Hi, I am currently making a racing game, and I was wondering about the best way to make AI. I currently know a few methods...
Recording movement using lists
Set checkpoints and make AI "connect the dots"
Manually script where you want the AI to turn
I was wondering if there were any other methods, that (unlike the others) would...
Be random
Look realistic
Not be a pain to script
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You know those simple robots that just follow a path that's been drawn out on the floor, using only 'visual' senors? You could try that...
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