Hi,
In the interest of getting useful things out there for others to also enjoy I've created the basis for a large-field 2D space-sim movement/tracking/environment system.
The "player" is a rotating ship with a fixed 0,0 ref point. The "universe" is wrap-around.
Rotation is in 5 degree increments. I'll be making an animated heading gauge soon along with pressing T to select between targets.
The controls are WASD,
A and D control direction, W moves the player in that direction and S controls the radar "scope" range.
For this demonstration the plane is a +/- 100k point field (200k wide) with a max scope range of 10k so there's some room to play around and of course it can be much MUCH LARGER.
If you find this useful or have any questions please let me know.
O.R.C.S. DEV
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