From what i've seen, you cannot create new objects of the exact same type like in, for example, Java.
For example, lets say I'm making a shooter game. There are three waves, and every wave would spawn 12 robots coming for your base. Would I have to make 3 dozen robots that are assigned to their own broadcasts, or can I create new robots off of a "base" robot to save time and effort?
Sorry if this is in the wrong section, I'm somewhat new here
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In 1.4, you'd have to create each robot individually. In 2.0, you can base them off of one.
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It's as Firedrake969 says. Was quite curious when I saw your post title (using scratch when you know Java?)
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To create the three dozen robots quicker there is a duplicate tool. This sort of achieves what you want.
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