It would be good to have a 'Create a variable' block so I could have something like
Create variable (join (user id) (_name))for accounts. Also, the ability to call variables using the 'Join' block, for this purpose. Also, a setting to add cloud variables to other projects so I could have a 'Flash ID', say.
Supporter_Lister wrote:
DVD4 - also fixed the ScratchBlocks.
mythbusteranimator
Last edited by MrFlash67 (2012-11-20 12:37:14)
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MrFlash67 wrote:
It would be good to have a 'Create a variable' block so I could have something like
Create variable (join (user id) (_name))for accounts. Also, the ability to call variables using the 'Join' block, for this purpose. Also, a setting to add cloud variables to other projects so I could have a 'Flash ID', say.
Fixed
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dvd4 wrote:
MrFlash67 wrote:
It would be good to have a 'Create a variable' block so I could have something like
Create variable (join (user id) (_name))for accounts. Also, the ability to call variables using the 'Join' block, for this purpose. Also, a setting to add cloud variables to other projects so I could have a 'Flash ID', say.Fixed
Do you support?
Woo! 400 post!
Last edited by MrFlash67 (2012-11-20 00:09:08)
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MrFlash67 wrote:
dvd4 wrote:
MrFlash67 wrote:
It would be good to have a 'Create a variable' block so I could have something like
Create variable (join (user id) (_name))for accounts. Also, the ability to call variables using the 'Join' block, for this purpose. Also, a setting to add cloud variables to other projects so I could have a 'Flash ID', say.Fixed
Do you support?
Woo! 400 post!
Defiantly
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I do not support the making variable with name, but I do support calling a variable with a reporter.
But instead of having a "create variable", I think there should be a "script variable", like there is in BYOB. Where you could manually rename the variables if you want.
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TorbyFork234 wrote:
I do not support the making variable with name, but I do support calling a variable with a reporter.
But instead of having a "create variable", I think there should be a "script variable", like there is in BYOB. Where you could manually rename the variables if you want.
But what if I want it in two projects with ten scripts with the variable each?
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Use lists.
What we do need though, is arrays.
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Yes, but for this, we need to make the variable reporters similar to those in Panther.
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+1 to arrays. Something like Lua's tables, which have a "pointer" that may be used to access an specific item, would be great for this purpose, too. It'd be pretty similar to Scratch's lists:
replace item [LOL NOT A NUMBER] of [table v] with [asdf]
(item [LOL NOT A NUMBER] of [table v]) //"asdf"
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Base10 wrote:
You could just add it with a list
[scratchblocks]
add to list [list example 1 v] [join [userid] [name]
The way I would implement it would be running through the list and then doing something to put them in the project.
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How about creating whole lists instead? You can do everything you can do with a variable with a list, but also more.
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zubblewu wrote:
How about creating whole lists instead? You can do everything you can do with a variable with a list, but also more.
How about variables and lists?
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