Hey, I'm working on a game based on the Portal series. Yesterday I posted a demo for it, and if you guys could check it out I would really appreciate it. Feel free to tell me what I should add and also please love it!
Thanks, giamsan.
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Ill check it out and edit this post with my honest opinions.
WASD, Good controls. The mouse should aim the portal gun though.
How to play shouldn't be forced down the players throat. Just give an idea of what controls to use in the description. Players learning themselves makes it apply on a more personal level. Make it so you dont need text to teach the player how to play. When games tell me what to do I just think, Yeah I get it, and assume that the game thinks im dumb.
make acid/lava pits obvious. Like as the level starts have someone fall in and die, instead of text.
Thats all, I look forward to seeing a more refined version in the future!
Last edited by Rik408 (2012-12-21 08:42:01)
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Thanks for the comments, it really helps. I was going to make it so that you can aim the portal where you want, but I had trouble programming which angle the portal points at. When i figure out a good way of doing it i will change that.
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Giamsan. I'm a new scratcher here but here's what I thought you might have. Here are some changes you might want to make.
Firstly:
Sprite - Change it so that when it touches black it will bounce back. On one of the levels the sprite is high enough to touch the ceiling. This was a bad idea since I got stuck in the wall.
Secondly:
Portal guy - Change it so that it always aims where the mouse is. The portal fired is too slow as well. In the actual games they take like a second to reach the opposite wall. I would suggest changing the speed to like 0.01 seconds.
Thirdly:
Movement speed - The movement speed makes me bored. Speed it up either by putting it to either 0.05 or 0.1.
Thanks for reading this!
~Smice
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Here are my replies to that:
1 - That was a bug which I forgot to fix. I realised that soon after I posted the demo, so expect that to be fixed.
2 - I am going to change the control for the gun to the mouse as soon as I figure out a way to make the portal know what orientation to be in (e.g., when you shoot it diagonally it could either hit the wall or the ceiling)
3 - Yes, I will definitely change the speed
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