That's not possible in Scratch.
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SheppardProductions wrote:
That's not possible in Scratch.
Actually, it is. You say
set [num v] to (how many seconds) set [num 2 v] to (num) repeat (num 2) wait (0.98) secs change num by (-1)
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firedrake969_test wrote:
SheppardProductions wrote:
That's not possible in Scratch.
Actually, it is. You say
set [num v] to (how many seconds) set [num 2 v] to (num) repeat (num 2) wait (0.98) secs change num by (-1)
Mhmm. And it automatically knows what the day is.
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SheppardProductions wrote:
firedrake969_test wrote:
SheppardProductions wrote:
That's not possible in Scratch.
Actually, it is. You say
set [num v] to (how many seconds) set [num 2 v] to (num) repeat (num 2) wait (0.98) secs change num by (-1)Mhmm. And it automatically knows what the day is.
Mhmmmm...
You're right! xD
Well, you could either make it countdown from when the green flag is clicked for a certain amount of seconds, days, hours, weeks, months, years centuries, millenia, etc. OR wait until Scratch 2.0. Believe me, you can.
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hmmm. have a variable for hours, minutes and seconds.
when gf clicked set [hour v] to [number you want] set [minute v] to [number you want] set [seconds v] to [number you want] forever repeat until <(seconds) = (0)> change [secs v]by (-1) wait (1) secs end change [minutes v] by (-1) set [seconds v] to (59) endto make things cleaner, put the hours in a new script
when gf clicked forever wait until <(minutes) = (0)> change [hour v] by (-1) set [minutes v] to (59) enddoes this help?
Last edited by gfchll (2012-12-13 19:43:14)
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