. Attempts by the Black Mesa personnel to close the rift are unsuccessful, leading to a Marine Recon unit being sent in to silence the facility, including any survivors from the science team. Freeman fights through the facility to meet with several other scientists, who decide to travel to the alien dimension to stop the aliens. On Xen, Freeman eliminates the alien "leader" and is confronted by the G-Man, who offers Freeman employment before putting him into stasis. Back in Black Mesa, a second alien race begins an invasion, but is stopped when a Marine corporal, Adrian Shephard, collapses its portal in the facility. The G-Man then destroys Black Mesa with a nuclear warhead, and detains Shephard in stasis. Barney Calhoun, a security officer, also escaped from the facility with Dr. Rosenberg and two other scientists.
Nearly twenty years later, the G-Man brings Freeman out of stasis and inserts him into a dystopian Earth ruled by the Combine, a faction consisting of human and alien members, that used the dimensional rift caused at Black Mesa to conquer Earth in the interim. In the Eastern European settlement City 17, Freeman meets surviving members of the Black Mesa incident, including Isaac Kleiner, Barney Calhoun, Eli Vance and his daughter Alyx Vance, and aids in the human resistance against Combine rule. The Xen aliens, the Vortigaunts, who have been enslaved by the Combine, also assist the resistance. When his presence is made known to former Black Mesa administrator and Combine spokesman Wallace Breen, Freeman becomes a prime target for the Combine forces. Eventually, Freeman sparks a full revolution amongst the human citizens. Eli Vance and his daughter are subsequently captured by the Combine, and Freeman helps the resistance forces attack the Combine's Citadel to rescue them. Breen attempts to flee in a teleporter, but is presumed dead after Freeman destroys the dark energy reactor at the Citadel's top.
The G-Man then arrives to extract The Freeman before he is engulfed in the explosion, but is interrupted when Vortigaunts liberate Freeman from stasis and place both him and Alyx Vance at the bottom of the Citadel. Alyx then contacts her father, Eli Vance and Isaac(doctor) Kleiner who have formerly escaped the city into the surrounding countryside. Kleiner informs them that the reactor's core is at risk of exploding at any moment, an explosion which could completely destroy City 17. To delay the explosion they must enter the Citadel's now-decaying core and attempt to stabilize its primary reactor while the citizens evacuate the city from a train station. While inside, they discover that the Combine are attempting to destroy the reactor to call for reinforcements from the Combine's native dimension. After downloading critical data, they move through the war-torn city to the train station to take the last train out of the city. The Combine then destroy the reactor and thus both the Citadel and the city; the resulting explosion causes the train to derail.
Freeman awakens in one of the wrecked train cars with Alyx outside, where a forming superportal is visible from where the Citadel used to stand. They begin a journey through the White Forest to a resistance-controlled missile base in the nearby mountains. Along the way, Freeman and Alyx are ambushed and Alyx is severely injured. However, a group of Vortigaunts are able to heal her. During the healing ritual, Freeman receives word from G-Man, indicating that the Vortigaunts were keeping him at bay. G-Man demands that Freeman take Alyx to White Forest as safely as possible, saying that he cannot help as per restrictions he has agreed to. They are able to reach the resistance base and deliver the data, which contains the codes to destroy the portal as well as information on the Borealis, an enigmatic research vessel operated by Black Mesa's rival, Aperture Science, however, the ship disappeared while testing portal technology. The base then launches a satellite that is able to shut down the superportal, cutting off the Combine from outside assistance. However, as Alyx and Freeman prepare to travel to the Arctic and investigate the Borealis, they are attacked by Combine Advisors, who kill Eli Vance and potentially drain all information about the Resistance and the Borealis from his brain before being driven off by Alyx's pet robot, D0g.

halo:
In the distant past, an intellectual race called the Forerunners fought an alien parasite known as the Flood. The Flood, which spread through infestation of sentient life, overran much of the Milky Way Galaxy. The Forerunners conceived a weapon of last resort to combat the Flood. Using an installation known as the Ark, they built large ring-shaped megastructures known as Halos. The Halo Array, when activated, would destroy all sentient life in the galaxy—depriving the Flood of their food. Delaying as long as they could, the Forerunners activated the rings and disappeared.
Tens of thousands of years later, in the 26th century, humanity—under the auspices of the United Nations Space Command, or UNSC—colonize many worlds thanks to the development of faster-than-light "slipspace" travel. Tensions escalate between the older and more stable "Inner Colonies" and the remote "Outer Colonies", leading to civil war. The UNSC creates an elite group of enhanced supersoldiers, known as Spartans, to suppress the rebellion covertly. In the year 2525, the human colony of Harvest falls under attack by a theocratic alliance of alien races known as the Covenant. The Covenant leadership declares humanity heretics and an affront to their gods—the Forerunners—and begins a holy war of genocide. The Covenant's superior technology and numbers prove decisive advantages; though effective, the Spartans are too few in number to turn the tide of battle in humanity's favor.
In 2552, the Covenant arrive at Reach, the UNSC's last major stronghold beyond Earth, and launch an invasion of the planet. The last Spartans and UNSC military are unable to stop the Covenant from bombarding the surface with plasma. Following directives to avoid leading the Covenant to Earth, Cortana, the AI aboard the fleeing UNSC ship Pillar of Autumn, selects random coordinates that lead the ship to a Halo installation. The Covenant follow, damaging the Autumn and leading its crew to take the fight to the ring's surface. The Covenant accidentally release Flood imprisoned on the ring; in order to nullify the threat, the ring's AI caretaker, 343 Guilty Spark, enlists the help of the Spartan, John-117, or Master Chief. However, before the pair can activate Halo's defenses, Cortana reveals that Halo's activation would mean their own destruction. Master Chief and Cortana instead detonate the Autumn's engines, destroying Halo and preventing the escape of the Flood. They return to Earth with a few other human survivors, warning of an impending Covenant attack.
The Covenant, unaware of the destructive nature of the rings, attempt to fire another ring, Installation 05, in order to fulfill their religious prophecy and to do so launch an attack on Earth. Helping the Chief to defend the Earth are Sergeant Avery Johnson and Commander Miranda Keyes. One race in the Covenant, the Elites, learn the truth about the rings, and join forces with humanity in order to stop the firing of the ring. Though they are successful, the unexpected shutdown of the installation triggers a fail-safe protocol, priming all the rings for firing from one location, referred to as the Ark. Still oblivious to the true nature of the rings, the Covenant High Prophet of Truth and the remaining loyalist Covenant proceed to head to Earth, where they believe the Ark is buried. A battle rages on Earth between human forces, the Covenant and a Flood-infected army. Eventually, the Covenant is repulsed and flees through a slipspace portal, and the Flood is purged from Earth, resulting in the devastation of Africa.
Following a message Cortana left aboard the Flood ship, the Chief, Arbiter, Elites, Johnson, Keyes and their troops follow Truth through the portal. Joining them is 343 Guilty Spark, who aids the Chief as he has no function to fulfill after the destruction of his ringworld. Traveling through the portal, the humans and Elites discover an immense artificial structure known as the Ark, far beyond the edges of the Milky Way galaxy. The Flood arrive en masse aboard High Charity, the Covenant's 'holy city', and begin infesting the installation, Johnson is captured by Truth. Gravemind, a being representing the group-mind of the Flood, actually aids Arbiter and the Chief in finding Truth, since the activation of the Ark would doom its species. They find Keyes, who had tried to mount a solo rescue, dead and Johnson being used by Truth to activate the Ark. The Chief and Arbiter stop the activation, and Arbiter kills Truth before he can be consumed by the Flood. The group then discover that the Ark is constructing a new Halo ring to replace the one the Chief destroyed. The Chief decides to activate this Halo; the ringworld would eliminate the Flood infestation on the Ark while sparing the galaxy at large from destruction. To activate the ring, the Chief rescues Cortana, who has the Activation Index of the destroyed Halo, from High Charity.
The Chief, Arbiter, and Johnson travel to Halo's control room to activate the ring. Guilty Spark explains that because the ring is not yet complete, a premature activation will destroy it and the Ark. When Johnson ignores his warning, Guilty Spark kills him to protect "his" ring. The Chief and Arbiter destroy Guilty Spark, activate the ring, and escape the ring's self-destruction on the UNSC frigate Forward Unto Dawn. However, the force of Halo's blast causes the slipspace portal to collapse, resulting in only the front half of Forward Unto Dawn, carrying the Arbiter, making it back to Earth. Believing the Chief to have perished, a memorial service is held on Earth for the fallen heroes of the Human-Covenant war. After the memorial service, the Arbiter and his Elite brethren departs for their home planet. But it is shown that the rear half of Forward Unto Dawn is floating in space, with the Chief and Cortana on board. Cortana activates a distress beacon and the Chief goes into hibernation.
The story is continued in Halo 4, with the Master Chief and Cortana waking four years after the destruction of the Ark, arriving on the artificial Forerunner planet of Requiem, where a human colonizing ship has apparently crashed and a splinter group of Covenant are searching for a hibernating Forerunner.

crysis:
The game begins in 2020 when North Korean forces led by General Ri-Chan Kyong take control of the Lingshan Islands. A team of American civilian archaeologists, led by Dr. Rosenthal, send out a distress call indicating that they have discovered something that could change the world. Thus Raptor Team is dispatched to the islands, with the core mission of evacuating them and securing any valuable information that they have. The team consists of Nomad, Psycho, Aztec, Jester and team leader Prophet (all under code names); they are outfitted with Nanosuits, which help protect them from gunfire and explosions, as well as giving them superhuman strength and abilities. As they perform a high-altitude jump onto one of the islands, an unknown flying entity disrupts the jump by smashing into Nomad, and the team is separated. The crash deactivates Nomad's Nanosuit and destroys his parachute, but he is saved because he lands on water and his suit absorbs the impact of the landing. After he makes his way to shore, Prophet is able to reset Nomad's suit remotely, restoring its normal function.
As Raptor Team regroups after the jump, Aztec is killed by an unknown entity. When the team finds him, they discover that whatever killed him also killed and dismembered a nearby squad of KPA. The remaining members of Raptor Team proceed with the mission. Along the way they discover the hostages' boat frozen on a hill near the coast of the island. They also get their first look at the aliens who have been attacking their team, when a flying alien machine sneaks up on them and snatches Jester, killing him shortly thereafter. The first hostage the team rescues turns out to be a CIA agent who was sent to monitor Dr. Rosenthal's work. In the jungle, Nomad finds another hostage named Badowski dead with ice shards in his back, as the KPA battle an alien machine nearby. After Nomad regroups with Prophet, Prophet is suddenly snatched by another flying machine, which flies away with him in its grasp. Shortly after, Nomad is contacted over the radio by Major Clarence Strickland of the American military asking if he wishes to abort the mission since most of his team has been killed or missing; Nomad refuses, saying that he can still complete the mission.


A day/night cycle operates during the course of the single-player campaign
Nomad makes his way to Dr. Rosenthal's research complex, where he has found a rare fossilized artifact predating humanity by two million years. The partially excavated artifact resembles one of the flying machines (designated "exosuits") that has been attacking the team. Rosenthal also references other discoveries of similar artifacts in Afghanistan and Siberia, suggesting that the aliens have a global presence, and are not just confined to the island. While Rosenthal is running a scan on the artifact, it emits a powerful energy pulse that freezes Dr. Rosenthal solid. Nomad's Nanosuit is able to maintain his internal temperature, saving his life. Nomad then rendezvous with a VTOL, after eliminating a Nanosuit-equipped four-man KPA special forces team near the landing site. He notifies his superiors about this, because the U.S. military had hoped to prevent the Koreans from acquiring Nanosuit technology.
The U.S. military then begins a full-scale invasion of the island, led by Major Strickland. As the U.S. forces continue to the main excavation site, the central mountain on the island begins to fall apart, revealing a huge alien structure inside, which is nearly the size of the mountain itself. Nomad enters the excavation site at the mountain's base, but is captured by Kyong's men. Kyong deactivates Nomad's Nanosuit, and Nomad watches, helpless, as Kyong shoots one of the hostages in the head and then detonates explosive charges to open the structure. An energy pulse emanates from the structure and kills Kyong's men; the pulse also reactivates Nomad's Nanosuit. Kyong is also wearing a Nanosuit and attacks Nomad, until Nomad is able to kill him. As the mountain continues to collapse, a VTOL evacuates the last hostage, Dr. Rosenthal's daughter Helena, but is unable to rescue Nomad.
Nomad is trapped and decides to continue into the alien structure. It soon turns into a zero gravity environment. Nomad uses his hydro-thrusters to maneuver and encounters hostile sentient aliens. He also sees a possible invasion force consisting of many Alien machines. Nomad manages to escape, but the structure creates a massive sphere of energy that freezes everything outside to -200°F (-129°C). Once outside, Nomad is attacked by various Alien machines before finding Prophet. Prophet was able to engineer a weapon using the aliens' technology, the Molecular Accelerator (MOAC). Prophet's Nanosuit malfunctions, requiring him to frequently stop and recharge using heat sources, such as the burning wrecks of military vehicles. The two leave the ice sphere and rescue Helena, whose VTOL has crashed. Prophet leaves with Helena on another VTOL. At the U.S. evacuation point, one of the last VTOLs rescues Nomad from an unstoppable quadrupedal alien exosuit. Just as the exosuit is about to destroy the VTOL, Major Strickland draws its attention by firing at it using a mounted machinegun and the exosuit kills Strickland instead. As they leave the island, the pilot is killed and the engines are damaged. Nomad flies the crippled VTOL back to the USS Constitution carrier strike group while fighting off aliens along the way.
Once there, he meets up again with Psycho and is then debriefed by Admiral Richard Morrison who explains that a nuclear strike has been ordered against the ice sphere. Helena warns him that the aliens might absorb the energy, but the Admiral ignores her. Prophet flies a VTOL back to the island against orders. Despite Prophet's departure, the nuclear missile is launched at the ice sphere. The explosion causes the ice sphere to expand and prompts a massive alien counterattack.
Nomad is ordered to repair one of the carrier's damaged nuclear reactors. The Nanosuit is resistant to high levels of radiation, although prolonged exposure proves deadly. While Nomad is in the reactor room, Helena sends an experimental signal through Nomad's suit that causes several alien machines to absorb too much power and overload, destroying them. As Nomad returns to the flight deck, Admiral Morrison is killed and Nomad takes the prototype TAC-Cannon. On the flight deck, Nomad fights an alien exosuit similar to the one that killed Strickland. A massive alien warship then emerges from the sea, and Helena manages to deactivate its shields by sending a signal through Nomad's Nanosuit. Nomad then uses the TAC-Cannon to destroy the alien warship, which falls on the carrier and begins to sink it. Nomad runs across the flight deck and jumps off the carrier into the waiting VTOL, which is piloted by Psycho. As they fly away, Helena is nearly pulled out of the aircraft by the energy field created by the destroyed alien warship. Psycho then receives a transmission that there is another Carrier Strike Group en route to the island and suggests meeting them. Nomad protests, claiming that since they now know how to defeat the aliens, they need to continue fighting. A transmission from Prophet, who is inside the energy field on the island, is then received. The VTOL is then seen turning around and heading back to the island.

bioshock:
At the start of the game, player-character Jack is a passenger on a plane that goes down in the Atlantic Ocean in 1960. As the only survivor, Jack makes his way to a nearby lighthouse that houses a bathysphere terminal that takes him to Rapture.
Jack is contacted by Atlas via radio, and is guided to safety from the Splicers. Atlas requests Jack's help in stopping Ryan, directing him to a bathysphere where he claims Ryan has trapped his family. When Jack encounters a wandering Little Sister and its Big Daddy, Atlas urges Jack to kill the Big Daddy and kill the Little Sister to harvest her ADAM for himself; Dr. Tenenbaum overhears this and intercepts Jack before he harms the Little Sister, urging him to spare the child, providing him with a plasmid that would force the sea slug out of her body. Jack eventually works his way to the bathysphere, but Ryan destroys it before Jack can reach it.
Enraged, Atlas directs Jack towards Ryan's mansion, battling through Ryan's Splicers and facing against more deranged citizens. Ultimately, Jack enters Ryan's personal office, where Ryan is patiently waiting for Jack by casually playing golf. Ryan explains that Jack is his illegitimate child, taken from his mother by Fontaine who placed him out of Ryan's reach on the surface, and genetically modified to age rapidly. Jack was revealed to unknowingly be a sleeper agent, conditioned to accept the code phrase, "Would you kindly", which would force him to blindly act out any instruction that followed the phrase. Fontaine had planned to use Jack as a trump card in his war with Ryan, bringing him back to Rapture when the time was right; Jack's genetics would allow him to access systems, such as the bathysphere, that Ryan had locked out long ago. Ryan accepts his death by his own free will, and uses Jack's conditioning to force him to kill him with the golf club. After doing so, Jack becomes aware that the "Would you kindly" trigger has preceded many of Atlas' commands, and that Jack was himself responsible for crashing his plane near the bathysphere terminal after reading a letter containing the trigger. Atlas contacts Jack, revealing himself to be Fontaine; without Ryan, Fontaine takes over control of Ryan's systems, and leaves Jack to die via security drones released into Ryan's office.
Jack is saved by Dr. Tenenbaum and the Little Sisters who had previously been rescued. Dr. Tenenbaum helps Jack to remove Fontaine's conditioned responses, including one that would have stopped his heart. With the help of the Little Sisters, Jack is able to make his way to Fontaine's lair to face him. Fontaine, being cornered by Jack, injects himself with a large amount of ADAM, becoming an inhuman monster. Jack is able to better Fontaine after fighting him and draining his excess ADAM four times, at which time the Little Sisters subdue Fontaine's body to extract the ADAM, eventually killing him.
Two endings are possible depending on how the player interacted with the Little Sisters, all narrated by Dr. Tenenbaum. If the player has rescued all the Little Sisters, the ending shows five Little Sisters returning to the surface with Jack and living full lives under his care, including their graduating from college, getting married, and having children; it ends on a heart-warming note, with an elderly Jack surrounded on his deathbed by all five of the adult Little Sisters.
In the case where more than one Little Sister was harvested, the ending shows Jack turning on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurred, condemning Jack and his actions. The ending then shows a submarine coming across the wreckage of the plane, which is suddenly surrounded by bathyspheres containing Splicers who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now 'stolen the terrible secrets of the world'. The tone of Tenenbaum's voice is more hostile if the player had harvested every Little Sister.





even though i know that you won't read even half of that, just scanning through will make my point, you can't say they don't have storylines because a few you have heard of or played didn't. the above have much more in-depth stories than any MMORPG games i've played had

Last edited by resistance (2013-01-03 13:16:09)


hand in mine into your icy blues, and then i'd say to you we could take to the highway with this trunk of ammunition too, i'd end my days with you in a hail of bullets

Offline

 

#81 2013-01-03 13:00:15

Codebreaker
Scratcher
Registered: 2011-10-03
Posts: 100+

Re: Favorite/Least Favorite Video Game Genres?

Necromaster wrote:

Least Favorite: First Person Shooter

Ugh, where to start. One: Every single FPS is the exact. Same. They don't bother with new game mechanics; it's completely ridiculous! Two: Most have almost no story (which I am big on) and three: it's all about SENSELESS KILLING AND VIOLENCE. "Ermagawd, I gotz like THREE HEADSHOTS IN A ROWZ newbiez!!1!11!21!" It's sickening.

I agree with resistance.

Exactly what I'm saying is wrong these days.

To counter your statements:

One: You couldn't be more wrong about them all being the same. Not even the worst, in my opinion, are the same. It's kinda obvious that you don't play a lot of FPS. Look at Crysis, XCOM, TF2....I could keep going on forever. They all add something different to the table.

Two: It all honestly depends on your definition of story. Halo has a pretty in-depth story, and Crysis can blow most adventure games straight out of the water in terms of plot. Really, the only one that doesn't have story is CoD, where you're just killing zombies. I agree with you there, that's boring.

And three: Not really. This is related to two; it's all really based on how you look at it. On one hand, a lot of them are just shoot-em-ups-for-no-reason, but there are plenty of good ones out there. It seems you play more multiplayer than singleplayer.

Really, you should go try some FPS. I recommend Crysis or Halo.


Latest project: Pixelation/Upcoming project(s): M.A.Z.E Runner

Offline

 

#82 2013-01-03 13:08:25

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

I thought Halo's story was going thru copy and pasted rooms killing aliens! Because Halo is a pretty cool guy.

Naw just kidding. Halo's story is very complex, i just don't really like playing it.


http://i50.tinypic.com/2ufvxc5_th.gif Grammer? Whats grammar?

Offline

 

#83 2013-01-03 13:19:16

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

Codebreaker wrote:

Necromaster wrote:

Least Favorite: First Person Shooter

Ugh, where to start. One: Every single FPS is the exact. Same. They don't bother with new game mechanics; it's completely ridiculous! Two: Most have almost no story (which I am big on) and three: it's all about SENSELESS KILLING AND VIOLENCE. "Ermagawd, I gotz like THREE HEADSHOTS IN A ROWZ newbiez!!1!11!21!" It's sickening.

I agree with resistance.

Exactly what I'm saying is wrong these days.

To counter your statements:

One: You couldn't be more wrong about them all being the same. Not even the worst, in my opinion, are the same. It's kinda obvious that you don't play a lot of FPS. Look at Crysis, XCOM, TF2....I could keep going on forever. They all add something different to the table.

Two: It all honestly depends on your definition of story. Halo has a pretty in-depth story, and Crysis can blow most adventure games straight out of the water in terms of plot. Really, the only one that doesn't have story is CoD, where you're just killing zombies. I agree with you there, that's boring.

And three: Not really. This is related to two; it's all really based on how you look at it. On one hand, a lot of them are just shoot-em-ups-for-no-reason, but there are plenty of good ones out there. It seems you play more multiplayer than singleplayer.

Really, you should go try some FPS. I recommend Crysis or Halo.

Played both hate both. Halo's story is an exception; I'm talking about the majority here. And Crysis having a good story? What are you talking about? It's stock. It's all a matter of opinion, I suppose... XCOM, sure, that's cool, and TF2? These are 4 shooters you mentioned out of over a thousand...

Offline

 

#84 2013-01-03 13:21:22

Codebreaker
Scratcher
Registered: 2011-10-03
Posts: 100+

Re: Favorite/Least Favorite Video Game Genres?

Necromaster wrote:

Codebreaker wrote:

Necromaster wrote:

Least Favorite: First Person Shooter

Ugh, where to start. One: Every single FPS is the exact. Same. They don't bother with new game mechanics; it's completely ridiculous! Two: Most have almost no story (which I am big on) and three: it's all about SENSELESS KILLING AND VIOLENCE. "Ermagawd, I gotz like THREE HEADSHOTS IN A ROWZ newbiez!!1!11!21!" It's sickening.

I agree with resistance.

Exactly what I'm saying is wrong these days.

To counter your statements:

One: You couldn't be more wrong about them all being the same. Not even the worst, in my opinion, are the same. It's kinda obvious that you don't play a lot of FPS. Look at Crysis, XCOM, TF2....I could keep going on forever. They all add something different to the table.

Two: It all honestly depends on your definition of story. Halo has a pretty in-depth story, and Crysis can blow most adventure games straight out of the water in terms of plot. Really, the only one that doesn't have story is CoD, where you're just killing zombies. I agree with you there, that's boring.

And three: Not really. This is related to two; it's all really based on how you look at it. On one hand, a lot of them are just shoot-em-ups-for-no-reason, but there are plenty of good ones out there. It seems you play more multiplayer than singleplayer.

Really, you should go try some FPS. I recommend Crysis or Halo.

Played both hate both. Halo's story is an exception; I'm talking about the majority here. And Crysis having a good story? What are you talking about? It's stock. It's all a matter of opinion, I suppose... XCOM, sure, that's cool, and TF2? These are 4 shooters you mentioned out of over a thousand...

I'm not going to argue over something as childish as this. Variety is key, just remember that; just as you can't play too many shooters, you can't play too many adventure games, or RPGs, or anything.

And there are hundreds of good shooters out there. It definitely isn't my favorite genre, but I want people to stop stereotyping.


Latest project: Pixelation/Upcoming project(s): M.A.Z.E Runner

Offline

 

#85 2013-01-03 14:05:55

Cozyhut3
Scratcher
Registered: 2010-02-06
Posts: 500+

Re: Favorite/Least Favorite Video Game Genres?

fillergames wrote:

Cozyhut3 wrote:

fillergames wrote:

Big rigs over the road racing IS WINNER!!!! Its has its own genre.

I think I heard about that game. Doesn't it share the genre with E.T.? :3

Yes! That game is WINNER too!

But not as WINNER as Imagine Babyz  yikes

Offline

 

#86 2013-01-03 14:54:24

NeilWest
Scratcher
Registered: 2010-01-06
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

Cozyhut3 wrote:

fillergames wrote:

Cozyhut3 wrote:

I think I heard about that game. Doesn't it share the genre with E.T.? :3

Yes! That game is WINNER too!

But not as WINNER as Imagine Babyz  yikes

You forgot Bad Rats.

Offline

 

#87 2013-01-03 17:44:34

Cozyhut3
Scratcher
Registered: 2010-02-06
Posts: 500+

Re: Favorite/Least Favorite Video Game Genres?

NeilWest wrote:

Cozyhut3 wrote:

fillergames wrote:


Yes! That game is WINNER too!

But not as WINNER as Imagine Babyz  yikes

You forgot Bad Rats.

Or how about any licensed video game EVER? :3

For some reason I couldn't put down the Phineas and Ferb game though...  neutral

Offline

 

#88 2013-01-03 17:58:25

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

Cozyhut3 wrote:

NeilWest wrote:

Cozyhut3 wrote:


But not as WINNER as Imagine Babyz  yikes

You forgot Bad Rats.

Or how about any licensed video game EVER? :3

For some reason I couldn't put down the Phineas and Ferb game though...  neutral

Or Goldeneye 007 n64. I think it was the only movie based game i liked. Even if its a FPS game. It was more objective based then mindless killing.


http://i50.tinypic.com/2ufvxc5_th.gif Grammer? Whats grammar?

Offline

 

#89 2013-01-03 17:59:24

sanddude
Scratcher
Registered: 2009-06-29
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

fillergames wrote:

Cozyhut3 wrote:

NeilWest wrote:


You forgot Bad Rats.

Or how about any licensed video game EVER? :3

For some reason I couldn't put down the Phineas and Ferb game though...  neutral

Or Goldeneye 007 n64. I think it was the only movie based game i liked. Even if its a FPS game. It was more objective based then mindless killing.

Spiderman II and the Super Star Wars games weren't half-bad either.


http://www.bronyland.com/images/quiz/banner_rainbowdash.jpg

Offline

 

#90 2013-01-03 18:12:06

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

My favorite genre is Platforming.
My least favorite is Sports/racing.

I like FPS's. Why? Because in TF2, each character is unique. In COD, the story mode is fun, and so is the multiplayer. I like them both, and I probably like others. Also, in TF2, all you really do is shoot. In COD, there is a story mode. Anyways, I like them both.


It's my birthday. Deal with it.

Offline

 

#91 2013-01-03 18:17:52

lalala3
Scratcher
Registered: 2008-10-03
Posts: 100+

Re: Favorite/Least Favorite Video Game Genres?

maxdoss wrote:

you [...] shoot.

This is what I don't like about shooters. Over and out.

Edit: Yeah, I don't like sports/racing games either.

Last edited by lalala3 (2013-01-03 18:20:15)


http://img515.imageshack.us/img515/9374/signature2nt.png

Offline

 

#92 2013-01-03 18:20:54

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

lalala3 wrote:

maxdoss wrote:

you [...] shoot.

This is what I don't like about shooters. Over and out.

With the word "Shoot" in it. You would think its not just shooing.


http://i50.tinypic.com/2ufvxc5_th.gif Grammer? Whats grammar?

Offline

 

#93 2013-01-03 18:21:54

nama
Scratcher
Registered: 2010-06-06
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

sanddude wrote:

fillergames wrote:

Cozyhut3 wrote:


Or how about any licensed video game EVER? :3

For some reason I couldn't put down the Phineas and Ferb game though...  neutral

Or Goldeneye 007 n64. I think it was the only movie based game i liked. Even if its a FPS game. It was more objective based then mindless killing.

Spiderman II and the Super Star Wars games weren't half-bad either.

Spiderman 2 for mac used to be all I played when I was about 7 years old. I loved it.


You say goodbye to 1.4, I say hello to 2.0.

Offline

 

#94 2013-01-03 18:25:46

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Favorite/Least Favorite Video Game Genres?

I like console RPGs, 3D games, racing games (somewhat), puzzle games, rhythm/music games, strategy games (Civ III) and games that have good story, art, and music.

I'm not really fond of FPS games, platformers, and fighting games.


Posts: 20000 - Show all posts

Offline

 

#95 2013-01-03 19:32:12

Cozyhut3
Scratcher
Registered: 2010-02-06
Posts: 500+

Re: Favorite/Least Favorite Video Game Genres?

sanddude wrote:

fillergames wrote:

Cozyhut3 wrote:


Or how about any licensed video game EVER? :3

For some reason I couldn't put down the Phineas and Ferb game though...  neutral

Or Goldeneye 007 n64. I think it was the only movie based game i liked. Even if its a FPS game. It was more objective based then mindless killing.

Spiderman II and the Super Star Wars games weren't half-bad either.

Oh, and the LEGO games, anyone?  big_smile  I actually got the LoTR one for Christmas, but haven't played it yet because I want to see the movies first. And before I see a movie, I read the book. I'm on book 2, page 20. Ouch.

Hey, what genre are the LEGO games?  hmm

Offline

 

#96 2013-01-03 20:11:49

Codebreaker
Scratcher
Registered: 2011-10-03
Posts: 100+

Re: Favorite/Least Favorite Video Game Genres?

Cozyhut3 wrote:

sanddude wrote:

fillergames wrote:


Or Goldeneye 007 n64. I think it was the only movie based game i liked. Even if its a FPS game. It was more objective based then mindless killing.

Spiderman II and the Super Star Wars games weren't half-bad either.

Oh, and the LEGO games, anyone?  big_smile  I actually got the LoTR one for Christmas, but haven't played it yet because I want to see the movies first. And before I see a movie, I read the book. I'm on book 2, page 20. Ouch.

Hey, what genre are the LEGO games?  hmm

Probably adventure.

I agree, the LEGO games are epic. My favorite would probably be Lego Star Wars, or maybe batman. They're all great, either way.


Latest project: Pixelation/Upcoming project(s): M.A.Z.E Runner

Offline

 

Board footer