i want my character to not move AFTER he has died. that means the player not being able to move with WASD or the arrow keys, but the game freeze.
when gf clicked forever if <touching color [RED]> play sound [f2f_hitg] switch to costume [Death1 v] wait (0.05) secs switch to costume [Death2 v] wait (0.05) secs switch to costume [Death3 v] wait (0.05) secs switch to costume [Death4 v] wait (0.05) secs broadcast [Game Over v] stop script
Offline
Just add a stop on the movement block
Offline
It's incredibly hard to help you without seeing all the code. Is it possible for you to upload it, then I will try to look into it and possibly give you a solution to the problem?
Offline
Offline
Fix:
1.Create a Variable named Alive
2.On stage, when gf clicked set Alive to 'true'
3.Change every 'forever block' in movements to forever if, adding an operator checking: 'forever if <alive=true>'
4.???
5.Profit!
That fixes it...
Offline
oh and be sure to add a set Alive to false when red is touched
Offline
Duplicate topic. (link to original topic)
Offline
jontmy00 wrote:
Duplicate topic. (link to original topic)
Closing - Please don't make duplicate topics. Just keep adding new posts to the old topic.
Offline