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#2126 2012-11-25 11:59:38

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

mathfreak231 wrote:

30-1 wrote:

ErnieParke wrote:

Fixed even more.

Fixed more than that.◌̂

c-c-c-combo breaker

jontmy00 wrote:

Please stop making quite trains that are unnecessary.  hmm


http://i46.tinypic.com/35ismmc.png

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#2127 2012-11-25 12:42:52

curiouscrab
Scratcher
Registered: 2012-06-25
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

I made this script and when I tried to activate Mesh offline by doing the stuff on the wiki and changing true to false, but nothing happened. The project is Mesh Racing Game. I used the script:
Sprite 1 Car

when gf clicked
point in direction [90 v]
go to x: [-183] y: [-131]
if <(1/2)=[1]>
  set [1/2 v] to [0]
  stop script
end
change [1/2 v] by [1]
wait until <(p2)=[here]>
set [p1 v] to [here]
say [Ready!] for [1] secs
say [Go!] for [1] secs
forever
  if <key [up arrow v] pressed?>
    move [1] steps
  end
  if <key [left arrow v] pressed?>
    turn ccw [1] degrees
  end
  if <key [right arrow v] pressed?>
    turn cw [1] degrees
  end
  if <key [down arrow v] pressed?>
    move [-1] steps
  end
end
Sprite 2 Car

when gf clicked
point in direction [90 v]
go to x: [-185] y: [-162]
if <not<(1/2)=[1]>>
  set [p2 v] to [missing]
  stop script
end
set [p2 v] to [here]
wait until <(p1)=[here]>
say [Ready!] for [1] secs
say [Go!] for [1] secs
forever
  if <key [w v] pressed?>
    move [1] steps
  end
  if <key [d v] pressed?>
    turn cw [1] degrees
  end
  if <key [a v] pressed?>
    turn ccw [1] degrees
  end
  if <key [s v] pressed?>
    move [-1] steps
  end
end
If anyone knows what's going on please help.


http://i50.tinypic.com/dopbtw.png

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#2128 2012-11-25 17:05:11

curiouscrab
Scratcher
Registered: 2012-06-25
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

add [list apparently works in scratchblocks form] to [list v]


http://i50.tinypic.com/dopbtw.png

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#2129 2012-11-25 18:25:17

KrIsMa
Scratcher
Registered: 2011-09-20
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

curiouscrab wrote:

I made this script and when I tried to activate Mesh offline by doing the stuff on the wiki and changing true to false, but nothing happened. The project is Mesh Racing Game. I used the script:
Sprite 1 Car

when gf clicked
point in direction [90 v]
go to x: [-183] y: [-131]
if <(1/2)=[1]>
  set [1/2 v] to [0]
  stop script
end
change [1/2 v] by [1]
wait until <(p2)=[here]>
set [p1 v] to [here]
say [Ready!] for [1] secs
say [Go!] for [1] secs
forever
  if <key [up arrow v] pressed?>
    move [1] steps
  end
  if <key [left arrow v] pressed?>
    turn ccw [1] degrees
  end
  if <key [right arrow v] pressed?>
    turn cw [1] degrees
  end
  if <key [down arrow v] pressed?>
    move [-1] steps
  end
end
Sprite 2 Car

when gf clicked
point in direction [90 v]
go to x: [-185] y: [-162]
if <not<(1/2)=[1]>>
  set [p2 v] to [missing]
  stop script
end
set [p2 v] to [here]
wait until <(p1)=[here]>
say [Ready!] for [1] secs
say [Go!] for [1] secs
forever
  if <key [w v] pressed?>
    move [1] steps
  end
  if <key [d v] pressed?>
    turn cw [1] degrees
  end
  if <key [a v] pressed?>
    turn ccw [1] degrees
  end
  if <key [s v] pressed?>
    move [-1] steps
  end
end
If anyone knows what's going on please help.

This is a play area! Anyways why post it again? You already did it in help with scripts...


http://blocks.scratchr.org/API.php?user=KrIsMa&amp;action=onlineStatus&amp;online=http://i49.tinypic.com/2pzic0m.png&amp;offline=http://i49.tinypic.com/r7p10n.png
The Scratch Team (and fellow scratchers!) is/are so nice!!!

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#2130 2012-11-26 15:15:43

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

gfchll wrote:

 when gf clicked [BLOCKSPAM v]
I hope they don't consider this as spam

But they do.


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2131 2012-11-26 15:28:58

johnaveryhanson
Scratcher
Registered: 2011-12-22
Posts: 58

Re: Official [Scratchblocks] Testing Play Area

[scratchblocks]when gf clicked
repeat until your sane
clicked say hello your crazy

Last edited by johnaveryhanson (2012-11-26 15:30:32)


i am currently http://blocks.scratchr.org/API.php?user=johnaveryhanson&amp;action=onlineStatus&amp;type=text

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#2132 2012-11-26 16:02:28

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

johnaveryhanson wrote:

when gf clicked
 repeat until (your sane clicked?)
  say [hello your crazy]
end

Fixed.


http://i46.tinypic.com/35ismmc.png

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#2133 2012-11-26 19:51:06

otnayupidstay
Scratcher
Registered: 2009-12-01
Posts: 35

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
forever
  eat
  go to [School v]
  eat
  go to [Home v]
  eat
  sleep
end

Last edited by otnayupidstay (2012-11-26 19:51:23)


IN SOVIET RUSSIA, TBGs CLOSE SCRATCH TEAM.
http://internetometer.com/image/13020.png

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#2134 2012-11-26 21:40:17

TheSupremeOverLord
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when green flag clicked
point in direction (90)
set [PlayerX v] to (0)
set [PlayerY v] to (0)
set [LevelNumber v] to (1)
set [Dir v] to (0)
set [Xvel v] to (0)
set [Yvel v] to (0)
forever  
clear
go to x: (0) y: (0)
switch to costume ((LevelNumber)+(1))
stamp
switch to costume [Marble v]
if <(Dir)=(0)>  
go to x: ((PlayerX)*(30)) y: ((PlayerY)*(30))
else
if <(Dir)=(1)> 
go to x: ((PlayerY)*(30)) y: ((PlayerX)*(-30))
else
if <(Dir)=(2)> 
go to x: ((PlayerX)*(-30)) y: ((PlayerY)*(-30))
else
go to x: ((PlayerY)*(-30)) y: ((PlayerX)*(30))
stamp
if <key [right arrow v] pressed?> 
switch to costume ((LevelNumber)+(1))
go to x: (0) y: (0)
clear
set [Dir v] to (((Dir)+(1)) mod (4))
set [PlayerX v] to (round (PlayerX))
set [PlayerY v] to (round (PlayerY))
repeat (10)  
turn ccw (9) degrees
if <key [left arrow v] pressed?> 
switch to costume ((LevelNumber)+(1))
go to x: (0) y: (0)
clear
set [Dir v] to (((Dir)-(1)) mod (4))
set [PlayerX v] to (round (PlayerX))
set [PlayerY v] to (round (PlayerY))
repeat (10)  
turn ccw (-9) degrees
if <<(Dir)=(0)> and <(0)=(letter((((round (PlayerX))+(0))+(4))+((((round ((PlayerY)+(0.5)))+ (-1))-(3))*(-7))) of (item (LevelNumber) of [LevelData v]))>> 
change [PlayerY v] by (-0.1)
if <<(Dir)=(1)> and <(0)=(letter((((round ((PlayerX)-(0.5)))+(1))+(4))+((((round ((PlayerY)+(0.5)))+(0))-(3))*(-7))) of (item (LevelNumber) of [LevelData v]))>> 
change [PlayerX v] by (0.1)
if <<(Dir)=(2)> and <(0)=(letter((((round (PlayerX))+(0))+(4))+((((round ((PlayerY)-(0.5)))+(1)) -(3))*(-7))) of (item (LevelNumber) of [LevelData v]))>> 
change [PlayerY v] by (0.1)
if <<(Dir)=(3)> and <(0)=(letter((((round ((PlayerX)+0.5))+(-1))+(4))+((((round ((PlayerY)-(0.5)))+(0))-(3))*(-7))) of (item (LevelNumber) of [LevelData v]))>> 
change [PlayerX v] by (-0.1)
end


http://i1154.photobucket.com/albums/p522/lizzyhipo/MINIPIG.jpg

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#2135 2012-11-27 13:57:54

dontpressthebutton
Scratcher
Registered: 2011-03-08
Posts: 3

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
say [Just Testing Scratchblocks...] for (9) secs

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#2136 2012-11-27 14:02:52

dvd4
Scratcher
Registered: 2010-06-30
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

otnayupidstay wrote:

when gf clicked
forever
  get [up v]
  eat
  go to [School v]
  eat
  go to [Home v]
  eat
  sleep
end

fixed


I made a mod  big_smile  It's called blook!
http://i49.tinypic.com/16ia63p.png

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#2137 2012-11-28 21:11:41

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
say [Cool] for (3) secs

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#2138 2012-11-29 00:45:24

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

HI!

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#2139 2012-11-29 00:49:34

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

v these are random scripts v
item <blepo (1900) (p123456789) or [doofus]>

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#2140 2012-11-29 00:50:40

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
repeat until <(timer) > [10]>
  go to [mouse-pointer v]
end
think [Scripts in your posts!] for (3) secs

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#2141 2012-11-29 00:51:52

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

          WHAT?       

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#2142 2012-11-29 01:02:03

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

/ \
                            | |
   /\___/\__________| | 
   | .   . |                 |
   \__L__/\    ______   /
            cL|         cL|       

^ a mooncat: (mooncat57) ^

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#2143 2012-11-29 01:10:49

mooncat39
Scratcher
Registered: 2012-03-18
Posts: 14

Re: Official [Scratchblocks] Testing Play Area

____________
           __               __          /                  \
          /  \_________/   \        |     meow      |
          |      @     @     |         \  ___________/
         >|         I          |<        |/
           \_____/ \_____/

^ a mooncat: (mooncat66)^

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#2144 2012-11-29 06:03:37

dsaztur
Scratcher
Registered: 2012-06-13
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

When gf clicked
say [ I'm new to the forums.] 
say [what should I do????]

Last edited by dsaztur (2012-11-29 06:04:42)


http://i43.tinypic.com/14slmx.png

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#2145 2012-11-29 15:31:13

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

To all of the spamers above, please don't spam here.

Paddle2See wrote:

However, please do not turn this into a spam area.  Post until you are comfortable with the Scratchblock syntax and then stop.  Don't make ongoing stories or conversations here.

Last edited by ErnieParke (2012-11-29 16:05:21)


http://i46.tinypic.com/35ismmc.png

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#2146 2012-11-30 07:16:08

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

ErnieParke wrote:

To all of the spamers above, please don't spam here.

Paddle2See wrote:

However, please do not turn this into a spam area.  Post until you are comfortable with the Scratchblock syntax and then stop.  Don't make ongoing stories or conversations here.

lol  Yay someone agrees this is spam!


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2147 2012-11-30 07:27:44

30-1
Scratcher
Registered: 2012-08-08
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

mooncat39 wrote:

v these are random scripts v
item <blepo (1900) (p123456789) or [doofus]>

^ And the person who wrote this ^ is a spammer.


http://i.imgur.com/ocOya7x.gif
I. Text I Based I Games I

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#2148 2012-11-30 19:31:54

Twiddlemaster
Scratcher
Registered: 2011-12-22
Posts: 44

Re: Official [Scratchblocks] Testing Play Area

url/http://oi49.tinypic.com/2danjvd.jpg/url


http://i48.tinypic.com/1enfkg.jpg

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#2149 2012-11-30 19:43:54

dvd4
Scratcher
Registered: 2010-06-30
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

Twiddlemaster wrote:

http://oi49.tinypic.com/2danjvd.jpg

Fixed


I made a mod  big_smile  It's called blook!
http://i49.tinypic.com/16ia63p.png

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#2150 2012-11-30 19:59:10

Jedicatgirl81
Scratcher
Registered: 2012-08-06
Posts: 6

Re: Official [Scratchblocks] Testing Play Area

[scatchblocks]
when gf clicked
say pickles
think r
yummy
[/scratchblocks]

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