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#1 2012-11-27 18:01:18

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Annoying wall detection bug in my platformer base.

If the character walks into a wall to fast he starts to fly up. Help?

http://scratch.mit.edu/projects/fillergames/2940092 This is the project. Also tell me for any other bugs.


http://i50.tinypic.com/2ufvxc5_th.gif Grammer? Whats grammar?

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#2 2012-11-27 18:44:29

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Annoying wall detection bug in my platformer base.

I decided to look at your project and couldn't find the cause of this glitch, though I have found that it isn't being caused by the sensor falsy thinking it was in the floor. I'm moving onto something else, so I hope that this little piece of info will help any other people hunting down your glitch.

Last edited by ErnieParke (2012-11-27 18:53:30)


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#3 2012-11-27 18:57:03

fillergames
Scratcher
Registered: 2012-10-15
Posts: 1000+

Re: Annoying wall detection bug in my platformer base.

ErnieParke wrote:

I decided to look at your project and couldn't find the cause of this glitch, though I have found that it isn't being caused by the sensor falsy thinking it was in the floor. I'm moving onto something else, so I hope that this little piece of info will help any other people hunting down your glitch.

Well i found out. The slope detection is poorly placed near the wall detection. When you hit a wall the game thinks your climbing a slope.


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