When I use these control and then sense, it will not continue even after I touch sprite3. What am I doing wrong?
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Do you have the green flag connect to another control block like: " when GF clicked" or "when I receive" for example. Also as what Dankill said are you sure the sprite isn't hidden? You should upload it as a test project so we can see the scripts.
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GenChico wrote:
Do you have the wait until block connected to another control block like: " when GF clicked" or "when I receive" for example. Do you have commands after the wait until block.Also as what Dankill said are you sure the sprite isn't hidden? You should upload it as a test project so we can see the scripts.
Edited for spelling
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http://scratch.mit.edu/projects/vickimintz/2951694
I can't tell if it is hidden. I don't know how to do anything on this
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@dankill51
No I don't think i set the green clam to move... I was trying to make it wait until I click sprite 3, how do i do that?
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I can't find the "when sprite 3 clicked" control...
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vickimintz wrote:
I can't find the "when sprite 3 clicked" control...
To find that block, just go to Sprite3, and under the Control tab, you should see it 3 blocks down. Though, just to say, that block contains a small delay, so if you want, you could use this in Sprite3 to avoid that delay:
when gf clicked forever if (mouse down?) if (touching [mouse pointer v]?) broadcast [Broadcast v] end wait until <not (mouse down?)> end
Last edited by ErnieParke (2012-12-02 15:10:32)
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