If the character walks into a wall to fast he starts to fly up. Help?
http://scratch.mit.edu/projects/fillergames/2940092 This is the project. Also tell me for any other bugs.
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I decided to look at your project and couldn't find the cause of this glitch, though I have found that it isn't being caused by the sensor falsy thinking it was in the floor. I'm moving onto something else, so I hope that this little piece of info will help any other people hunting down your glitch.
Last edited by ErnieParke (2012-11-27 18:53:30)
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ErnieParke wrote:
I decided to look at your project and couldn't find the cause of this glitch, though I have found that it isn't being caused by the sensor falsy thinking it was in the floor. I'm moving onto something else, so I hope that this little piece of info will help any other people hunting down your glitch.
Well i found out. The slope detection is poorly placed near the wall detection. When you hit a wall the game thinks your climbing a slope.
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