OK, pest is doing enemy automation and george is working on the menu. Until those things are done, there's nothing else to do except making levels.
I'm calling it quits for today, because I have been sitting at my laptop scratching for the whole day. LOL
Those of you that are in different timezones, keep working diligently. I'm going to bed.
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If anyone wants to test An enemy i made a wasp still a major work in progress as you will see but i have the basics for 1 enemy down heres the project: http://scratch.mit.edu/projects/sisterpest/2967600 I am working on more most likely as you read this.It should spawn in room 5 but well its a little(very) buggy right now
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Duelmaster360 wrote:
zekrom809 wrote:
CanadianGeorge wrote:
...maybe zekrom809 could do the main menu, and we may also need your troubleshooting skills with the platformer base.
I'm having a bit of trouble troubleshooting that on the character color changer, actually.
But we could have the stage not be what the character walks on, but rather it walks on another sprite. That could work. But for now, I'll work on the weapon upgrading shop.I am already working on the shop and color-changing system.
Okay. I made my own version already though, so maybe we could combine the two. Plus, mine also includes the power-ups and enemy drops. If you like your version better, that's okay. I'll be working on making levels.
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One time signature? Whaaaaaaaat?
Last edited by zekrom809 (2012-12-09 10:58:51)
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zekrom809 wrote:
Duelmaster360 wrote:
zekrom809 wrote:
I'm having a bit of trouble troubleshooting that on the character color changer, actually.
But we could have the stage not be what the character walks on, but rather it walks on another sprite. That could work. But for now, I'll work on the weapon upgrading shop.I am already working on the shop and color-changing system.
Okay. I made my own version already though, so maybe we could combine the two. Plus, mine also includes the power-ups and enemy drops. If you like your version better, that's okay. I'll be working on making levels.
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One time signature? Whaaaaaaaat?
Hey, i think Duelmasters shop is better. It seems... more interesting i guess.
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ethwok wrote:
zekrom809 wrote:
Duelmaster360 wrote:
I am already working on the shop and color-changing system.Okay. I made my own version already though, so maybe we could combine the two. Plus, mine also includes the power-ups and enemy drops. If you like your version better, that's okay. I'll be working on making levels.
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One time signature? Whaaaaaaaat?Hey, i think Duelmasters shop is better. It seems... more interesting i guess.
But, i like how you put the enemy drops in. For the enemy drops and powerups, would it just be like the higher level, the bugger the chance is that you'll get one?
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ethwok wrote:
ethwok wrote:
zekrom809 wrote:
Okay. I made my own version already though, so maybe we could combine the two. Plus, mine also includes the power-ups and enemy drops. If you like your version better, that's okay. I'll be working on making levels.
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One time signature? Whaaaaaaaat?Hey, i think Duelmasters shop is better. It seems... more interesting i guess.
But, i like how you put the enemy drops in. For the enemy drops and powerups, would it just be like the higher level, the bugger the chance is that you'll get one?
I don't think you should be able to buy powerups, because they only last for about 20 seconds. They should just spawn randomly in the level. And the way you get credits to go buy stuff is the enemies have a chance of dropping them when you kill them.
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Duelmaster360 wrote:
ethwok wrote:
ethwok wrote:
Hey, i think Duelmasters shop is better. It seems... more interesting i guess.But, i like how you put the enemy drops in. For the enemy drops and powerups, would it just be like the higher level, the bugger the chance is that you'll get one?
I don't think you should be able to buy powerups, because they only last for about 20 seconds. They should just spawn randomly in the level. And the way you get credits to go buy stuff is the enemies have a chance of dropping them when you kill them.
so you're saying that there's not gonna be enemy drops or upgrade things in the shop, right? I think that it was kinda weird to do that. So yeah, lets just your shop duelmaster
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I have uploaded the menu, having a problem though.
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CanadianGeorge wrote:
I have uploaded the menu, having a problem though.
Did you notice the glitch where if you went to the shop, the menu buttons still functioned? I can fix that if you like.
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Duelmaster360 wrote:
CanadianGeorge wrote:
I have uploaded the menu, having a problem though.
Did you notice the glitch where if you went to the shop, the menu buttons still functioned? I can fix that if you like.
Yes, that was the problem, and it could actually happen anywhere in the menu.
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CanadianGeorge wrote:
Duelmaster360 wrote:
CanadianGeorge wrote:
I have uploaded the menu, having a problem though.
Did you notice the glitch where if you went to the shop, the menu buttons still functioned? I can fix that if you like.
Yes, that was the problem, and it could actually happen anywhere in the menu.
you could have a variable where it says "in menu" and just when the buttons are showing set it to in and just wrap the buttons script on a [if (in menu) = in]
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ethwok wrote:
CanadianGeorge wrote:
Duelmaster360 wrote:
Did you notice the glitch where if you went to the shop, the menu buttons still functioned? I can fix that if you like.
Yes, that was the problem, and it could actually happen anywhere in the menu.
you could have a variable where it says "in menu" and just when the buttons are showing set it to in and just wrap the buttons script on a [if (in menu) = in]
actually, all i did was change his script from:
when gf clicked forever if <<mouse down> and <touching [mouse-pointer v]>> endto:
when [button] clicked
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Sooo... I'm looking for a job... anyone else looking? What to do...
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CanadianGeorge wrote:
Sooo... I'm looking for a job... anyone else looking? What to do...
You can make levels, or just chill.
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ethwok wrote:
Duelmaster360 wrote:
ethwok wrote:
But, i like how you put the enemy drops in. For the enemy drops and powerups, would it just be like the higher level, the bugger the chance is that you'll get one?
I don't think you should be able to buy powerups, because they only last for about 20 seconds. They should just spawn randomly in the level. And the way you get credits to go buy stuff is the enemies have a chance of dropping them when you kill them.
so you're saying that there's not gonna be enemy drops or upgrade things in the shop, right? I think that it was kinda weird to do that. So yeah, lets just your shop duelmaster
What I was thinking was that we could buy better things (enemy drops, powerups) and they would still generate randomly, but there would be a better chance of getting more and more powerful powerups as you buy them. and duelmaster, you have a point there. I thought enemy drops were limited time items that you could get. I didn't think that was coins. so we take that and the coin collecting out and combine it with yours, then how do you think it would be?
I don't think I'm going to be here for a while, because I got sick and this is the last time I can use the computer until I get better. Sorry!
Last edited by zekrom809 (2012-12-12 00:05:08)
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zekrom809 wrote:
ethwok wrote:
Duelmaster360 wrote:
I don't think you should be able to buy powerups, because they only last for about 20 seconds. They should just spawn randomly in the level. And the way you get credits to go buy stuff is the enemies have a chance of dropping them when you kill them.so you're saying that there's not gonna be enemy drops or upgrade things in the shop, right? I think that it was kinda weird to do that. So yeah, lets just your shop duelmaster
What I was thinking was that we could buy better things (enemy drops, powerups) and they would still generate randomly, but there would be a better chance of getting more and more powerful powerups as you buy them. and duelmaster, you have a point there. I thought enemy drops were limited time items that you could get. I didn't think that was coins. so we take that and the coin collecting out and combine it with yours, then how do you think it would be?
I don't think I'm going to be here for a while, because I got sick and this is the last time I can use the computer until I get better. Sorry!
how about, the higher level your armor is, the higher the chance that you will get better drops and powerups.
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Ok im back i have been busy for a little while and im working on enemys again
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I have the gunner partilly done if someone could tune up its graphics that would be great
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sisterpest wrote:
I have the gunner partilly done if someone could tune up its graphics that would be great
It doesn't follow you to the right. Allow me to fix that. Then, just use the exact same scripts for the blaster enemy, but make him slower.
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I suppose I could join part-time.
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Firedrake969 wrote:
I suppose I could join part-time.
Ok, read the forum and get updated
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