when gf clicked if <(friends that came over to party) = [1]> repeat (20) change [friends that came over to party v] by [1] end end if <(friends that came over to party) = [20]> say [Lets party!] for (3) secs party for (86400) secs
Last edited by maxamillion321 (2012-12-19 17:32:21)
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change backround think [WHERE THE HECK IS IT.] for (10000000) secs
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Twiddlemaster wrote:
([abs v] of ((x position) - (Sprite2XPosition)))
Fixed.
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when gf clicked ask [Who is Tigerclaw tring to kill to earn leadership?] for (3) secs if < (answer) = Bluestar] say [Correct!] for (2) secs
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[scratchblocks]
when gf clicked
ask [Who is Tigerclaw tring to kill to earn leadership?] for (3) secs
if < (answer) > = Bluestar
say [Correct!] for (2) secs
else
if <(answer)> = ?
say [Incorrect!] for (2) secs
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Brightsigh wrote:
when gf clicked ask [Who is Tigerclaw tring to kill to earn leadership?] for (3) secs if < (answer) > = Bluestar say [Correct!] for (2) secs else if <(answer)> = ? say [Incorrect!] for (2) secs[/quote]
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when gf clicked ask [Who is Tigerclaw tring to kill to earn leadership?] for (3) secs if < (answer) > = Bluestar say [Correct!] for (2) secs else if <(answer)> = ? say [Incorrect!] for (2) secs[/quote]
If thats wrong, can someone please fix it. :\
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...
[scratchblocks]
if y [10]
flip sprite1
say [Whee!!!] for 10 secs
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Meant to do...
if y [10] flip sprite1 say [Whee!!!] for 10 secs
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Brightsigh wrote:
when gf clicked ask [Who is Tigerclaw tring to kill to earn leadership?] and wait if < (answer) = [Bluestar]> say [Correct!] for (2) secs else if <(answer) = [?]> say [Incorrect!] for (2) secs end endIf thats wrong, can someone please fix it. :\
Fixed.
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ErnieParke wrote:
Brightsigh wrote:
when gf clicked ask [Who is Tigerclaw tring to kill to earn leadership?] and wait if < (answer) = [Bluestar]> say [Correct!] for (2) secs else say [Incorrect!] for (2) secs endIf thats wrong, can someone please fix it. :\
Fixed.
Fixed, in the way I'd do it.
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[scratchblocks]
when I receive gonna get u...
set x to <[x position v] of [baddie v]>
set y to <[y position v] of [baddie v]>
point in direction [-90 v]
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coolscratchkid wrote:
when I receive [gonna get u... v] set x to <[x position v] of [baddie v]> set y to <[y position v] of [baddie v]> point in direction [-90 v]
Fixed.
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hey yall
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I'm, dieing...
when gf clicked repeat until <(Dead) > [100%]> Remove [life v] end go to [The Aether]*dies*
when gf clicked change [heavenly light v] [ghost] effect by (50) restore [life v] end return to [Earth] say (IM ALIVE!!!)
Last edited by Digi-tak (2012-12-21 16:04:22)
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maxamillion321 wrote:
when gf clicked if <(friends that came over to party) = [1]> repeat (19) change [friends that came over to party v] by [1] end end if <(friends that came over to party) = [20]> say [Lets party!] for (3) secs party for (86400) secs
The original would make the friends 21. Fixed.
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when gf clicked repeat until <(timer) > [10]> go to [mouse-pointer v] end think [Scripts in your posts!] for (3) secs
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when i receive [teach] Ask [If you say:] and wait add (answer) to [Learn] Ask [Then I say:] and wait add (answer) to [LearnA]
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Bfoot wrote:
when i receive [teach] Ask [If you say:] and wait add (answer) to [Learn v] Ask [Then I say:] and wait add (answer) to [LearnA v]
Fixed.
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