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#101 2012-11-25 20:42:28

FunDude
Scratcher
Registered: 2010-06-29
Posts: 500+

Re: Cat Fortress

maxdoss wrote:

change movement to WASD. its awkward with arrow keys

I totally agree with you, I don't like using the arrow keys. or make it so you can use both.


LOL signature fail

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#102 2012-11-26 16:42:28

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: Cat Fortress

Will upload new version with explosions this week. Working on pyro person too.


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#103 2012-11-29 14:00:23

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

Bump


http://i48.tinypic.com/106ijc9.jpg

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#104 2012-11-30 18:42:11

FunDude
Scratcher
Registered: 2010-06-29
Posts: 500+

Re: Cat Fortress

bump


LOL signature fail

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#105 2012-11-30 19:38:15

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Re: Cat Fortress

Sorry i haven't been working. I was too busy focused on school. I will start next week. Also im getting better at sprites too.


http://i50.tinypic.com/2ufvxc5_th.gif Grammer? Whats grammar?

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#106 2012-12-01 09:53:41

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: Cat Fortress

Just an idea, but could we make this 1st person like to actual version. We could use scratchcube's project as a base..... Btw I have nearly done my bit


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#107 2012-12-01 10:14:45

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

DJ-stickman wrote:

Just an idea, but could we make this 1st person like to actual version. We could use scratchcube's project as a base..... Btw I have nearly done my bit

First person would need wayyyy to much math for me  tongue


http://i48.tinypic.com/106ijc9.jpg

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#108 2012-12-01 10:34:31

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: Cat Fortress

Bklecka wrote:

DJ-stickman wrote:

Just an idea, but could we make this 1st person like to actual version. We could use scratchcube's project as a base..... Btw I have nearly done my bit

First person would need wayyyy to much math for me  tongue

Ok!! I'm good at math though... Never mind


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#109 2012-12-01 19:50:05

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

I have one more task for you DJ.
Change the movement controls so you can use wasd aswell as the arrow keys


http://i48.tinypic.com/106ijc9.jpg

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#110 2012-12-01 21:41:14

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: Cat Fortress

Bklecka wrote:

I have one more task for you DJ.
Change the movement controls so you can use wasd aswell as the arrow keys

ok


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#111 2012-12-02 14:24:19

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: Cat Fortress

Check it out:UPDATE


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#112 2012-12-02 14:25:30

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Cat Fortress

Can I join as ideas?


Click the sign.
https://s3.amazonaws.com/eterna/eterna2/logo2.png

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#113 2012-12-02 22:09:02

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

Firedrake969 wrote:

Can I join as ideas?

Sure!


http://i48.tinypic.com/106ijc9.jpg

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#114 2012-12-02 22:15:34

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

soniku3 wrote:

Programming. A bit of art.

Added


http://i48.tinypic.com/106ijc9.jpg

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#115 2012-12-02 22:19:53

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

DJ-stickman wrote:

Check it out:UPDATE

0.4.1 Changelog:
Fixed explosions
Added Pyro sprite
Added Demo sprite
Added new resupply locker sprite
Fixed demoman having rocket launcher

Here is the art i'll need:
Better resupply locker
Pyro sprite
Demo sprite


http://i48.tinypic.com/106ijc9.jpg

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#116 2012-12-05 17:58:53

YMIBANWAH
Scratcher
Registered: 2012-06-26
Posts: 100+

Re: Cat Fortress

can I help


Ingarts read it today!

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#117 2012-12-06 15:58:39

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Re: Cat Fortress

I forgot. going to start soon!


http://i50.tinypic.com/2ufvxc5_th.gif Grammer? Whats grammar?

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#118 2012-12-06 22:21:08

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

YMIBANWAH wrote:

can I help

Sure, you go in and fix whatever


http://i48.tinypic.com/106ijc9.jpg

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#119 2012-12-07 07:56:04

YMIBANWAH
Scratcher
Registered: 2012-06-26
Posts: 100+

Re: Cat Fortress

Ok I'll do that tomorrow.


Ingarts read it today!

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#120 2012-12-17 19:26:04

YMIBANWAH
Scratcher
Registered: 2012-06-26
Posts: 100+

Re: Cat Fortress

Bump, or are we done here?


Ingarts read it today!

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#121 2012-12-18 22:26:38

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

YMIBANWAH wrote:

Bump, or are we done here?

Neverrrrrrrrrrr


http://i48.tinypic.com/106ijc9.jpg

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#122 2012-12-20 20:19:29

YMIBANWAH
Scratcher
Registered: 2012-06-26
Posts: 100+

Re: Cat Fortress

Bklecka wrote:

YMIBANWAH wrote:

Bump, or are we done here?

Neverrrrrrrrrrr

What can i help with in particular, and are we going to need more people to continue working with us.


Ingarts read it today!

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#123 2012-12-20 20:51:00

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

YMIBANWAH wrote:

Bklecka wrote:

YMIBANWAH wrote:

Bump, or are we done here?

Neverrrrrrrrrrr

What can i help with in particular, and are we going to need more people to continue working with us.

Well 0.4 needs massive Bugfixing.
We need more coders and artists


http://i48.tinypic.com/106ijc9.jpg

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#124 2012-12-20 21:09:43

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Cat Fortress

I'll code


It's my birthday. Deal with it.

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#125 2012-12-20 22:12:42

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Cat Fortress

maxdoss wrote:

I'll code

Kay.
And i'm also taking a vote:
Switch to making HL2(Half Life 2) in Scratch or continue developing TF2 in Scratch.

I've realized through me being a 2.0 tester, that cloud variables are too slow(updates once a second) to be usable for a game like this.
Plus, our engine is going to be really difficult to port to multiplayer cloud variables.

If we DO go down the HL2 path, This topic will be closed and and a new one will be made. We'll call it Nine-Life(cats supposedly have 9 lives  tongue )

If we do NL(Nine-Life),
We will use the current CF(Cat Fortress) Engine, without the classes.


http://i48.tinypic.com/106ijc9.jpg

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